Player Matchup

Xing Tian
Xing Tian
AcridFiend905
Xing Tian
Level 42
God Stats
1W - 0L
1,392 SR
Queue Stats
31W - 34L
1,458 Elo+
Party 2
Thor
Thor
FlacySeason
Thor
Level 16
God Stats
3W - 5L
1,095 SR
Queue Stats
16W - 31L
1,164 Elo+
Party 1
Hachiman
Hachiman
FlasyaHard
Hachiman
Level 17
God Stats
2W - 4L
1,061 SR
Queue Stats
18W - 32L
1,224 Elo+
Party 1
Horus
Horus
MiniAcrid
Horus
Level 16
God Stats
1W - 0L
1,310 SR
Queue Stats
13W - 14L
1,481 Elo+
Party 2
Eset
Eset
Psycho3779
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 111L
1,327 Elo+
Solo
Team Averages
Level 24
1,272 SR
1,331 Elo+

VS

Team Averages
Level 17
1,474 SR
1,376 Elo+
Serqet
Serqet
Che3hire
Serqet
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
21W - 33L
1,309 Elo+
Solo
Zeus
Zeus
Deadpandi
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Julilooko00
Fenrir
Level 16
God Stats
8W - 10L
1,372 SR
Queue Stats
13W - 16L
1,289 Elo+
Party 3
Gilgamesh
Gilgamesh
Volkster117
Gilgamesh
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 106L
1,286 Elo+
Solo
Izanami
Izanami
iBrigy
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcridFiend905
Xing Tian
20
15 / 4 / 14
14,669
489
18,062
32,414
38,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 2 / 18
12,515
417
9,223
15,920
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
FlasyaHard
Hachiman
17
7 / 5 / 15
11,994
400
15,090
15,992
7,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
MiniAcrid
Horus
20
9 / 4 / 18
15,174
506
19,786
26,688
37,618
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 1 / 10
15,763
525
11,119
12,660
8,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Che3hire
Serqet
10
1 / 10 / 2
9,623
321
5,686
11,700
3,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
1 / 18 / 1
10,092
336
6,371
21,288
13,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
16
0 / 12 / 4
11,149
372
12,522
29,355
16,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Volkster117
Gilgamesh
18
2 / 4 / 5
12,263
409
10,910
21,034
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iBrigy
Izanami
20
11 / 4 / 1
17,271
576
26,664
21,123
8,093
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
45
Kills
15
16
Deaths
48
75
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AcridFiend905
Xing Tian
15
4
14
5.5
L
Serqet
Che3hire
Serqet
1
10
2
0.2
L
Zeus
1
18
1
0.08
W
2
2
18
5.5
W
Hachiman
FlasyaHard
Hachiman
7
5
15
2.9
L
Fenrir
0
12
4
0.17
W
Horus
MiniAcrid
Horus
9
4
18
4.5
W
12
1
10
17
L
Gilgamesh
Volkster117
Gilgamesh
2
4
5
1.13
L
Izanami
iBrigy
Izanami
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,280
Damage
62,153
103,674
Taken
104,500
103,918
Mitigated
50,733
30,071
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AcridFiend905
Xing Tian
18,062
2,967
621
2,571
32,414
38,383
1,000
2,269
29,541
86,481
0
L
Serqet
Che3hire
Serqet
5,686
1,542
0
195
11,700
3,194
0
3,700
7,568
0
20,654
L
Zeus
6,371
1,924
0
1,395
21,288
13,909
336
5,533
15,701
36,157
0
W
9,223
2,421
0
489
15,920
12,411
885
1,861
13,129
0
44,043
W
Hachiman
FlasyaHard
Hachiman
15,090
8,883
0
3,614
15,992
7,266
1,137
1,661
14,331
0
55,139
L
Fenrir
12,522
3,932
0
2,731
29,355
16,670
570
8,666
20,306
0
57,991
W
Horus
MiniAcrid
Horus
19,786
8,712
4,692
10,239
26,688
37,618
2,675
906
25,470
0
78,241
W
11,119
1,932
1,203
6,642
12,660
8,240
4,748
1,030
11,302
108,164
0
L
Gilgamesh
Volkster117
Gilgamesh
10,910
3,192
0
3,054
21,034
8,867
308
5,745
14,945
0
70,030
L
Izanami
iBrigy
Izanami
26,664
15,995
0
2,583
21,123
8,093
450
5,537
15,331
0
176,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,115
Gold Earned
60,398
462
Minions Killed
492
0
Camps Cleared
0
2,591,341
Distance Traveled
2,167,796
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,669
489
81
3
0
502,125
0
L
Serqet
9,623
321
41
1
0
254,286
2
L
Zeus
10,092
336
25
1
0
363,039
2
W
Thor
12,515
417
59
2
0
539,234
5
W
Hachiman
11,994
400
74
2
0
535,183
9
L
Fenrir
11,149
372
97
3
0
500,772
2
W
Horus
15,174
506
79
3
0
479,304
0
W
Eset
15,763
525
169
6
0
535,495
3
L
Gilgamesh
12,263
409
80
3
0
553,801
7
L
Izanami
17,271
576
249
8
0
495,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role