Player Matchup

Charybdis
Charybdis
Chapeckk
Charybdis
Level 28
God Stats
7W - 8L
1,955 SR
Queue Stats
110W - 130L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
Grim and lucky
Erlang Shen
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
145W - 157L
1,421 Elo+
Solo
Sol
Sol
MaverickSpore
Sol
Level 11
God Stats
11W - 10L
1,589 SR
Queue Stats
11W - 10L
1,498 Elo+
Solo
Apollo
Apollo
PhasmoCrazer
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Richy Cigars
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 15
1,566 SR
1,474 Elo+

VS

Team Averages
Level 24
1,563 SR
1,467 Elo+
Cabrakan
Cabrakan
GermanGasBunker
Cabrakan
Level 17
God Stats
26W - 14L
1,662 SR
Queue Stats
93W - 71L
1,561 Elo+
Party 1
Neith
Neith
IComeQuick5144
Neith
Level 45
God Stats
10W - 13L
1,561 SR
Queue Stats
209W - 221L
1,493 Elo+
Party 1
Bellona
Bellona
MarySantos_03
Bellona
Level 28
God Stats
38W - 31L
1,561 SR
Queue Stats
112W - 127L
1,356 Elo+
Solo
He Bo
He Bo
PeanutGoose6645
He Bo
Level 14
God Stats
12W - 11L
1,529 SR
Queue Stats
20W - 24L
1,474 Elo+
Party 1
Merlin
Merlin
Vss STAT1K
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chapeckk
Charybdis
14
2 / 7 / 2
8,919
1,115
8,221
12,931
4,542
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Grim and lucky
Erlang Shen
14
0 / 9 / 3
8,103
1,013
4,562
16,854
7,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 8 / 3
9,347
1,168
9,158
11,882
3,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
14
1 / 14 / 3
7,921
990
8,090
16,887
5,732
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 13 / 4
7,739
967
8,348
16,472
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
5 / 0 / 31
10,919
1,365
9,569
7,962
11,458
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
16 / 1 / 23
11,161
1,395
14,799
8,626
4,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
17
6 / 1 / 22
10,118
1,265
12,980
14,805
12,138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 2 / 18
10,402
1,300
18,459
8,588
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Vss STAT1K
Merlin
17
15 / 1 / 21
10,526
1,316
12,947
7,478
3,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
166
5
Kills
51
51
Deaths
5
15
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chapeckk
Charybdis
2
7
2
0.43
W
Cabrakan
5
0
31
20.5
L
Erlang Shen
Grim and lucky
Erlang Shen
0
9
3
0.17
W
16
1
23
27.5
W
Bellona
6
1
22
17
L
2
8
3
0.44
W
9
2
18
9
L
Apollo
1
14
3
0.18
L
0
13
4
0.15
W
Merlin
Vss STAT1K
Merlin
15
1
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,379
Damage
68,754
75,026
Taken
47,459
27,575
Mitigated
34,369
1,955
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chapeckk
Charybdis
8,221
3,420
0
93
12,931
4,542
0
7,890
5,041
0
23,461
W
Cabrakan
9,569
1,581
0
991
7,962
11,458
0
2,893
5,069
18,597
0
L
Erlang Shen
Grim and lucky
Erlang Shen
4,562
2,394
0
746
16,854
7,387
0
9,789
7,065
0
16,724
W
14,799
8,958
0
1,878
8,626
4,008
0
1,448
7,178
0
37,444
W
Bellona
12,980
3,688
0
2,294
14,805
12,138
0
3,724
11,081
0
30,915
L
9,158
3,227
0
637
11,882
3,903
0
5,823
6,059
29,529
0
W
18,459
881
0
1,225
8,588
3,182
0
862
7,726
31,652
0
L
Apollo
8,090
3,165
0
479
16,887
5,732
0
10,267
6,620
0
13,630
L
8,348
2,723
0
0
16,472
6,011
0
7,206
9,266
0
14,869
W
Merlin
Vss STAT1K
Merlin
12,947
4,607
104
1,367
7,478
3,583
0
231
7,247
20,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
53,126
136
Minions Killed
159
2
Camps Cleared
9
719,833
Distance Traveled
799,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,919
1,115
39
5
1
157,403
0
W
Cabrakan
10,919
1,365
10
1
1
168,340
1
L
Erlang Shen
8,103
1,013
25
3
0
143,527
0
W
Neith
11,161
1,395
67
8
0
160,658
0
W
Bellona
10,118
1,265
36
5
1
184,220
0
L
Sol
9,347
1,168
46
6
1
127,227
0
W
He Bo
10,402
1,300
27
3
7
158,891
2
L
Apollo
7,921
990
11
1
0
147,033
3
L
Thor
7,739
967
15
2
0
144,643
0
W
Merlin
10,526
1,316
19
2
0
127,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role