Player Matchup

Achilles
Achilles
BestFrmTexas
Achilles
Level 69
God Stats
250W - 208L
1,551 SR
Queue Stats
620W - 634L
1,466 Elo+
Party 1
Ymir
Ymir
Kallarsk
Ymir
Level 42
God Stats
19W - 15L
1,611 SR
Queue Stats
82W - 89L
1,493 Elo+
Solo
Sol
Sol
UndyingCoyote
Sol
Level 108
God Stats
40W - 35L
1,567 SR
Queue Stats
457W - 437L
1,492 Elo+
Party 1
Team Averages
Level 73
1,577 SR
1,484 Elo+

VS

Team Averages
Level 66
1,508 SR
1,474 Elo+
Cerberus
Cerberus
Faze glock4531
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
xIlLuSsIoNiSt2
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
xPLUS_ULTRA--
Gilgamesh
Level 62
God Stats
44W - 42L
1,524 SR
Queue Stats
126W - 132L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BestFrmTexas
Achilles
15
9 / 4 / 11
12,739
708
11,756
14,968
23,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
16
5 / 2 / 20
12,333
685
9,404
18,744
24,792
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
14 / 3 / 11
13,730
763
26,912
18,846
8,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 13 / 4
9,760
542
1,829
17,993
5,911
17
7 / 5 / 2
13,956
775
22,729
15,508
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
xPLUS_ULTRA--
Gilgamesh
13
2 / 10 / 5
11,745
653
8,520
20,082
16,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
28
Kills
9
9
Deaths
28
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
BestFrmTexas
Achilles
9
4
11
3.63
L
Cerberus
0
13
4
0.15
W
Ymir
5
2
20
7.5
W
14
3
11
6.5
L
7
5
2
1.6
L
Gilgamesh
xPLUS_ULTRA--
Gilgamesh
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,072
Damage
33,078
52,558
Taken
53,583
57,697
Mitigated
27,421
19,398
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BestFrmTexas
Achilles
11,756
1,329
0
3,280
14,968
23,958
129
728
14,240
0
30,773
L
Cerberus
1,829
659
0
1,344
17,993
5,911
0
12,396
5,358
10,193
0
W
Ymir
9,404
3,289
852
4,090
18,744
24,792
175
1,126
17,618
19,924
0
W
26,912
12,023
0
11,176
18,846
8,947
2,328
1,012
17,834
81,856
10,855
L
22,729
9,466
0
938
15,508
4,758
1,422
9,639
5,341
0
67,494
L
Gilgamesh
xPLUS_ULTRA--
Gilgamesh
8,520
1,301
0
180
20,082
16,752
0
12,285
7,100
0
14,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
35,461
174
Minions Killed
147
10
Camps Cleared
2
1,000,710
Distance Traveled
765,244
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,739
708
34
2
4
330,015
5
L
Cerberus
9,760
542
10
1
0
190,134
6
W
Ymir
12,333
685
12
1
0
358,374
3
W
Sol
13,730
763
128
7
6
312,321
2
L
Skadi
13,956
775
128
7
1
297,888
2
L
Gilgamesh
11,745
653
9
1
1
277,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role