Player Matchup

Izanami
Izanami
Franjatovi
Izanami
Level 25
God Stats
20W - 16L
1,664 SR
Queue Stats
100W - 130L
1,321 Elo+
Solo
Osiris
Osiris
IXOuc
Osiris
Level 83
God Stats
14W - 12L
1,543 SR
Queue Stats
87W - 87L
1,352 Elo+
Party 1
Bakasura
Bakasura
Palalanico420
Bakasura
Level 14
God Stats
2W - 2L
1,149 SR
Queue Stats
3W - 9L
1,215 Elo+
Solo
Cthulhu
Cthulhu
caged behemoth
Cthulhu
Level 7
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
juankaloboalfa
Fenrir
Level 6
God Stats
2W - 4L
1,173 SR
Queue Stats
7W - 14L
1,016 Elo+
Solo
Team Averages
Level 27
1,464 SR
1,281 Elo+

VS

Team Averages
Level 13
1,530 SR
1,352 Elo+
Heimdallr
Heimdallr
Element Myst
Heimdallr
Level 27
God Stats
0W - 2L
1,708 SR
Queue Stats
20W - 20L
1,051 Elo+
Solo
Hercules
Hercules
Exx0dus
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
S-P-Y--Q
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
Venom_ozx7
Neith
Level 27
God Stats
14W - 10L
1,443 SR
Queue Stats
29W - 34L
1,209 Elo+
Solo
Guan Yu
Guan Yu
Xher10
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Franjatovi
Izanami
20
7 / 1 / 0
13,148
598
15,606
14,580
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
IXOuc
Osiris
16
20 / 1 / 5
12,357
562
17,539
19,463
27,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Palalanico420
Bakasura
17
1 / 5 / 2
10,848
493
6,207
16,583
7,981
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
2 / 3 / 11
9,720
442
8,457
16,451
19,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 9 / 6
10,766
489
5,030
14,446
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Element Myst
Heimdallr
17
8 / 5 / 3
10,891
495
12,724
20,183
7,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Exx0dus
Hercules
5
1 / 5 / 1
6,739
306
1,886
5,018
1,475
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
S-P-Y--Q
Hachiman
10
2 / 19 / 0
7,936
361
2,830
19,103
4,427
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
18
5 / 4 / 1
12,053
548
10,347
18,696
5,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Xher10
Guan Yu
10
2 / 15 / 2
8,085
368
3,116
22,462
10,927
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
34
Kills
18
19
Deaths
48
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Element Myst
Heimdallr
8
5
3
1.9
L
Hercules
Exx0dus
Hercules
1
5
1
0.3
W
Izanami
Franjatovi
Izanami
7
1
0
7
W
Osiris
IXOuc
Osiris
20
1
5
22.5
W
Bakasura
Palalanico420
Bakasura
1
5
2
0.4
L
Hachiman
S-P-Y--Q
Hachiman
2
19
0
0.11
L
Neith
5
4
1
1.38
L
Guan Yu
Xher10
Guan Yu
2
15
2
0.2
W
2
3
11
2.5
W
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,839
Damage
30,903
81,523
Taken
85,462
69,307
Mitigated
30,337
15,360
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Element Myst
Heimdallr
12,724
9,515
0
6,679
20,183
7,785
94
2,253
16,999
0
61,511
L
Hercules
Exx0dus
Hercules
1,886
1,296
0
291
5,018
1,475
15
789
4,108
0
4,902
W
Izanami
Franjatovi
Izanami
15,606
8,369
0
3,110
14,580
6,048
4,210
0
14,580
0
96,581
W
Osiris
IXOuc
Osiris
17,539
7,630
0
4,879
19,463
27,226
2,620
0
19,463
0
81,395
W
Bakasura
Palalanico420
Bakasura
6,207
5,022
0
4,138
16,583
7,981
1,056
0
16,583
109
66,738
L
Hachiman
S-P-Y--Q
Hachiman
2,830
2,489
0
1,940
19,103
4,427
24
1,658
17,210
0
14,782
L
Neith
10,347
4,310
0
8,257
18,696
5,723
4,283
716
17,861
0
71,936
L
Guan Yu
Xher10
Guan Yu
3,116
744
356
2,022
22,462
10,927
63
1,864
20,275
0
17,499
W
8,457
1,108
866
1,095
16,451
19,970
1,365
0
16,451
32,271
0
W
5,030
1,482
0
1,272
14,446
8,082
819
0
14,446
0
41,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
45,704
546
Minions Killed
234
0
Camps Cleared
0
2,216,675
Distance Traveled
1,642,838
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,891
495
77
4
0
399,492
0
L
Hercules
6,739
306
4
0
0
141,393
0
W
Izanami
13,148
598
170
8
0
431,315
0
W
Osiris
12,357
562
128
6
0
518,797
0
W
Bakasura
10,848
493
114
5
0
442,150
11
L
Hachiman
7,936
361
10
0
0
347,123
10
L
Neith
12,053
548
135
6
0
403,684
0
L
Guan Yu
8,085
368
8
0
0
351,146
4
W
Cthulhu
9,720
442
53
2
0
444,774
1
W
Fenrir
10,766
489
81
4
0
379,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role