Player Matchup

Merlin
Merlin
Chickenaylay
Merlin
Level 69
God Stats
180W - 117L
1,628 SR
Queue Stats
227W - 137L
1,760 Elo+
Party 1
Anhur
Anhur
ObeseOrangutan
Anhur
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 78L
1,790 Elo+
Party 1
Xbalanque
Xbalanque
Pizzapoke
Xbalanque
Level 108
God Stats
7W - 2L
1,743 SR
Queue Stats
141W - 62L
1,744 Elo+
Party 1
Mulan
Mulan
akiemnepeta
Mulan
Level 18
God Stats
12W - 9L
1,683 SR
Queue Stats
88W - 47L
1,692 Elo+
Party 1
Bacchus
Bacchus
mondaymerc
Bacchus
Level 64
God Stats
6W - 0L
1,492 SR
Queue Stats
350W - 256L
1,719 Elo+
Party 1
Team Averages
Level 76
1,609 SR
1,741 Elo+

VS

Team Averages
Level 45
1,495 SR
1,392 Elo+
Cthulhu
Cthulhu
Bunch-a-Bobbish
Cthulhu
Level 40
God Stats
9W - 5L
1,677 SR
Queue Stats
60W - 67L
1,441 Elo+
Solo
Izanami
Izanami
Fuzzyoctopus360
Izanami
Level 39
God Stats
34W - 50L
1,397 SR
Queue Stats
191W - 305L
1,385 Elo+
Party 2
Sol
Sol
KitKatKandyKane
Sol
Level 70
God Stats
18W - 26L
1,431 SR
Queue Stats
185W - 299L
1,385 Elo+
Party 2
Artemis
Artemis
RevanSHEPARD
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,343 Elo+
Solo
Nu Wa
Nu Wa
coolkay1116
Nu Wa
Level 35
God Stats
71W - 64L
1,468 SR
Queue Stats
101W - 109L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 0 / 27
11,264
1,126
22,879
8,195
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
18 / 1 / 18
13,221
1,322
19,756
9,829
4,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Pizzapoke
Xbalanque
20
17 / 0 / 22
12,667
1,267
28,440
12,026
5,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 13
9,583
958
6,412
11,444
8,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
mondaymerc
Bacchus
19
2 / 2 / 31
12,025
1,203
10,828
16,166
20,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,900
990
11,741
23,801
22,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 1
8,460
846
8,600
16,182
5,728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 12 / 1
9,547
955
14,075
21,616
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
RevanSHEPARD
Artemis
15
0 / 7 / 3
8,910
891
6,991
18,582
8,468
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 2
8,837
884
10,152
13,863
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
12
46
Kills
4
4
Deaths
46
111
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Merlin
7
0
27
20.5
L
0
11
1
0.05
L
2
12
1
0.21
W
18
1
18
27
W
Xbalanque
Pizzapoke
Xbalanque
17
0
22
28
L
Artemis
RevanSHEPARD
Artemis
0
7
3
0.21
W
2
1
13
8.5
L
0
8
2
0.13
W
Bacchus
mondaymerc
Bacchus
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,315
Damage
51,559
57,660
Taken
94,044
42,563
Mitigated
48,556
14,625
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,741
1,032
115
1,293
23,801
22,784
0
6,123
17,375
30,208
0
W
Merlin
22,879
722
0
0
8,195
3,369
0
5,384
2,811
60,737
0
L
8,600
7,445
126
133
16,182
5,728
0
5,674
10,298
0
21,480
L
14,075
4,569
204
1,819
21,616
7,048
0
9,270
12,018
39,947
0
W
19,756
11,891
0
3,230
9,829
4,179
0
6,941
2,888
0
41,365
W
Xbalanque
Pizzapoke
Xbalanque
28,440
20,096
0
7,774
12,026
5,397
0
6,163
5,863
0
60,312
L
Artemis
RevanSHEPARD
Artemis
6,991
1,758
277
261
18,582
8,468
0
5,238
13,106
0
20,339
W
6,412
705
0
342
11,444
8,943
0
7,469
3,975
0
16,180
L
10,152
3,738
0
594
13,863
4,528
0
6,029
7,540
27,614
0
W
Bacchus
mondaymerc
Bacchus
10,828
1,088
885
2,394
16,166
20,675
0
10,011
6,155
18,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,760
Gold Earned
45,654
251
Minions Killed
179
12
Camps Cleared
4
1,026,542
Distance Traveled
777,576
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,900
990
42
4
1
194,880
0
W
Merlin
11,264
1,126
72
7
6
200,409
2
L
Izanami
8,460
846
17
2
1
142,977
1
L
Sol
9,547
955
53
5
2
142,743
0
W
Anhur
13,221
1,322
61
6
1
202,253
0
W
Xbalanque
12,667
1,267
87
9
3
196,342
0
L
Artemis
8,910
891
29
3
0
145,174
0
W
Mulan
9,583
958
24
2
1
208,031
0
L
Nu Wa
8,837
884
38
4
0
151,802
0
W
Bacchus
12,025
1,203
7
1
1
219,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role