Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
XpG FooNaTiiK
Bacchus
Level 110
God Stats
4W - 4L
1,718 SR
Queue Stats
86W - 91L
1,515 Elo+
Party 2
Hel
Hel
iDayZn
Hel
Level 148
God Stats
3W - 1L
1,927 SR
Queue Stats
160W - 152L
1,485 Elo+
Party 2
Ganesha
Ganesha
iUuNiiK
Ganesha
Level 131
God Stats
2W - 3L
1,232 SR
Queue Stats
171W - 178L
1,509 Elo+
Party 2
Anhur
Anhur
iVeNoz
Anhur
Level 125
God Stats
1W - 3L
1,715 SR
Queue Stats
103W - 95L
1,528 Elo+
Party 2
Team Averages
Level 132
1,618 SR
1,507 Elo+

VS

Team Averages
Level 125
1,521 SR
1,490 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DTDlizard
Raijin
Level 146
God Stats
3W - 1L
1,454 SR
Queue Stats
144W - 153L
1,505 Elo+
Solo
Sol
Sol
MasterNutkins
Sol
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,355 Elo+
Solo
Fenrir
Fenrir
Potatosystem
Fenrir
Level 105
God Stats
4W - 1L
1,580 SR
Queue Stats
135W - 115L
1,524 Elo+
Party 1
Aphrodite
Aphrodite
zM4dara
Aphrodite
Level 106
God Stats
1W - 1L
1,570 SR
Queue Stats
32W - 21L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 5 / 6
9,355
668
6,934
8,420
3,602
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
17
2 / 5 / 5
9,270
662
10,891
25,009
35,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
iDayZn
Hel
16
2 / 4 / 5
9,204
657
9,475
16,574
10,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
iUuNiiK
Ganesha
17
0 / 3 / 9
9,807
701
8,418
22,537
31,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
iVeNoz
Anhur
16
4 / 4 / 3
9,286
663
13,008
14,354
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
2 / 2 / 17
9,962
712
19,553
21,505
24,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
DTDlizard
Raijin
19
12 / 2 / 9
11,785
842
20,722
9,088
3,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 16
10,560
754
20,899
11,513
4,958
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
0 / 2 / 16
9,809
701
5,448
12,692
12,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
zM4dara
Aphrodite
17
4 / 1 / 13
10,227
731
10,262
9,032
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
9
Kills
21
21
Deaths
9
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
6
0.8
W
Jormungandr
 
Jormungandr
2
2
17
5.25
W
Raijin
DTDlizard
Raijin
12
2
9
8.25
W
3
2
16
5.5
W
Fenrir
0
2
16
4
L
Bacchus
2
5
5
0.9
L
Hel
iDayZn
Hel
2
4
5
1.13
L
Ganesha
iUuNiiK
Ganesha
0
3
9
1.5
L
Anhur
iVeNoz
Anhur
4
4
3
1.38
W
Aphrodite
zM4dara
Aphrodite
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
76,884
86,894
Taken
63,830
87,654
Mitigated
50,808
41,469
Healing
30,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,934
205
49
690
8,420
3,602
779
7,627
793
0
17,651
W
Jormungandr
 
Jormungandr
19,553
2,821
1,395
3,874
21,505
24,031
435
6,178
15,327
35,762
0
W
Raijin
DTDlizard
Raijin
20,722
2,616
1,015
918
9,088
3,991
653
4,770
4,318
49,035
0
W
20,899
6,368
572
2,915
11,513
4,958
3,415
6,412
5,101
36,665
0
W
Fenrir
5,448
940
666
1,824
12,692
12,166
43
6,254
6,438
0
6,236
L
Bacchus
10,891
334
859
5,196
25,009
35,537
424
17,600
7,409
17,829
0
L
Hel
iDayZn
Hel
9,475
127
14,948
8,767
16,574
10,068
598
14,918
1,656
21,501
0
L
Ganesha
iUuNiiK
Ganesha
8,418
449
1,403
4,713
22,537
31,861
330
17,974
4,563
20,586
0
L
Anhur
iVeNoz
Anhur
13,008
5,084
2,154
2,690
14,354
6,586
1,715
13,317
1,037
0
26,136
W
Aphrodite
zM4dara
Aphrodite
10,262
506
11,828
5,777
9,032
5,662
589
5,170
3,862
22,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
52,343
116
Minions Killed
141
0
Camps Cleared
0
1,140,716
Distance Traveled
1,299,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,355
668
25
2
0
169,971
0
W
Jormungandr
9,962
712
30
2
0
282,784
1
W
Raijin
11,785
842
47
3
0
218,682
5
W
Sol
10,560
754
34
2
0
251,622
0
W
Fenrir
9,809
701
2
0
0
247,980
2
L
Bacchus
9,270
662
10
1
0
256,678
0
L
Hel
9,204
657
31
2
0
254,563
0
L
Ganesha
9,807
701
0
0
0
232,642
1
L
Anhur
9,286
663
50
4
0
226,862
0
W
Aphrodite
10,227
731
28
2
0
298,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role