Player Matchup

Thanatos
Thanatos
EliteDragon0408
Thanatos
Level 29
God Stats
6W - 0L
1,562 SR
Queue Stats
10W - 5L
1,792 Elo+
Solo
Fafnir
Fafnir
Eltionoe
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,323 Elo+
Party 3
Neith
Neith
Jdot5
Neith
Level 25
God Stats
18W - 16L
1,550 SR
Queue Stats
70W - 61L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Lordmiope410
Sun Wukong
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
10W - 21L
1,195 Elo+
Party 3
Olorun
Olorun
SpaceWolf96
Olorun
Level 23
God Stats
6W - 1L
1,751 SR
Queue Stats
45W - 54L
1,337 Elo+
Solo
Team Averages
Level 18
1,611 SR
1,406 Elo+

VS

Team Averages
Level 11
1,481 SR
1,325 Elo+
Khepri
Khepri
 
Khepri
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlackDog0911
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 95L
1,147 Elo+
Party 2
Tyr
Tyr
XDR3amsS
Tyr
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
6W - 13L
1,222 Elo+
Party 1
Ra
Ra
dasix69
Ra
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
92W - 113L
1,253 Elo+
Party 1
Pele
Pele
xavf
Pele
Level 13
God Stats
7W - 6L
1,626 SR
Queue Stats
8W - 11L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 0 / 4
8,513
608
4,983
7,312
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Eltionoe
Fafnir
9
0 / 2 / 3
6,727
481
1,008
7,352
6,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Jdot5
Neith
13
7 / 2 / 5
8,358
597
8,167
7,052
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Lordmiope410
Sun Wukong
13
3 / 1 / 0
8,067
576
1,629
6,991
3,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
14
8 / 3 / 4
8,793
628
9,471
10,501
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 4
6,854
490
2,640
8,482
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
BlackDog0911
Hachiman
12
5 / 7 / 0
7,970
569
8,119
9,455
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 3 / 0
4,325
309
550
2,805
1,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 8 / 0
4,669
334
1,795
5,548
987
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
xavf
Pele
13
3 / 5 / 0
7,527
538
6,578
10,919
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
24
Kills
8
8
Deaths
25
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
4
1
L
Hachiman
BlackDog0911
Hachiman
5
7
0
0.71
W
Thanatos
6
0
4
8
W
Fafnir
Eltionoe
Fafnir
0
2
3
0.75
W
Neith
Jdot5
Neith
7
2
5
4.75
W
Sun Wukong
Lordmiope410
Sun Wukong
3
1
0
3
W
Olorun
8
3
4
3.33
L
0
3
0
0
L
0
8
0
0
L
Pele
xavf
Pele
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
19,682
39,208
Taken
37,209
19,987
Mitigated
12,475
15,898
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,640
309
0
1,242
8,482
5,083
0
2,322
6,160
12,243
0
L
Hachiman
BlackDog0911
Hachiman
8,119
5,318
0
1,411
9,455
2,058
0
1,780
7,675
0
35,801
W
Thanatos
4,983
931
0
8,319
7,312
3,071
200
133
7,179
0
53,288
W
Fafnir
Eltionoe
Fafnir
1,008
438
0
229
7,352
6,081
180
1,013
6,339
12,754
0
W
Neith
Jdot5
Neith
8,167
3,295
0
2,351
7,052
2,598
0
1,081
5,971
0
43,447
W
Sun Wukong
Lordmiope410
Sun Wukong
1,629
329
0
1,320
6,991
3,504
151
480
6,511
0
44,595
W
Olorun
9,471
5,021
235
3,444
10,501
4,733
2,672
1,910
8,591
36,841
4,141
L
550
165
0
45
2,805
1,075
0
1,491
1,314
0
3,138
L
1,795
603
0
250
5,548
987
0
1,480
4,068
7,736
0
L
Pele
xavf
Pele
6,578
1,367
0
830
10,919
3,272
0
2,087
8,832
0
56,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,458
Gold Earned
31,345
358
Minions Killed
177
0
Camps Cleared
0
1,293,700
Distance Traveled
968,699
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,854
490
18
1
0
252,754
2
L
Hachiman
7,970
569
66
5
0
230,300
3
W
Thanatos
8,513
608
82
6
0
289,112
2
W
Fafnir
6,727
481
18
1
0
279,972
0
W
Neith
8,358
597
85
6
0
232,725
3
W
Sun Wukong
8,067
576
102
7
0
257,417
0
W
Olorun
8,793
628
71
5
0
234,474
2
L
Tyr
4,325
309
0
0
0
77,938
0
L
Ra
4,669
334
8
1
0
163,223
0
L
Pele
7,527
538
85
6
0
244,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role