Player Matchup

Bellona
Bellona
 
Bellona
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GandulesVerdes
Baron Samedi
Level 24
God Stats
14W - 11L
1,313 SR
Queue Stats
171W - 213L
1,226 Elo+
Party 2
Awilix
Awilix
Googler625
Awilix
Level 24
God Stats
3W - 2L
1,759 SR
Queue Stats
81W - 101L
1,274 Elo+
Party 2
Hachiman
Hachiman
SkittyKat23
Hachiman
Level 26
God Stats
2W - 0L
1,691 SR
Queue Stats
104W - 130L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Vekmac
Cthulhu
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,364 Elo+

VS

Team Averages
Level 25
1,441 SR
1,417 Elo+
Sylvanus
Sylvanus
ClappinCheeks3
Sylvanus
Level 88
God Stats
19W - 19L
1,352 SR
Queue Stats
182W - 163L
1,512 Elo+
Party 1
Janus
Janus
Parrauwu
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TheExpertking
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
cisco6969
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Scylla
Scylla
crakc_dani
Scylla
Level 28
God Stats
5W - 4L
1,353 SR
Queue Stats
226W - 264L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
4 / 0 / 0
5,459
546
3,576
5,187
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
GandulesVerdes
Baron Samedi
8
2 / 1 / 7
5,336
534
4,423
4,670
1,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Googler625
Awilix
9
5 / 0 / 1
5,852
585
2,487
6,405
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
SkittyKat23
Hachiman
10
2 / 1 / 0
5,758
576
4,006
4,503
1,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Vekmac
Cthulhu
8
1 / 1 / 1
4,946
495
1,236
3,774
2,219
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 2 / 1
5,335
534
3,874
7,677
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Parrauwu
Janus
6
0 / 2 / 1
4,346
435
2,402
3,699
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
9
1 / 2 / 0
5,122
512
3,138
5,856
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
cisco6969
Neith
6
0 / 2 / 1
4,516
452
1,166
3,281
837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
crakc_dani
Scylla
6
1 / 6 / 0
4,300
430
1,449
4,777
1,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
0
4
L
Sylvanus
1
2
1
0.75
W
Baron Samedi
GandulesVerdes
Baron Samedi
2
1
7
5.5
W
Awilix
Googler625
Awilix
5
0
1
5.5
L
Janus
Parrauwu
Janus
0
2
1
0.25
W
Hachiman
SkittyKat23
Hachiman
2
1
0
2
L
Nemesis
1
2
0
0.5
W
Cthulhu
Vekmac
Cthulhu
1
1
1
1.5
L
Neith
cisco6969
Neith
0
2
1
0.25
L
Scylla
crakc_dani
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
12,029
24,539
Taken
25,290
10,516
Mitigated
8,944
5,978
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,576
815
0
731
5,187
3,436
1,024
966
4,219
0
22,907
L
Sylvanus
3,874
1,795
163
2,052
7,677
4,022
0
1,807
5,870
18,887
7,316
W
Baron Samedi
GandulesVerdes
Baron Samedi
4,423
930
207
947
4,670
1,843
217
2,064
2,420
12,877
0
W
Awilix
Googler625
Awilix
2,487
1,297
0
1,500
6,405
1,801
373
1,585
4,800
0
25,330
L
Janus
Parrauwu
Janus
2,402
242
0
230
3,699
840
498
688
3,011
16,041
0
W
Hachiman
SkittyKat23
Hachiman
4,006
3,007
0
1,300
4,503
1,217
530
883
3,586
0
25,588
L
Nemesis
3,138
1,670
0
338
5,856
2,038
292
546
5,310
0
27,772
W
Cthulhu
Vekmac
Cthulhu
1,236
367
0
1,293
3,774
2,219
463
1,061
2,607
11,966
0
L
Neith
cisco6969
Neith
1,166
644
0
642
3,281
837
0
0
3,281
0
10,223
L
Scylla
crakc_dani
Scylla
1,449
248
0
0
4,777
1,207
576
2,618
2,159
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
23,619
195
Minions Killed
176
0
Camps Cleared
0
850,038
Distance Traveled
842,679
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,459
546
51
5
0
178,588
0
L
Sylvanus
5,335
534
50
5
0
158,267
0
W
Baron Samedi
5,336
534
14
1
0
165,969
0
W
Awilix
5,852
585
55
6
0
186,085
1
L
Janus
4,346
435
31
3
0
178,256
1
W
Hachiman
5,758
576
49
5
0
156,331
0
L
Nemesis
5,122
512
57
6
0
176,795
0
W
Cthulhu
4,946
495
26
3
0
163,065
0
L
Neith
4,516
452
24
2
0
160,457
1
L
Scylla
4,300
430
14
1
0
168,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role