Player Matchup

Ao Kuang
Ao Kuang
Silver I
Alonsko
Ao Kuang
Silver I
Level 84
God Stats
7W - 8L
1,529 SR
Queue Stats
93W - 106L
1,158 MMR
Solo
Cthulhu
Cthulhu
Silver I
DavDarko_99
Cthulhu
Silver I
Level 89
God Stats
15W - 5L
1,602 SR
Queue Stats
52W - 56L
1,076 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Dontello45
Danzaburou
Silver I
Level 146
God Stats
6W - 3L
1,637 SR
Queue Stats
54W - 59L
1,076 MMR
Party 1
Poseidon
Poseidon
Silver I
RED_SKULL__5
Poseidon
Silver I
Level 100
God Stats
6W - 2L
1,708 SR
Queue Stats
290W - 291L
1,096 MMR
Solo
Arachne
Arachne
Silver I
Zenqi_vQ
Arachne
Silver I
Level 85
God Stats
2W - 1L
1,458 SR
Queue Stats
80W - 87L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,587 SR
1,130 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,589 SR
1,130 MMR
Odin
Odin
Silver II
Heartbeat004
Odin
Silver II
Level 148
God Stats
3W - 3L
1,678 SR
Queue Stats
203W - 231L
1,071 MMR
Solo
Olorun
Olorun
Bronze III
Romer_Oe
Olorun
Bronze III
Level 94
God Stats
1W - 1L
1,713 SR
Queue Stats
12W - 22L
1,251 MMR
Solo
Awilix
Awilix
Silver I
S M4lwar3 Hs
Awilix
Silver I
Level 141
God Stats
28W - 32L
1,563 SR
Queue Stats
270W - 278L
1,197 MMR
Solo
Bellona
Bellona
Silver II
magical_feetus
Bellona
Silver II
Level 126
God Stats
9W - 23L
1,493 SR
Queue Stats
48W - 71L
1,065 MMR
Solo
Janus
Janus
Silver II
mariodelagarza23
Janus
Silver II
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 123L
1,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alonsko
Ao Kuang
18
2 / 2 / 4
11,240
535
11,670
16,890
8,945
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DavDarko_99
Cthulhu
16
1 / 4 / 17
10,717
510
11,738
19,400
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Dontello45
Danzaburou
17
5 / 4 / 4
11,778
561
9,239
14,806
5,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RED_SKULL__5
Poseidon
19
9 / 3 / 6
12,445
593
19,033
10,707
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zenqi_vQ
Arachne
19
9 / 2 / 9
12,374
589
13,690
17,863
10,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
Morgan Le FayAnubisSetErlang ShenOsiris

VS

Bans
GaneshaAchillesYmirAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
10,011
477
5,302
20,907
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Romer_Oe
Olorun
14
2 / 4 / 2
9,198
438
4,111
10,839
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
19
5 / 5 / 4
11,505
548
12,645
17,616
8,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 3 / 2
9,262
441
9,816
20,719
21,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 8 / 1
10,223
487
9,904
14,506
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
26
Kills
14
15
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alonsko
Ao Kuang
2
2
4
2
W
Cthulhu
DavDarko_99
Cthulhu
1
4
17
2.38
W
Danzaburou
Dontello45
Danzaburou
5
4
4
1.75
L
4
6
6
1.17
W
Poseidon
RED_SKULL__5
Poseidon
9
3
6
4
L
Olorun
Romer_Oe
Olorun
2
4
2
0.75
L
Awilix
5
5
4
1.4
W
Arachne
Zenqi_vQ
Arachne
9
2
9
6.75
L
1
3
2
0.67
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,370
Damage
41,778
79,666
Taken
84,587
51,539
Mitigated
56,738
25,558
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alonsko
Ao Kuang
11,670
2,561
0
5,050
16,890
8,945
873
1,529
15,361
66,997
0
W
Cthulhu
DavDarko_99
Cthulhu
11,738
634
496
1,740
19,400
21,608
186
6,652
12,748
42,294
0
W
Danzaburou
Dontello45
Danzaburou
9,239
4,053
0
5,954
14,806
5,518
1,632
1,554
13,252
0
87,718
L
5,302
810
0
1,848
20,907
17,718
0
10,119
10,788
0
24,622
W
Poseidon
RED_SKULL__5
Poseidon
19,033
1,829
0
3,927
10,707
5,050
1,939
1,945
8,762
86,208
0
L
Olorun
Romer_Oe
Olorun
4,111
1,748
661
4,374
10,839
3,820
0
3,922
6,917
42,653
0
L
Awilix
12,645
5,862
0
4,116
17,616
8,383
553
5,727
11,889
0
94,059
W
Arachne
Zenqi_vQ
Arachne
13,690
9,238
747
7,644
17,863
10,418
726
2,940
14,923
0
86,634
L
9,816
2,882
0
7,785
20,719
21,530
0
12,764
7,955
1,262
47,812
L
9,904
420
99
2,608
14,506
5,287
0
9,909
4,597
73,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,554
Gold Earned
50,199
569
Minions Killed
506
0
Camps Cleared
0
2,031,106
Distance Traveled
1,954,368
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,240
535
108
5
0
417,153
2
W
Cthulhu
10,717
510
60
3
0
411,379
0
W
Danzaburou
11,778
561
127
6
0
342,089
3
L
Odin
10,011
477
30
1
0
416,245
14
W
Poseidon
12,445
593
144
7
0
393,786
2
L
Olorun
9,198
438
84
4
0
317,994
5
L
Awilix
11,505
548
149
7
0
446,802
1
W
Arachne
12,374
589
130
6
0
466,699
1
L
Bellona
9,262
441
94
4
0
411,254
6
L
Janus
10,223
487
149
7
0
362,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role