Player Matchup

Ganesha
Ganesha
Hakson03
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 225L
1,515 Elo+
Solo
Fenrir
Fenrir
MySpaghette
Fenrir
Level 41
God Stats
3W - 5L
1,669 SR
Queue Stats
193W - 170L
1,671 Elo+
Solo
Hades
Hades
N0 LIMIT S0NIKK
Hades
Level 115
God Stats
11W - 7L
1,564 SR
Queue Stats
547W - 511L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
WDZ666
Heimdallr
Level 125
God Stats
21W - 23L
1,601 SR
Queue Stats
533W - 498L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
blooomly
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,496 Elo+
Party 2
Team Averages
Level 107
1,567 SR
1,532 Elo+

VS

Team Averages
Level 97
1,594 SR
1,515 Elo+
Pele
Pele
Hoodiejake
Pele
Level 87
God Stats
4W - 4L
1,507 SR
Queue Stats
73W - 57L
1,509 Elo+
Solo
Hachiman
Hachiman
TGSxCovert
Hachiman
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Threejays38
Kuzenbo
Level 127
God Stats
3W - 1L
1,726 SR
Queue Stats
273W - 270L
1,443 Elo+
Party 3
Tiamat
Tiamat
WIZZAMANEo
Tiamat
Level 145
God Stats
9W - 11L
1,674 SR
Queue Stats
124W - 122L
1,610 Elo+
Party 1
Fenrir
Fenrir
ssgssbeastman
Fenrir
Level 89
God Stats
16W - 12L
1,562 SR
Queue Stats
292W - 265L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hakson03
Ganesha
10
1 / 5 / 4
6,610
441
4,499
14,232
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
11
0 / 5 / 1
6,516
434
5,629
10,773
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 0
8,100
540
6,081
8,719
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
WDZ666
Heimdallr
13
3 / 3 / 3
7,342
489
7,710
9,412
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
blooomly
Sun Wukong
12
2 / 4 / 0
7,343
490
8,530
13,177
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
9,286
619
9,646
10,855
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
TGSxCovert
Hachiman
12
3 / 3 / 4
7,327
488
6,302
6,596
1,738
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Threejays38
Kuzenbo
11
3 / 4 / 5
7,225
482
6,229
13,094
10,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
WIZZAMANEo
Tiamat
14
2 / 1 / 4
8,581
572
7,043
8,786
5,442
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 1
8,629
575
10,402
14,122
12,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
11
Kills
20
20
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Hakson03
Ganesha
1
5
4
0.6
W
8
0
5
10.5
L
Fenrir
0
5
1
0.1
L
5
3
0
1.67
W
Hachiman
TGSxCovert
Hachiman
3
3
4
1.67
W
Kuzenbo
Threejays38
Kuzenbo
3
4
5
1.38
L
Heimdallr
WDZ666
Heimdallr
3
3
3
1.5
W
Tiamat
WIZZAMANEo
Tiamat
2
1
4
4
L
Sun Wukong
blooomly
Sun Wukong
2
4
0
0.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
39,622
56,313
Taken
53,453
34,804
Mitigated
35,595
16,343
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Hakson03
Ganesha
4,499
702
407
4,911
14,232
10,696
0
6,090
8,142
24,996
0
W
9,646
2,912
0
6,128
10,855
4,766
0
1,088
9,655
0
66,948
L
Fenrir
5,629
1,066
0
1,396
10,773
3,410
0
1,010
9,723
0
50,515
L
6,081
431
223
3,296
8,719
3,311
0
3,429
5,240
34,351
0
W
Hachiman
TGSxCovert
Hachiman
6,302
3,456
0
2,222
6,596
1,738
683
1,742
4,814
0
34,813
W
Kuzenbo
Threejays38
Kuzenbo
6,229
2,817
195
2,195
13,094
10,654
90
3,289
9,728
25,346
0
L
Heimdallr
WDZ666
Heimdallr
7,710
4,515
0
3,225
9,412
3,214
328
2,775
6,637
0
45,749
W
Tiamat
WIZZAMANEo
Tiamat
7,043
1,280
0
2,616
8,786
5,442
88
3,768
4,729
57,663
0
L
Sun Wukong
blooomly
Sun Wukong
8,530
2,553
0
2,885
13,177
14,173
60
1,203
10,519
0
41,195
W
10,402
2,539
0
7,212
14,122
12,995
710
366
12,557
5,496
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
41,048
359
Minions Killed
425
0
Camps Cleared
0
1,355,444
Distance Traveled
1,492,408
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,610
441
10
1
0
256,901
1
W
Pele
9,286
619
109
7
0
353,776
0
L
Fenrir
6,516
434
83
6
0
306,466
3
L
Hades
8,100
540
87
6
0
284,264
2
W
Hachiman
7,327
488
60
4
0
267,670
2
W
Kuzenbo
7,225
482
38
3
0
287,940
1
L
Heimdallr
7,342
489
104
7
0
259,936
3
W
Tiamat
8,581
572
127
8
0
308,843
2
L
Sun Wukong
7,343
490
75
5
0
247,877
0
W
Fenrir
8,629
575
91
6
0
274,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role