Player Matchup

Sol
Sol
MAG1KILLA
Sol
Level 159
God Stats
31W - 30L
1,600 SR
Queue Stats
301W - 352L
1,550 Elo+
Solo
Hun Batz
Hun Batz
necromer543
Hun Batz
Level 109
God Stats
3W - 3L
1,535 SR
Queue Stats
405W - 323L
1,621 Elo+
Solo
Odin
Odin
x6ft_under
Odin
Level 120
God Stats
89W - 54L
1,689 SR
Queue Stats
191W - 184L
1,575 Elo+
Solo
Team Averages
Level 129
1,608 SR
1,582 Elo+

VS

Team Averages
Level 104
1,532 SR
1,610 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Asyllum
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,688 Elo+
Party 1
Mercury
Mercury
LunaBees
Mercury
Level 124
God Stats
1W - 2L
1,596 SR
Queue Stats
323W - 272L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,519
793
13,820
7,467
2,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
necromer543
Hun Batz
11
2 / 5 / 8
8,027
669
7,111
10,403
4,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 6
8,915
743
6,433
8,709
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 5
8,039
670
8,742
7,721
2,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Asyllum
Vamana
10
1 / 5 / 3
7,262
605
5,246
10,776
6,233
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
LunaBees
Mercury
11
4 / 8 / 4
8,458
705
6,699
13,057
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
5
4.5
L
Vamana
Asyllum
Vamana
1
5
3
0.5
L
Mercury
LunaBees
Mercury
4
8
4
0.75
W
6
1
7
9.5
W
Hun Batz
necromer543
Hun Batz
2
5
8
1.2
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
20,687
26,579
Taken
31,554
12,842
Mitigated
14,374
4,982
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,742
794
50
2,378
7,721
2,708
0
4,901
2,734
33,795
0
L
Vamana
Asyllum
Vamana
5,246
2,243
0
1,857
10,776
6,233
0
5,137
5,337
260
15,133
L
Mercury
LunaBees
Mercury
6,699
2,626
0
1,417
13,057
5,433
0
4,148
8,666
0
14,379
W
13,820
1,668
0
3,291
7,467
2,569
228
2,475
4,829
45,848
0
W
Hun Batz
necromer543
Hun Batz
7,111
1,656
0
240
10,403
4,067
0
2,679
7,305
0
20,444
W
6,433
1,833
254
1,197
8,709
6,206
73
4,229
4,306
0
20,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
23,759
144
Minions Killed
119
9
Camps Cleared
3
677,285
Distance Traveled
692,709
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,039
670
71
6
2
212,090
6
L
Vamana
7,262
605
23
2
1
243,522
0
L
Mercury
8,458
705
25
2
0
237,097
1
W
Sol
9,519
793
91
8
5
240,891
2
W
Hun Batz
8,027
669
31
3
1
208,662
1
W
Odin
8,915
743
22
2
3
227,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role