Player Matchup

Gilgamesh
Gilgamesh
ASG_King_Frenzy
Gilgamesh
Level 26
God Stats
1W - 2L
1,697 SR
Queue Stats
32W - 45L
1,245 Elo+
Party 2
Neith
Neith
StickyNips68
Neith
Level 25
God Stats
0W - 3L
1,211 SR
Queue Stats
29W - 41L
1,311 Elo+
Party 2
Ra
Ra
beenok1111
Ra
Level 5
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Team Averages
Level 19
1,400 SR
1,260 Elo+

VS

Team Averages
Level 37
1,419 SR
1,502 Elo+
Izanami
Izanami
ClappinCheeks3
Izanami
Level 88
God Stats
1W - 0L
1,127 SR
Queue Stats
8W - 3L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
TyphoonLeeroy
Gilgamesh
Level 18
God Stats
23W - 17L
1,631 SR
Queue Stats
25W - 21L
1,506 Elo+
Solo
Guan Yu
Guan Yu
cisco6969
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASG_King_Frenzy
Gilgamesh
16
13 / 5 / 10
14,512
854
17,006
23,828
19,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 5 / 16
11,443
673
8,703
14,526
5,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 8 / 10
12,899
759
16,836
17,479
15,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 12
12,544
738
19,537
15,026
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TyphoonLeeroy
Gilgamesh
17
10 / 10 / 7
13,717
807
20,332
18,964
7,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
cisco6969
Guan Yu
15
3 / 10 / 14
11,897
700
5,193
19,502
12,192
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
51
24
Kills
18
18
Deaths
25
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASG_King_Frenzy
Gilgamesh
13
5
10
3.6
W
5
5
12
2.2
L
2
5
16
2
W
Gilgamesh
TyphoonLeeroy
Gilgamesh
10
10
7
1.35
L
9
8
10
1.75
W
Guan Yu
cisco6969
Guan Yu
3
10
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,545
Damage
45,062
55,833
Taken
53,492
40,480
Mitigated
26,715
16,451
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASG_King_Frenzy
Gilgamesh
17,006
6,678
237
3,157
23,828
19,728
963
971
22,857
0
38,647
W
19,537
10,936
0
2,761
15,026
6,773
2,338
4,343
10,683
0
72,147
L
8,703
1,734
147
4,177
14,526
5,247
1,099
0
14,526
0
36,479
W
Gilgamesh
TyphoonLeeroy
Gilgamesh
20,332
7,827
0
675
18,964
7,750
0
6,193
12,771
0
39,728
L
16,836
1,164
2,424
6,309
17,479
15,505
550
0
17,479
47,915
0
W
Guan Yu
cisco6969
Guan Yu
5,193
1,045
931
1,808
19,502
12,192
357
6,479
13,023
0
18,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
38,158
160
Minions Killed
183
6
Camps Cleared
7
862,290
Distance Traveled
847,695
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,512
854
30
2
5
302,041
1
W
Izanami
12,544
738
105
6
6
281,198
2
L
Neith
11,443
673
57
3
1
283,908
1
W
Gilgamesh
13,717
807
49
3
1
278,018
3
L
Ra
12,899
759
73
4
0
276,341
1
W
Guan Yu
11,897
700
29
2
0
288,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role