Player Matchup

Ares
Ares
Sergiox27
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,048 Elo+
Solo
Medusa
Medusa
Teddy-bear275
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
931 Elo+
Party 1
Olorun
Olorun
banana_king006
Olorun
Level 10
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
snoopy301mango
Guan Yu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,248 Elo+
Party 1
Nemesis
Nemesis
vrsacci
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,053 Elo+
Solo
Team Averages
Level 5
1,455 SR
1,156 Elo+

VS

Team Averages
Level 13
1,445 SR
1,268 Elo+
Ares
Ares
Lipe 039780
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,263 Elo+
Party 3
Bakasura
Bakasura
LukeGkenway
Bakasura
Level 17
God Stats
6W - 5L
1,489 SR
Queue Stats
35W - 38L
1,300 Elo+
Party 3
Zeus
Zeus
Vitorx7673
Zeus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo
Hou Yi
Hou Yi
buckeyeraider
Hou Yi
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
98W - 121L
1,289 Elo+
Party 2
Hel
Hel
guesswhoslime
Hel
Level 10
God Stats
1W - 1L
1,236 SR
Queue Stats
29W - 41L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 13 / 3
6,893
328
1,553
15,375
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
3 / 17 / 2
8,118
387
10,244
16,377
4,988
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 15 / 3
7,322
349
3,369
13,851
4,206
11
3 / 18 / 1
7,691
366
7,082
18,935
14,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
vrsacci
Nemesis
9
5 / 11 / 2
7,979
380
4,300
10,966
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 11
9,754
464
3,943
14,465
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LukeGkenway
Bakasura
15
5 / 2 / 6
10,625
506
5,230
13,250
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 7 / 14
9,236
440
3,834
9,060
2,285
17
43 / 0 / 10
13,738
654
29,774
17,678
7,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
10 / 1 / 25
10,262
489
8,316
7,381
2,620
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
12
Kills
65
74
Deaths
14
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Bakasura
LukeGkenway
Bakasura
5
2
6
4
L
Ares
0
13
3
0.12
L
3
17
2
0.24
W
5
7
14
1.71
L
1
15
3
0.17
W
43
0
10
48
W
10
1
25
22.5
L
3
18
1
0.19
L
Nemesis
vrsacci
Nemesis
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
51,097
75,504
Taken
61,834
35,426
Mitigated
28,137
2,578
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
603
0
0
14,465
8,641
529
486
13,979
25,004
0
W
Bakasura
LukeGkenway
Bakasura
5,230
2,923
0
5,007
13,250
7,564
3,507
418
12,832
0
47,343
L
Ares
1,553
317
0
0
15,375
7,476
321
3,985
11,390
6,988
0
L
10,244
4,858
0
80
16,377
4,988
586
1,978
14,298
0
27,670
W
3,834
677
0
0
9,060
2,285
50
964
8,096
18,578
0
L
3,369
1,564
450
918
13,851
4,206
249
2,501
11,277
18,151
0
W
29,774
21,236
0
8,293
17,678
7,027
5,585
1,535
16,143
0
72,869
W
8,316
5,653
468
206
7,381
2,620
882
1,519
5,755
21,501
0
L
7,082
1,176
110
709
18,935
14,364
576
5,423
12,988
0
28,571
L
Nemesis
vrsacci
Nemesis
4,300
2,027
0
311
10,966
4,392
168
2,485
8,481
0
23,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,003
Gold Earned
53,615
154
Minions Killed
296
0
Camps Cleared
0
1,447,483
Distance Traveled
1,727,392
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,754
464
26
1
0
379,729
0
W
Bakasura
10,625
506
129
6
0
413,444
0
L
Ares
6,893
328
3
0
0
265,903
0
L
Medusa
8,118
387
46
2
0
300,683
1
W
Zeus
9,236
440
27
1
0
331,497
5
L
Olorun
7,322
349
23
1
0
287,511
0
W
Hou Yi
13,738
654
91
4
0
314,182
0
W
Hel
10,262
489
23
1
0
288,540
4
L
Guan Yu
7,691
366
39
2
0
312,978
0
L
Nemesis
7,979
380
43
2
0
280,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role