Player Matchup

Gilgamesh
Gilgamesh
Drunkenvic25
Gilgamesh
Level 29
God Stats
8W - 8L
1,721 SR
Queue Stats
252W - 259L
1,622 Elo+
Solo
Nemesis
Nemesis
Emma Dooku
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,813 Elo+
Solo
Janus
Janus
Kelly1053
Janus
Level 26
God Stats
3W - 12L
1,431 SR
Queue Stats
201W - 214L
1,643 Elo+
Solo
Danzaburou
Danzaburou
abi05-noCJugar
Danzaburou
Level 14
God Stats
24W - 28L
1,452 SR
Queue Stats
201W - 218L
1,492 Elo+
Solo
Kali
Kali
lonely_wolf-1920
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,596 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,633 Elo+

VS

Team Averages
Level 16
1,617 SR
1,652 Elo+
Thor
Thor
JikuTM
Thor
Level 17
God Stats
1W - 3L
1,221 SR
Queue Stats
17W - 9L
1,722 Elo+
Solo
Fafnir
Fafnir
Luckziiiiiiii
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 195L
1,599 Elo+
Solo
Anubis
Anubis
Tsaucony
Anubis
Level 15
God Stats
4W - 5L
1,858 SR
Queue Stats
85W - 76L
1,654 Elo+
Solo
Izanami
Izanami
lobo695fiestero
Izanami
Level 11
God Stats
9W - 2L
1,800 SR
Queue Stats
39W - 35L
1,615 Elo+
Solo
Kukulkan
Kukulkan
o909900900090009
Kukulkan
Level 7
God Stats
1W - 0L
1,708 SR
Queue Stats
11W - 8L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drunkenvic25
Gilgamesh
6
0 / 6 / 0
4,077
453
3,210
7,364
2,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Emma Dooku
Nemesis
4
0 / 4 / 0
3,891
432
1,313
5,236
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Kelly1053
Janus
8
1 / 3 / 0
4,671
519
2,323
3,951
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
abi05-noCJugar
Danzaburou
5
0 / 1 / 0
3,848
428
180
2,140
564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 1 / 0
3,361
373
128
1,824
300
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JikuTM
Thor
11
4 / 0 / 2
6,570
730
2,455
4,831
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
5,405
601
1,004
3,738
2,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Tsaucony
Anubis
11
8 / 0 / 2
6,677
742
6,599
4,420
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 0 / 2
5,740
638
1,269
5,555
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 2
5,661
629
2,054
2,634
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
14
15
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Drunkenvic25
Gilgamesh
0
6
0
0
L
Nemesis
Emma Dooku
Nemesis
0
4
0
0
W
Thor
JikuTM
Thor
4
0
2
5
L
Janus
Kelly1053
Janus
1
3
0
0.33
W
0
0
0
0
W
Anubis
Tsaucony
Anubis
8
0
2
9
L
Danzaburou
abi05-noCJugar
Danzaburou
0
1
0
0
W
0
0
2
1
L
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,154
Damage
13,381
20,515
Taken
21,178
5,336
Mitigated
8,020
2,977
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Drunkenvic25
Gilgamesh
3,210
858
0
1,204
7,364
2,318
0
4,684
2,680
0
11,190
L
Nemesis
Emma Dooku
Nemesis
1,313
519
0
608
5,236
1,272
0
2,489
2,747
0
11,552
W
Thor
JikuTM
Thor
2,455
847
0
2,856
4,831
1,478
0
497
4,252
0
33,253
L
Janus
Kelly1053
Janus
2,323
143
0
580
3,951
882
0
1,197
2,754
20,058
0
W
1,004
360
0
1,687
3,738
2,130
1
0
3,697
20,180
0
W
Anubis
Tsaucony
Anubis
6,599
951
0
3,081
4,420
2,106
724
0
3,996
27,187
0
L
Danzaburou
abi05-noCJugar
Danzaburou
180
0
0
402
2,140
564
0
1,287
853
0
7,222
W
1,269
788
0
2,536
5,555
1,546
3,783
816
4,677
0
37,557
L
128
55
0
183
1,824
300
0
0
1,824
0
3,578
W
2,054
166
0
0
2,634
760
42
782
1,728
22,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,848
Gold Earned
30,053
116
Minions Killed
306
0
Camps Cleared
0
679,282
Distance Traveled
858,017
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,077
453
24
3
0
170,645
4
L
Nemesis
3,891
432
27
3
0
158,040
1
W
Thor
6,570
730
75
8
0
197,200
4
L
Janus
4,671
519
44
5
0
184,328
1
W
Fafnir
5,405
601
44
5
0
157,577
0
W
Anubis
6,677
742
58
6
0
173,878
3
L
Danzaburou
3,848
428
17
2
0
103,353
1
W
Izanami
5,740
638
77
9
0
150,449
2
L
Kali
3,361
373
4
0
0
62,916
0
W
Kukulkan
5,661
629
52
6
0
178,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role