Player Matchup

Yemoja
Yemoja
IamTyrant
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,416 Elo+
Party 1
Ra
Ra
cincere
Ra
Level 24
God Stats
2W - 9L
1,223 SR
Queue Stats
39W - 54L
1,195 Elo+
Solo
Gilgamesh
Gilgamesh
evilcoleman
Gilgamesh
Level 109
God Stats
14W - 14L
1,624 SR
Queue Stats
50W - 56L
1,366 Elo+
Party 1
Team Averages
Level 54
1,449 SR
1,326 Elo+

VS

Team Averages
Level 72
1,503 SR
1,521 Elo+
Cerberus
Cerberus
DevilishBook497
Cerberus
Level 27
God Stats
19W - 15L
1,610 SR
Queue Stats
34W - 30L
1,472 Elo+
Party 2
Hel
Hel
Kihtn
Hel
Level 61
God Stats
8W - 5L
1,481 SR
Queue Stats
67W - 74L
1,491 Elo+
Party 2
Mercury
Mercury
ParagonHobo
Mercury
Level 128
God Stats
3W - 1L
1,419 SR
Queue Stats
15W - 6L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IamTyrant
Yemoja
10
0 / 4 / 2
6,851
571
6,628
11,829
8,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 4 / 0
7,980
665
12,051
9,008
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
evilcoleman
Gilgamesh
9
0 / 9 / 2
6,734
561
6,663
13,979
8,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 0 / 12
8,519
710
7,290
14,271
10,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Kihtn
Hel
12
4 / 0 / 12
8,813
734
7,639
7,639
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ParagonHobo
Mercury
13
12 / 3 / 5
9,726
811
13,849
10,563
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
17
17
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
12
7
L
Yemoja
IamTyrant
Yemoja
0
4
2
0.25
W
Hel
Kihtn
Hel
4
0
12
10
W
Mercury
ParagonHobo
Mercury
12
3
5
4.83
L
3
4
0
0.75
L
Gilgamesh
evilcoleman
Gilgamesh
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,342
Damage
28,778
34,816
Taken
32,473
19,327
Mitigated
18,316
4,896
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
7,290
657
0
3,013
14,271
10,666
0
8,326
5,551
20,202
0
L
Yemoja
IamTyrant
Yemoja
6,628
2,274
497
588
11,829
8,218
0
5,508
6,075
13,537
0
W
Hel
Kihtn
Hel
7,639
748
5,099
5,368
7,639
2,926
484
4,185
3,260
23,716
0
W
Mercury
ParagonHobo
Mercury
13,849
6,464
0
2,097
10,563
4,724
1,066
5,536
4,724
0
30,096
L
12,051
1,908
711
2,885
9,008
3,064
0
4,252
4,616
33,298
0
L
Gilgamesh
evilcoleman
Gilgamesh
6,663
2,614
0
215
13,979
8,045
0
4,662
9,087
0
15,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,565
Gold Earned
27,058
95
Minions Killed
133
2
Camps Cleared
4
574,606
Distance Traveled
660,268
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,519
710
46
4
1
231,391
0
L
Yemoja
6,851
571
17
1
0
193,114
2
W
Hel
8,813
734
56
5
0
198,070
3
W
Mercury
9,726
811
31
3
3
230,807
2
L
Ra
7,980
665
57
5
0
194,230
1
L
Gilgamesh
6,734
561
21
2
2
187,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role