Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
AsultanO
Erlang Shen
Level 142
God Stats
0W - 3L
1,193 SR
Queue Stats
213W - 229L
1,513 Elo+
Solo
Thor
Thor
Jkhaj1
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,455 Elo+
Solo
Olorun
Olorun
Rodsta3
Olorun
Level 148
God Stats
8W - 11L
1,491 SR
Queue Stats
583W - 618L
1,477 Elo+
Party 2
He Bo
He Bo
Valourdio
He Bo
Level 81
God Stats
1W - 2L
1,491 SR
Queue Stats
157W - 142L
1,528 Elo+
Solo
Team Averages
Level 108
1,435 SR
1,495 Elo+

VS

Team Averages
Level 116
1,530 SR
1,457 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
A6pukoca
Ymir
Level 129
God Stats
2W - 4L
1,325 SR
Queue Stats
409W - 413L
1,403 Elo+
Solo
Olorun
Olorun
Xpolar-crashX
Olorun
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
359W - 357L
1,453 Elo+
Party 1
Chaac
Chaac
jackthechamp123
Chaac
Level 108
God Stats
5W - 3L
1,590 SR
Queue Stats
103W - 94L
1,497 Elo+
Solo
Charybdis
Charybdis
passe-le-bedo
Charybdis
Level 81
God Stats
2W - 0L
1,526 SR
Queue Stats
212W - 196L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 8 / 8
7,055
641
6,117
21,482
15,240
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
AsultanO
Erlang Shen
14
5 / 8 / 5
7,912
719
8,616
18,097
15,859
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
Jkhaj1
Thor
15
4 / 7 / 9
8,555
778
12,615
11,543
5,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Rodsta3
Olorun
16
2 / 4 / 10
8,390
763
10,222
11,030
4,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Valourdio
He Bo
15
3 / 5 / 6
8,064
733
6,866
10,392
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
8 / 5 / 16
9,760
887
15,486
15,055
8,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
15
4 / 2 / 20
9,425
857
7,119
13,649
12,341
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
13 / 1 / 15
11,194
1,018
14,106
10,939
4,990
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 21
9,380
853
13,752
10,717
8,469
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
passe-le-bedo
Charybdis
14
3 / 5 / 14
9,140
831
11,595
10,074
3,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
117
14
Kills
31
32
Deaths
14
38
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
8
8
0.5
W
Zhong Kui
 
Zhong Kui
8
5
16
3.2
W
Ymir
4
2
20
7
L
Erlang Shen
AsultanO
Erlang Shen
5
8
5
0.94
L
Thor
Jkhaj1
Thor
4
7
9
1.21
L
Olorun
Rodsta3
Olorun
2
4
10
1.75
L
He Bo
Valourdio
He Bo
3
5
6
1.2
W
13
1
15
20.5
W
3
1
21
13.5
W
Charybdis
passe-le-bedo
Charybdis
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
62,058
72,544
Taken
60,434
44,909
Mitigated
37,601
21,159
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,117
678
444
4,059
21,482
15,240
0
10,520
10,962
0
11,264
W
Zhong Kui
 
Zhong Kui
15,486
2,370
675
4,724
15,055
8,268
774
5,980
9,075
26,989
0
W
Ymir
7,119
1,423
1,038
2,302
13,649
12,341
164
2,988
10,661
11,677
0
L
Erlang Shen
AsultanO
Erlang Shen
8,616
2,419
345
3,896
18,097
15,859
0
8,944
9,153
0
12,252
L
Thor
Jkhaj1
Thor
12,615
1,944
475
858
11,543
5,035
109
6,052
5,491
0
18,705
L
Olorun
Rodsta3
Olorun
10,222
3,096
2,553
4,253
11,030
4,840
919
6,178
4,852
28,094
0
L
He Bo
Valourdio
He Bo
6,866
844
1,940
2,336
10,392
3,935
0
5,017
5,375
14,734
0
W
14,106
9,507
9,697
6,979
10,939
4,990
3,255
2,396
8,543
25,067
0
W
13,752
2,867
3,666
3,777
10,717
8,469
367
2,883
7,834
0
20,615
W
Charybdis
passe-le-bedo
Charybdis
11,595
7,419
455
1,527
10,074
3,533
916
2,841
7,233
0
23,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
48,899
66
Minions Killed
90
0
Camps Cleared
0
895,994
Distance Traveled
1,080,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,055
641
6
1
0
171,130
0
W
Zhong Kui
9,760
887
26
2
0
208,879
0
W
Ymir
9,425
857
9
1
0
213,985
0
L
Erlang Shen
7,912
719
3
0
0
190,782
0
L
Thor
8,555
778
12
1
0
161,920
1
L
Olorun
8,390
763
28
3
0
181,930
0
L
He Bo
8,064
733
17
2
0
190,232
0
W
Olorun
11,194
1,018
20
2
0
239,022
0
W
Chaac
9,380
853
13
1
0
244,221
0
W
Charybdis
9,140
831
22
2
0
174,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role