Player Matchup

Mercury
Mercury
 
Mercury
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
AristontoloA90
Cerberus
Level 22
God Stats
9W - 7L
1,404 SR
Queue Stats
79W - 122L
1,272 Elo+
Party 1
Arachne
Arachne
fantasmico16
Arachne
Level 28
God Stats
1W - 10L
1,207 SR
Queue Stats
99W - 159L
1,259 Elo+
Party 1
Team Averages
Level 37
1,370 SR
1,344 Elo+

VS

Team Averages
Level 92
1,573 SR
1,498 Elo+
Sun Wukong
Sun Wukong
TheGreatQUILES_5
Sun Wukong
Level 127
God Stats
2W - 1L
1,883 SR
Queue Stats
35W - 21L
1,773 Elo+
Solo
Chang'e
Chang'e
ThorinTorres
Chang'e
Level 64
God Stats
19W - 27L
1,432 SR
Queue Stats
63W - 122L
1,326 Elo+
Party 2
Nemesis
Nemesis
leesoplayz
Nemesis
Level 85
God Stats
4W - 2L
1,404 SR
Queue Stats
264W - 402L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 4 / 3
9,386
587
8,559
12,722
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
13
2 / 5 / 3
9,572
598
13,979
19,822
17,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
fantasmico16
Arachne
13
2 / 6 / 3
10,047
628
7,760
15,686
6,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TheGreatQUILES_5
Sun Wukong
15
8 / 1 / 7
11,411
713
16,192
19,298
17,159
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Chang'e
ThorinTorres
Chang'e
14
1 / 2 / 12
10,029
627
12,267
12,795
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
leesoplayz
Nemesis
14
6 / 4 / 8
10,797
675
11,456
15,093
5,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
15
15
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
3
0.88
L
Cerberus
2
5
3
0.7
W
Sun Wukong
TheGreatQUILES_5
Sun Wukong
8
1
7
11.5
W
Chang'e
ThorinTorres
Chang'e
1
2
12
3.5
L
Arachne
fantasmico16
Arachne
2
6
3
0.58
W
Nemesis
leesoplayz
Nemesis
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
39,915
48,230
Taken
47,186
30,439
Mitigated
30,334
12,012
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,559
2,629
293
815
12,722
5,936
611
3,236
9,486
0
32,509
L
Cerberus
13,979
200
823
6,462
19,822
17,805
88
6,025
13,797
35,986
0
W
Sun Wukong
TheGreatQUILES_5
Sun Wukong
16,192
3,115
0
5,846
19,298
17,159
1,569
5,236
14,062
0
49,957
W
Chang'e
ThorinTorres
Chang'e
12,267
999
6,122
6,927
12,795
7,536
274
5,704
7,091
42,670
0
L
Arachne
fantasmico16
Arachne
7,760
5,629
678
2,941
15,686
6,698
576
3,308
12,378
0
24,880
W
Nemesis
leesoplayz
Nemesis
11,456
4,838
615
3,573
15,093
5,639
918
3,777
11,316
0
30,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
32,237
138
Minions Killed
195
5
Camps Cleared
7
906,992
Distance Traveled
854,287
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,386
587
48
3
4
322,338
1
L
Cerberus
9,572
598
46
3
0
284,544
0
W
Sun Wukong
11,411
713
71
4
2
283,559
4
W
Chang'e
10,029
627
74
5
4
297,528
4
L
Arachne
10,047
628
44
3
1
300,110
5
W
Nemesis
10,797
675
50
3
1
273,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role