Player Matchup

Fafnir
Fafnir
DarkBat01
Fafnir
Level 104
God Stats
3W - 1L
1,527 SR
Queue Stats
22W - 23L
1,441 Elo+
Party 2
Chang'e
Chang'e
Savage_Mode5
Chang'e
Level 108
God Stats
6W - 1L
1,790 SR
Queue Stats
14W - 10L
1,390 Elo+
Party 2
Neith
Neith
bribrix05
Neith
Level 82
God Stats
3W - 0L
1,511 SR
Queue Stats
16W - 13L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
onetrickpomy718
Gilgamesh
Level 107
God Stats
1W - 0L
1,505 SR
Queue Stats
14W - 8L
1,407 Elo+
Party 2
Team Averages
Level 100
1,583 SR
1,417 Elo+

VS

Team Averages
Level 41
1,300 SR
1,118 Elo+
Gilgamesh
Gilgamesh
DistraughtDream
Gilgamesh
Level 29
God Stats
0W - 2L
1,137 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 1
Cthulhu
Cthulhu
EndOfEmpire
Cthulhu
Level 42
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 1
Ra
Ra
Supreme 5x
Ra
Level 67
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Rama
Rama
Th3GreatHoudini
Rama
Level 27
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 4L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkBat01
Fafnir
18
2 / 0 / 10
13,493
750
8,509
9,804
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
Savage_Mode5
Chang'e
20
13 / 0 / 8
14,774
821
21,627
17,418
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bribrix05
Neith
20
6 / 1 / 7
13,613
756
7,760
6,686
3,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
onetrickpomy718
Gilgamesh
20
9 / 2 / 12
14,170
787
18,248
16,501
24,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DistraughtDream
Gilgamesh
16
0 / 10 / 3
10,791
600
8,026
23,112
25,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
EndOfEmpire
Cthulhu
16
0 / 7 / 0
10,710
595
9,675
18,821
17,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 6 / 1
12,162
676
7,490
9,937
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 7 / 1
11,162
620
8,722
15,659
6,889
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
30
Kills
3
3
Deaths
30
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DarkBat01
Fafnir
2
0
10
7
L
Gilgamesh
DistraughtDream
Gilgamesh
0
10
3
0.15
L
Cthulhu
EndOfEmpire
Cthulhu
0
7
0
0
W
Chang'e
Savage_Mode5
Chang'e
13
0
8
17
L
2
6
1
0.42
L
1
7
1
0.21
W
Neith
bribrix05
Neith
6
1
7
9.5
W
Gilgamesh
onetrickpomy718
Gilgamesh
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,144
Damage
33,913
50,409
Taken
67,529
50,726
Mitigated
54,117
23,851
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DarkBat01
Fafnir
8,509
2,162
0
2,350
9,804
14,347
723
5,247
4,557
23,055
0
L
Gilgamesh
DistraughtDream
Gilgamesh
8,026
1,999
443
1,291
23,112
25,151
602
7,316
15,796
0
32,112
L
Cthulhu
EndOfEmpire
Cthulhu
9,675
566
691
1,228
18,821
17,738
442
11,839
6,982
38,414
0
W
Chang'e
Savage_Mode5
Chang'e
21,627
2,567
4,210
11,998
17,418
8,322
1,855
5,775
11,643
63,884
0
L
7,490
5
1,871
2,017
9,937
4,339
100
6,137
3,800
56,995
0
L
8,722
6,374
566
2,729
15,659
6,889
401
5,176
10,483
0
41,779
W
Neith
bribrix05
Neith
7,760
4,640
0
3,271
6,686
3,069
3,562
2,724
3,962
0
71,758
W
Gilgamesh
onetrickpomy718
Gilgamesh
18,248
5,116
0
2,022
16,501
24,988
1,630
4,364
12,137
0
60,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,050
Gold Earned
44,825
306
Minions Killed
296
15
Camps Cleared
5
1,323,392
Distance Traveled
1,123,589
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,493
750
25
1
1
346,818
4
L
Gilgamesh
10,791
600
50
3
0
260,515
1
L
Cthulhu
10,710
595
59
3
0
287,129
0
W
Chang'e
14,774
821
98
5
2
334,299
1
L
Ra
12,162
676
114
6
3
327,996
3
L
Rama
11,162
620
73
4
2
247,949
1
W
Neith
13,613
756
107
6
8
325,568
0
W
Gilgamesh
14,170
787
76
4
4
316,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role