Player Matchup

Charybdis
Charybdis
FlintlockeX
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,832 Elo+
Solo
Sylvanus
Sylvanus
SkunkRat
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
SolidGurn
Erlang Shen
Level 29
God Stats
6W - 6L
1,482 SR
Queue Stats
206W - 194L
1,639 Elo+
Solo
Arachne
Arachne
TheCabrinox
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 84L
1,654 Elo+
Solo
Sol
Sol
lllPelelll
Sol
Level 21
God Stats
5W - 6L
1,648 SR
Queue Stats
55W - 49L
1,629 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,668 Elo+

VS

Team Averages
Level 20
1,670 SR
1,771 Elo+
Ymir
Ymir
CousinEddie4
Ymir
Level 17
God Stats
4W - 2L
1,782 SR
Queue Stats
103W - 47L
1,816 Elo+
Party 1
Sol
Sol
Elcabro
Sol
Level 25
God Stats
10W - 10L
1,587 SR
Queue Stats
108W - 95L
1,594 Elo+
Solo
King Arthur
King Arthur
GhostyBo1
King Arthur
Level 21
God Stats
1W - 2L
1,255 SR
Queue Stats
54W - 22L
1,747 Elo+
Party 1
Mercury
Mercury
Gormoc
Mercury
Level 28
God Stats
6W - 2L
1,918 SR
Queue Stats
20W - 17L
1,806 Elo+
Party 2
Kukulkan
Kukulkan
UberNubSkillz
Kukulkan
Level 8
God Stats
2W - 0L
1,807 SR
Queue Stats
10W - 5L
1,891 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlintlockeX
Charybdis
9
0 / 3 / 0
5,222
435
3,852
7,259
1,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
SkunkRat
Sylvanus
7
1 / 2 / 0
4,957
413
2,622
6,340
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
SolidGurn
Erlang Shen
13
3 / 1 / 0
7,459
622
7,919
9,918
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
TheCabrinox
Arachne
10
1 / 4 / 1
6,130
511
6,059
9,085
3,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 0
6,301
525
7,022
7,577
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,453
538
4,313
13,992
5,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
13
4 / 0 / 0
8,109
676
7,210
5,720
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
GhostyBo1
King Arthur
13
1 / 1 / 1
7,242
604
6,189
9,163
5,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Gormoc
Mercury
13
5 / 2 / 3
7,685
640
6,493
9,384
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
UberNubSkillz
Kukulkan
13
3 / 3 / 2
7,240
603
4,349
5,089
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
7
Kills
15
15
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Sol
4
0
0
4
L
Charybdis
FlintlockeX
Charybdis
0
3
0
0
W
King Arthur
GhostyBo1
King Arthur
1
1
1
1.5
W
Mercury
Gormoc
Mercury
5
2
3
3.25
L
Sylvanus
SkunkRat
Sylvanus
1
2
0
0.5
L
Erlang Shen
SolidGurn
Erlang Shen
3
1
0
3
L
Arachne
TheCabrinox
Arachne
1
4
1
0.38
W
Kukulkan
UberNubSkillz
Kukulkan
3
3
2
1.33
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
28,554
40,179
Taken
43,348
20,890
Mitigated
17,077
11,951
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,313
1,915
0
4,235
13,992
5,545
0
3,775
10,058
16,949
0
W
Sol
7,210
2,183
51
3,537
5,720
1,429
2,956
1,144
4,521
57,934
0
L
Charybdis
FlintlockeX
Charybdis
3,852
2,588
0
1,338
7,259
1,957
0
5,030
2,229
0
25,365
W
King Arthur
GhostyBo1
King Arthur
6,189
1,155
0
2,394
9,163
5,036
0
0
9,163
2,670
39,598
W
Mercury
Gormoc
Mercury
6,493
2,774
0
673
9,384
3,384
0
1,884
7,383
0
53,098
L
Sylvanus
SkunkRat
Sylvanus
2,622
1,098
644
1,385
6,340
3,984
0
4,398
1,942
7,538
1,729
L
Erlang Shen
SolidGurn
Erlang Shen
7,919
4,371
0
4,478
9,918
8,996
0
550
9,368
0
45,989
L
Arachne
TheCabrinox
Arachne
6,059
4,164
0
2,452
9,085
3,639
0
3,009
6,076
0
36,550
W
Kukulkan
UberNubSkillz
Kukulkan
4,349
1,062
0
577
5,089
1,683
96
2,037
2,858
47,920
0
L
7,022
1,500
0
1,654
7,577
2,314
0
3,435
4,142
33,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
36,729
300
Minions Killed
427
0
Camps Cleared
0
1,097,667
Distance Traveled
1,185,173
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,453
538
14
1
0
230,876
2
W
Sol
8,109
676
124
10
0
217,763
4
L
Charybdis
5,222
435
50
4
0
211,465
1
W
King Arthur
7,242
604
92
8
0
245,947
3
W
Mercury
7,685
640
95
8
0
271,181
0
L
Sylvanus
4,957
413
23
2
0
174,368
0
L
Erlang Shen
7,459
622
85
7
0
236,285
6
L
Arachne
6,130
511
71
6
0
268,652
3
W
Kukulkan
7,240
603
102
9
0
219,406
4
L
Sol
6,301
525
71
6
0
206,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role