Player Matchup

Sylvanus
Sylvanus
Good2Go44
Sylvanus
Level 17
God Stats
13W - 8L
1,645 SR
Queue Stats
30W - 30L
1,501 Elo+
Solo
Neith
Neith
Jeeves9151
Neith
Level 4
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
Bellona
Bellona
ShadowsDark2
Bellona
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
51W - 27L
1,723 Elo+
Solo
Ra
Ra
direbelief
Ra
Level 10
God Stats
2W - 8L
1,430 SR
Queue Stats
279W - 264L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
thatsquacktastik
Sun Wukong
Level 27
God Stats
4W - 8L
1,564 SR
Queue Stats
130W - 133L
1,599 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,621 Elo+

VS

Team Averages
Level 17
1,631 SR
1,541 Elo+
Raijin
Raijin
AntiHero812
Raijin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 203L
1,606 Elo+
Party 1
Izanami
Izanami
Dconey
Izanami
Level 26
God Stats
12W - 16L
1,864 SR
Queue Stats
201W - 198L
1,634 Elo+
Party 1
Chiron
Chiron
DoofusDrop
Chiron
Level 3
God Stats
2W - 2L
1,484 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Ymir
Ymir
codyismygod
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
fathertime1992
Gilgamesh
Level 25
God Stats
5W - 1L
1,806 SR
Queue Stats
59W - 55L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Good2Go44
Sylvanus
11
1 / 6 / 4
7,118
445
3,727
9,534
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 3 / 1
7,391
462
3,506
5,054
985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ShadowsDark2
Bellona
15
9 / 5 / 2
9,531
596
12,855
12,897
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 5 / 5
8,267
517
6,208
5,736
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
thatsquacktastik
Sun Wukong
15
7 / 2 / 3
9,528
596
12,321
15,507
13,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 4 / 3
9,072
567
5,730
10,055
4,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dconey
Izanami
15
4 / 4 / 3
8,981
561
4,240
8,254
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
DoofusDrop
Chiron
14
7 / 5 / 7
9,192
575
11,175
11,203
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 8
8,014
501
6,525
12,769
11,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
fathertime1992
Gilgamesh
13
2 / 7 / 4
8,016
501
8,789
12,884
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
23
Kills
21
21
Deaths
23
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
5
4
3
1.63
W
Izanami
Dconey
Izanami
4
4
3
1.38
W
Chiron
DoofusDrop
Chiron
7
5
7
2.1
L
Sylvanus
Good2Go44
Sylvanus
1
6
4
0.5
L
Neith
2
3
1
0.83
L
Bellona
ShadowsDark2
Bellona
9
5
2
2
W
3
3
8
2.33
L
4
5
5
1.3
W
Gilgamesh
fathertime1992
Gilgamesh
2
7
4
0.57
L
Sun Wukong
thatsquacktastik
Sun Wukong
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,617
Damage
36,459
48,728
Taken
55,165
33,309
Mitigated
29,910
10,083
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
5,730
1,712
0
3,297
10,055
4,809
232
2,193
7,862
49,893
0
W
Izanami
Dconey
Izanami
4,240
2,673
0
1,202
8,254
2,747
367
1,827
6,427
0
58,840
W
Chiron
DoofusDrop
Chiron
11,175
5,932
726
2,610
11,203
4,008
993
1,340
9,831
0
49,827
L
Sylvanus
Good2Go44
Sylvanus
3,727
598
105
2,125
9,534
8,102
34
2,519
7,015
18,965
7,077
L
Neith
3,506
1,768
0
982
5,054
985
2,502
956
4,098
0
25,914
L
Bellona
ShadowsDark2
Bellona
12,855
4,375
0
2,124
12,897
9,515
0
4,022
8,875
0
56,230
W
6,525
2,265
0
728
12,769
11,526
227
4,392
8,377
21,896
0
L
6,208
984
244
547
5,736
1,609
504
2,353
3,383
39,694
0
W
Gilgamesh
fathertime1992
Gilgamesh
8,789
3,430
337
2,068
12,884
6,820
567
2,192
10,692
0
45,169
L
Sun Wukong
thatsquacktastik
Sun Wukong
12,321
3,600
0
3,956
15,507
13,098
858
2,405
13,102
6,179
49,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
43,275
390
Minions Killed
416
0
Camps Cleared
0
1,403,005
Distance Traveled
1,435,382
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,072
567
111
7
0
242,312
4
W
Izanami
8,981
561
115
7
0
299,552
5
W
Chiron
9,192
575
83
5
0
309,780
2
L
Sylvanus
7,118
445
50
3
0
222,681
2
L
Neith
7,391
462
57
4
0
247,694
5
L
Bellona
9,531
596
93
6
0
329,404
3
W
Ymir
8,014
501
26
2
0
297,914
2
L
Ra
8,267
517
76
5
0
303,933
4
W
Gilgamesh
8,016
501
81
5
0
285,824
3
L
Sun Wukong
9,528
596
114
7
0
299,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role