Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GuiltyGrave
Kukulkan
Level 155
God Stats
1W - 3L
1,305 SR
Queue Stats
358W - 373L
1,497 Elo+
Solo
King Arthur
King Arthur
Misryn
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,531 Elo+
Solo
Persephone
Persephone
WickedWhirls
Persephone
Level 142
God Stats
7W - 7L
1,873 SR
Queue Stats
353W - 391L
1,519 Elo+
Solo
Hou Yi
Hou Yi
xFred16x
Hou Yi
Level 145
God Stats
4W - 2L
1,965 SR
Queue Stats
245W - 231L
1,525 Elo+
Solo
Team Averages
Level 143
1,628 SR
1,514 Elo+

VS

Team Averages
Level 138
1,510 SR
1,548 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BriBreezy27
Nu Wa
Level 158
God Stats
5W - 2L
1,665 SR
Queue Stats
406W - 339L
1,556 Elo+
Solo
Thor
Thor
Danielcapo380
Thor
Level 129
God Stats
4W - 0L
1,836 SR
Queue Stats
254W - 217L
1,609 Elo+
Solo
Olorun
Olorun
HeIIen Keler
Olorun
Level 112
God Stats
1W - 4L
1,277 SR
Queue Stats
386W - 333L
1,589 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rafaris
Ah Muzen Cab
Level 147
God Stats
3W - 2L
1,270 SR
Queue Stats
339W - 330L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
0 / 1 / 0
6,112
556
0
1,867
525
Kukulkan
GuiltyGrave
Kukulkan
13
0 / 4 / 14
7,954
723
5,211
8,470
3,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Misryn
King Arthur
18
5 / 3 / 14
9,821
893
7,784
11,465
7,745
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
WickedWhirls
Persephone
14
3 / 5 / 8
8,911
810
10,697
9,388
3,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
xFred16x
Hou Yi
18
11 / 3 / 7
10,658
969
16,848
9,989
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 9
8,761
796
6,518
18,888
9,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 3 / 5
11,509
1,046
10,967
7,156
2,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 8
9,275
843
7,444
7,851
3,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
17
2 / 2 / 10
9,783
889
6,757
7,486
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
rafaris
Ah Muzen Cab
14
0 / 5 / 5
8,465
770
5,121
8,213
2,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
19
Kills
16
16
Deaths
19
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
1
0
0
W
Geb
 
Geb
1
5
9
1.1
W
10
3
5
4.17
W
3
4
8
1.75
L
Kukulkan
GuiltyGrave
Kukulkan
0
4
14
1.75
W
Olorun
2
2
10
3.5
L
King Arthur
Misryn
King Arthur
5
3
14
4
L
Persephone
WickedWhirls
Persephone
3
5
8
1.4
W
Ah Muzen Cab
rafaris
Ah Muzen Cab
0
5
5
0.5
L
Hou Yi
xFred16x
Hou Yi
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,540
Damage
36,807
41,179
Taken
49,594
19,623
Mitigated
21,332
12,934
Healing
14,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
0
0
0
0
1,867
525
0
1,853
14
0
0
W
Geb
 
Geb
6,518
39
0
4,426
18,888
9,293
498
5,398
13,490
15,715
0
W
10,967
2,440
196
1,490
7,156
2,464
2,275
1,247
5,909
28,057
0
W
7,444
972
334
1,082
7,851
3,218
445
1,364
6,487
0
13,060
L
Kukulkan
GuiltyGrave
Kukulkan
5,211
97
110
1,384
8,470
3,514
227
5,497
2,973
13,712
0
W
Olorun
6,757
3,414
849
3,474
7,486
3,536
2,373
4,368
3,118
18,234
1,630
L
King Arthur
Misryn
King Arthur
7,784
757
1,541
2,738
11,465
7,745
114
7,279
4,186
0
20,322
L
Persephone
WickedWhirls
Persephone
10,697
434
1,283
2,277
9,388
3,342
361
4,681
4,702
34,129
0
W
Ah Muzen Cab
rafaris
Ah Muzen Cab
5,121
1,045
791
2,175
8,213
2,821
990
3,531
4,682
0
19,549
L
Hou Yi
xFred16x
Hou Yi
16,848
9,171
1,328
2,273
9,989
4,497
960
4,298
5,691
0
31,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
47,793
130
Minions Killed
118
0
Camps Cleared
0
807,988
Distance Traveled
936,164
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,112
556
0
0
0
0
0
W
Geb
8,761
796
17
2
0
212,546
0
W
Nu Wa
11,509
1,046
28
3
0
168,535
0
W
Thor
9,275
843
4
0
0
194,047
1
L
Kukulkan
7,954
723
27
2
0
192,357
3
W
Olorun
9,783
889
37
3
0
191,131
0
L
King Arthur
9,821
893
22
2
0
233,875
1
L
Persephone
8,911
810
42
4
0
180,636
0
W
Ah Muzen Cab
8,465
770
32
3
0
169,905
2
L
Hou Yi
10,658
969
39
4
0
201,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role