Player Matchup

Hun Batz
Hun Batz
JoeKennedyFTW
Hun Batz
Level 160
God Stats
10W - 8L
1,504 SR
Queue Stats
1,294W - 1,239L
1,583 Elo+
Party 1
Baron Samedi
Baron Samedi
MindLesstripps
Baron Samedi
Level 160
God Stats
18W - 15L
1,584 SR
Queue Stats
419W - 320L
1,524 Elo+
Party 1
Ymir
Ymir
Nightshatter
Ymir
Level 144
God Stats
41W - 18L
1,797 SR
Queue Stats
656W - 569L
1,621 Elo+
Party 1
Team Averages
Level 155
1,628 SR
1,576 Elo+

VS

Team Averages
Level 92
1,577 SR
1,642 Elo+
Kukulkan
Kukulkan
AirFranklin
Kukulkan
Level 107
God Stats
25W - 17L
1,706 SR
Queue Stats
258W - 191L
1,628 Elo+
Party 2
Gilgamesh
Gilgamesh
Asyllum
Gilgamesh
Level 65
God Stats
1W - 1L
1,726 SR
Queue Stats
13W - 13L
1,738 Elo+
Party 2
Rama
Rama
Pocket Blunt
Rama
Level 103
God Stats
0W - 3L
1,299 SR
Queue Stats
196W - 171L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JoeKennedyFTW
Hun Batz
13
12 / 3 / 3
9,296
930
11,097
10,069
3,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MindLesstripps
Baron Samedi
11
1 / 1 / 9
7,199
720
4,698
4,797
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 13
8,467
847
4,357
5,929
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AirFranklin
Kukulkan
9
2 / 5 / 2
6,489
649
4,578
6,490
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Asyllum
Gilgamesh
9
2 / 4 / 2
6,612
661
5,182
8,778
2,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 4
6,302
630
3,187
7,836
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AirFranklin
Kukulkan
2
5
2
0.6
L
Gilgamesh
Asyllum
Gilgamesh
2
4
2
0.75
W
Hun Batz
JoeKennedyFTW
Hun Batz
12
3
3
4.5
W
Baron Samedi
MindLesstripps
Baron Samedi
1
1
9
5.5
W
2
1
13
8.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
12,947
20,795
Taken
23,104
11,560
Mitigated
6,354
8,134
Healing
1,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AirFranklin
Kukulkan
4,578
494
0
39
6,490
1,805
0
3,353
3,137
22,756
0
L
Gilgamesh
Asyllum
Gilgamesh
5,182
1,538
0
538
8,778
2,860
0
4,133
4,645
0
12,034
W
Hun Batz
JoeKennedyFTW
Hun Batz
11,097
3,092
0
4,002
10,069
3,875
1,394
1,602
8,467
0
36,691
W
Baron Samedi
MindLesstripps
Baron Samedi
4,698
167
939
1,982
4,797
2,236
655
1,402
3,395
22,389
0
W
4,357
84
0
1,211
5,929
5,449
332
1,999
3,930
8,449
0
L
3,187
2,200
0
736
7,836
1,689
0
1,708
6,128
0
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,962
Gold Earned
19,403
108
Minions Killed
77
5
Camps Cleared
3
551,889
Distance Traveled
460,874
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,489
649
43
4
0
142,580
0
L
Gilgamesh
6,612
661
24
2
3
173,584
0
W
Hun Batz
9,296
930
64
6
4
175,365
2
W
Baron Samedi
7,199
720
36
4
1
187,262
4
W
Ymir
8,467
847
8
1
0
189,262
7
L
Rama
6,302
630
10
1
0
144,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role