Player Matchup

Bellona
Bellona
BougTheDug
Bellona
Level 17
God Stats
2W - 0L
1,441 SR
Queue Stats
24W - 21L
1,550 Elo+
Solo
Janus
Janus
HiddenPuddle
Janus
Level 22
God Stats
3W - 10L
1,294 SR
Queue Stats
74W - 70L
1,600 Elo+
Solo
Hou Yi
Hou Yi
IMissHer12
Hou Yi
Level 14
God Stats
5W - 6L
1,654 SR
Queue Stats
39W - 34L
1,603 Elo+
Solo
Ymir
Ymir
NDeuz
Ymir
Level 21
God Stats
7W - 5L
1,890 SR
Queue Stats
87W - 81L
1,686 Elo+
Solo
Serqet
Serqet
OneFourOneThree
Serqet
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 65L
1,665 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,621 Elo+

VS

Team Averages
Level 24
1,684 SR
1,673 Elo+
Tiamat
Tiamat
GRịM
Tiamat
Level 26
God Stats
10W - 3L
1,812 SR
Queue Stats
47W - 18L
1,763 Elo+
Party 1
Sol
Sol
TheAnimeGod1999
Sol
Level 29
God Stats
23W - 16L
1,706 SR
Queue Stats
118W - 114L
1,598 Elo+
Solo
Amaterasu
Amaterasu
maizeiii
Amaterasu
Level 28
God Stats
11W - 7L
1,812 SR
Queue Stats
56W - 25L
1,786 Elo+
Party 1
Serqet
Serqet
serrat3d
Serqet
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 50L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
takaisu
Gilgamesh
Level 15
God Stats
20W - 19L
1,589 SR
Queue Stats
20W - 20L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BougTheDug
Bellona
17
8 / 0 / 9
11,283
594
16,589
14,265
16,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 5 / 7
10,650
561
5,337
8,280
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
IMissHer12
Hou Yi
17
12 / 2 / 8
12,429
654
15,430
12,545
4,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
NDeuz
Ymir
15
3 / 1 / 15
10,797
568
5,677
16,055
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 2 / 3
12,116
638
10,423
14,628
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GRịM
Tiamat
17
7 / 6 / 0
10,557
556
16,771
14,964
6,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 6 / 0
6,686
352
4,980
7,026
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
maizeiii
Amaterasu
10
0 / 8 / 1
7,067
372
2,700
13,802
9,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serqet
serrat3d
Serqet
13
2 / 3 / 3
9,068
477
3,837
14,302
4,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
takaisu
Gilgamesh
10
0 / 14 / 1
6,785
357
5,834
19,179
7,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
36
Kills
10
10
Deaths
37
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
BougTheDug
Bellona
8
0
9
12.5
L
Tiamat
GRịM
Tiamat
7
6
0
1.17
W
2
5
7
1.1
W
Hou Yi
IMissHer12
Hou Yi
12
2
8
8
W
Ymir
NDeuz
Ymir
3
1
15
10.5
W
11
2
3
6.25
L
1
6
0
0.17
L
Amaterasu
maizeiii
Amaterasu
0
8
1
0.06
L
Serqet
serrat3d
Serqet
2
3
3
1.17
L
Gilgamesh
takaisu
Gilgamesh
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,456
Damage
34,122
65,773
Taken
69,273
54,750
Mitigated
29,333
14,528
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BougTheDug
Bellona
16,589
5,482
0
5,387
14,265
16,411
469
5,114
8,677
4,814
63,672
L
Tiamat
GRịM
Tiamat
16,771
1,781
69
3,323
14,964
6,509
0
4,439
9,314
74,027
0
W
5,337
559
0
750
8,280
4,203
3,152
4,235
3,697
73,058
0
W
Hou Yi
IMissHer12
Hou Yi
15,430
9,753
0
5,676
12,545
4,968
6,067
3,696
8,545
0
88,741
W
Ymir
NDeuz
Ymir
5,677
945
0
2,053
16,055
22,483
506
4,864
10,666
44,375
0
W
10,423
2,788
0
662
14,628
6,685
218
3,208
10,709
0
84,522
L
4,980
2,143
0
1,360
7,026
1,742
0
631
6,395
22,884
3,897
L
Amaterasu
maizeiii
Amaterasu
2,700
513
0
1,029
13,802
9,143
0
1,336
12,132
3,073
17,571
L
Serqet
serrat3d
Serqet
3,837
864
0
1,362
14,302
4,532
0
2,137
12,165
0
43,087
L
Gilgamesh
takaisu
Gilgamesh
5,834
1,541
0
399
19,179
7,407
0
3,977
14,854
430
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
40,163
602
Minions Killed
341
0
Camps Cleared
0
1,874,794
Distance Traveled
1,477,216
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,283
594
121
6
0
394,704
3
L
Tiamat
10,557
556
129
7
0
320,738
2
W
Janus
10,650
561
150
8
0
337,162
1
W
Hou Yi
12,429
654
151
8
0
340,478
2
W
Ymir
10,797
568
55
3
0
353,231
9
W
Serqet
12,116
638
125
7
0
449,219
0
L
Sol
6,686
352
53
3
0
170,350
2
L
Amaterasu
7,067
372
45
2
0
302,996
4
L
Serqet
9,068
477
82
4
0
377,062
7
L
Gilgamesh
6,785
357
32
2
0
306,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role