Player Matchup

Chaac
Chaac
Icon DB
Chaac
Level 17
God Stats
2W - 2L
1,714 SR
Queue Stats
4W - 3L
1,577 Elo+
Party 1
Ra
Ra
Odaxion
Ra
Level 109
God Stats
1W - 0L
1,399 SR
Queue Stats
128W - 102L
1,436 Elo+
Party 1
Merlin
Merlin
Raiderz420
Merlin
Level 118
God Stats
1W - 0L
1,294 SR
Queue Stats
129W - 109L
1,442 Elo+
Party 1
Nemesis
Nemesis
ZylohhBTW
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
caveskeleton
Ares
Level 3
God Stats
1W - 2L
1,226 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo
Team Averages
Level 50
1,427 SR
1,445 Elo+

VS

Team Averages
Level 18
1,424 SR
1,255 Elo+
Geb
Geb
Jdoug079576
Geb
Level 14
God Stats
2W - 6L
1,307 SR
Queue Stats
17W - 21L
1,329 Elo+
Party 2
Cthulhu
Cthulhu
MELTHANOS
Cthulhu
Level 17
God Stats
2W - 9L
1,265 SR
Queue Stats
15W - 32L
1,176 Elo+
Party 2
Hercules
Hercules
SluhtDragon
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 90L
1,313 Elo+
Solo
Anhur
Anhur
TWS_Nicolas
Anhur
Level 29
God Stats
1W - 2L
1,545 SR
Queue Stats
95W - 97L
1,367 Elo+
Solo
Nemesis
Nemesis
kadeklizmik3778
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Icon DB
Chaac
20
11 / 7 / 23
17,208
478
38,485
51,743
77,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
41 / 0 / 18
22,498
625
81,477
39,934
32,082
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Raiderz420
Merlin
20
14 / 5 / 14
19,231
534
28,677
27,931
12,903
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
ZylohhBTW
Nemesis
19
12 / 14 / 19
14,884
413
16,181
28,649
17,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

3
0 / 0 / 0
7,421
206
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 19 / 7
13,671
380
8,597
41,119
15,533
Cthulhu
MELTHANOS
Cthulhu
20
1 / 14 / 8
13,589
377
19,928
44,753
35,201
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
SluhtDragon
Hercules
18
1 / 16 / 5
14,563
405
14,292
36,194
31,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 9 / 2
20,213
561
51,999
41,431
16,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 20 / 5
11,974
333
4,016
29,859
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
48
78
Kills
21
26
Deaths
78
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Icon DB
Chaac
11
7
23
3.21
L
4
19
7
0.39
L
Cthulhu
MELTHANOS
Cthulhu
1
14
8
0.36
W
41
0
18
50
W
Merlin
Raiderz420
Merlin
14
5
14
4.2
L
Hercules
SluhtDragon
Hercules
1
16
5
0.22
L
15
9
2
1.78
W
Nemesis
ZylohhBTW
Nemesis
12
14
19
1.54
W
0
0
0
0
L
0
20
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,820
Damage
98,832
148,257
Taken
193,356
139,591
Mitigated
108,168
62,592
Healing
36,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Icon DB
Chaac
38,485
5,442
774
18,799
51,743
77,520
804
6,716
45,027
22,606
91,495
L
8,597
481
0
3,360
41,119
15,533
426
24,573
16,546
37,990
0
L
Cthulhu
MELTHANOS
Cthulhu
19,928
1,535
673
7,635
44,753
35,201
720
28,316
16,437
71,377
0
W
81,477
4,225
8,446
24,626
39,934
32,082
60
12,348
27,586
222,964
0
W
Merlin
Raiderz420
Merlin
28,677
2,137
381
8,542
27,931
12,903
3,906
4,469
23,462
162,459
0
L
Hercules
SluhtDragon
Hercules
14,292
4,197
0
2,859
36,194
31,686
2,157
22,671
13,523
0
60,743
L
51,999
31,536
0
21,536
41,431
16,710
7,041
18,101
23,330
0
220,969
W
Nemesis
ZylohhBTW
Nemesis
16,181
7,530
0
1,024
28,649
17,086
965
5,796
21,890
0
38,865
W
0
0
0
0
0
0
0
0
0
0
0
L
4,016
1,804
0
852
29,859
9,038
1,490
22,877
6,982
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,242
Gold Earned
74,010
690
Minions Killed
497
0
Camps Cleared
0
2,790,480
Distance Traveled
3,025,170
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,208
478
129
4
0
701,355
0
L
Geb
13,671
380
36
1
0
635,466
3
L
Cthulhu
13,589
377
92
3
0
661,810
4
W
Ra
22,498
625
289
8
0
786,350
0
W
Merlin
19,231
534
247
7
0
602,070
0
L
Hercules
14,563
405
102
3
0
481,202
0
L
Anhur
20,213
561
227
6
0
544,625
2
W
Nemesis
14,884
413
25
1
0
700,705
3
W
Ares
7,421
206
0
0
0
0
0
L
Nemesis
11,974
333
40
1
0
702,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role