Player Matchup

Hel
Hel
DrDoom9325
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,328 Elo+
Solo
Ra
Ra
ShiikiT
Ra
Level 2
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 13L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Vreakbalo97
Kukulkan
Level 16
God Stats
15W - 8L
1,491 SR
Queue Stats
36W - 39L
1,346 Elo+
Party 1
Cerberus
Cerberus
bad_tech_support
Cerberus
Level 28
God Stats
22W - 27L
1,444 SR
Queue Stats
128W - 147L
1,346 Elo+
Solo
Thor
Thor
coscu-12-
Thor
Level 16
God Stats
2W - 5L
1,161 SR
Queue Stats
38W - 48L
1,322 Elo+
Party 1
Team Averages
Level 15
1,461 SR
1,352 Elo+

VS

Team Averages
Level 23
1,347 SR
1,362 Elo+
Aphrodite
Aphrodite
CivicList160226
Aphrodite
Level 6
God Stats
1W - 2L
1,532 SR
Queue Stats
3W - 4L
1,350 Elo+
Solo
Ra
Ra
Naruto3325805
Ra
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Thor
Thor
UltraNovo21
Thor
Level 78
God Stats
10W - 14L
1,172 SR
Queue Stats
108W - 128L
1,438 Elo+
Party 2
Fafnir
Fafnir
XxJU5TrollingxX
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 147L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
fLaMeZ_UnTaMeD
Tsukuyomi
Level 7
God Stats
2W - 1L
1,030 SR
Queue Stats
4W - 5L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
13,737
859
14,295
13,460
8,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 3 / 12
14,324
895
19,570
12,179
5,479
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Vreakbalo97
Kukulkan
20
15 / 0 / 16
17,219
1,076
36,829
11,783
5,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 0 / 22
14,970
936
14,985
12,777
16,786
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
20
14 / 5 / 14
15,873
992
28,567
23,544
9,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CivicList160226
Aphrodite
20
2 / 9 / 4
13,233
827
13,665
20,940
12,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
1 / 8 / 2
13,749
859
9,886
17,813
7,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 3
14,438
902
6,127
26,857
22,068
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 7 / 4
13,684
855
12,799
31,688
45,384
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
fLaMeZ_UnTaMeD
Tsukuyomi
20
3 / 12 / 2
13,552
847
25,854
29,222
9,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
24
39
Kills
9
9
Deaths
39
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CivicList160226
Aphrodite
2
9
4
0.44
W
3
1
8
7
L
1
8
2
0.25
W
4
3
12
3.33
L
2
3
3
1.17
W
Kukulkan
Vreakbalo97
Kukulkan
15
0
16
23
L
1
7
4
0.43
W
3
0
22
14
W
Thor
14
5
14
4.2
L
Tsukuyomi
fLaMeZ_UnTaMeD
Tsukuyomi
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,246
Damage
68,331
73,743
Taken
126,520
45,495
Mitigated
97,218
17,181
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CivicList160226
Aphrodite
13,665
2,142
1,771
6,504
20,940
12,592
0
16,832
4,108
21,864
0
W
14,295
4,399
3,755
4,013
13,460
8,116
0
6,814
6,646
34,530
0
L
9,886
468
1,611
690
17,813
7,246
0
9,369
8,444
46,923
0
W
19,570
4,171
1,547
1,103
12,179
5,479
0
3,742
8,437
45,050
0
L
6,127
1,739
106
223
26,857
22,068
0
16,539
10,318
0
53,863
W
Kukulkan
Vreakbalo97
Kukulkan
36,829
4,828
0
2,423
11,783
5,200
0
5,595
6,188
76,807
0
L
12,799
6,943
0
1,960
31,688
45,384
0
22,752
8,936
20,568
0
W
14,985
181
0
2,284
12,777
16,786
0
5,962
6,815
25,284
0
W
Thor
28,567
12,983
0
2,056
23,544
9,914
0
14,237
9,307
0
36,463
L
Tsukuyomi
fLaMeZ_UnTaMeD
Tsukuyomi
25,854
7,679
0
88
29,222
9,928
0
20,187
9,035
0
46,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,123
Gold Earned
68,656
284
Minions Killed
270
3
Camps Cleared
7
1,369,217
Distance Traveled
1,464,077
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,233
827
19
1
0
231,597
1
W
Hel
13,737
859
64
4
0
264,733
0
L
Ra
13,749
859
94
6
1
285,254
0
W
Ra
14,324
895
72
5
0
260,239
2
L
Thor
14,438
902
107
7
3
360,144
2
W
Kukulkan
17,219
1,076
109
7
2
289,185
0
L
Fafnir
13,684
855
9
1
2
267,224
0
W
Cerberus
14,970
936
24
2
0
313,902
0
W
Thor
15,873
992
15
1
1
241,158
0
L
Tsukuyomi
13,552
847
41
3
1
319,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role