Player Matchup

Ravana
Ravana
Cpn_SmurfSniffer
Ravana
Level 13
God Stats
7W - 10L
1,512 SR
Queue Stats
22W - 24L
1,530 Elo+
Solo
Ra
Ra
NotSavage4156
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 1
Cthulhu
Cthulhu
ThreeBaton64
Cthulhu
Level 128
God Stats
6W - 6L
1,615 SR
Queue Stats
308W - 209L
1,729 Elo+
Party 1
Team Averages
Level 49
1,542 SR
1,644 Elo+

VS

Team Averages
Level 48
1,703 SR
1,663 Elo+
Chaac
Chaac
Big ol Chaac
Chaac
Level 6
God Stats
35W - 12L
1,788 SR
Queue Stats
40W - 13L
1,719 Elo+
Solo
Sol
Sol
ICUC_Me
Sol
Level 121
God Stats
14W - 25L
1,572 SR
Queue Stats
662W - 622L
1,600 Elo+
Party 2
Thanatos
Thanatos
Nepo_Black
Thanatos
Level 17
God Stats
4W - 1L
1,750 SR
Queue Stats
90W - 39L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,133
626
6,416
9,561
4,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 5 / 2
9,691
745
8,431
11,021
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
ThreeBaton64
Cthulhu
11
1 / 3 / 5
8,391
645
12,507
11,812
13,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
9,219
709
9,545
15,250
14,295
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
13
3 / 1 / 7
9,205
708
6,360
9,564
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Nepo_Black
Thanatos
13
8 / 3 / 5
10,087
776
12,649
15,325
5,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
1
5
2
0.4
W
Sol
3
1
7
6.5
W
Thanatos
Nepo_Black
Thanatos
8
3
5
3.5
L
5
5
2
1.2
L
Cthulhu
ThreeBaton64
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
28,554
32,394
Taken
40,139
21,785
Mitigated
22,494
8,023
Healing
22,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,545
1,585
0
7,189
15,250
14,295
266
7,120
7,116
0
27,619
L
6,416
1,315
0
1,497
9,561
4,643
204
2,354
7,207
0
17,867
W
Sol
6,360
1,720
0
4,992
9,564
2,915
2,385
4,663
4,601
43,854
0
W
Thanatos
Nepo_Black
Thanatos
12,649
5,078
0
10,576
15,325
5,284
186
7,853
6,874
0
33,270
L
8,431
250
1,073
2,221
11,021
3,866
290
1,325
9,696
42,144
0
L
Cthulhu
ThreeBaton64
Cthulhu
12,507
1,221
801
2,431
11,812
13,276
0
3,172
8,640
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
28,511
126
Minions Killed
148
4
Camps Cleared
7
720,788
Distance Traveled
774,285
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,219
709
37
3
0
259,067
1
L
Ravana
8,133
626
21
2
2
244,823
3
W
Sol
9,205
708
68
5
6
248,800
3
W
Thanatos
10,087
776
43
3
1
266,418
1
L
Ra
9,691
745
82
6
2
227,702
5
L
Cthulhu
8,391
645
23
2
0
248,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role