Player Matchup

Fenrir
Fenrir
ATAK_go
Fenrir
Level 20
God Stats
7W - 12L
1,399 SR
Queue Stats
28W - 43L
1,259 Elo+
Party 1
Guan Yu
Guan Yu
Ahmad6923
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
Jarvisisgod449
Sun Wukong
Level 14
God Stats
7W - 13L
1,373 SR
Queue Stats
7W - 13L
1,299 Elo+
Solo
Neith
Neith
arkantos16
Neith
Level 8
God Stats
1W - 4L
1,294 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 1
Yemoja
Yemoja
pisgrael93
Yemoja
Level 21
God Stats
12W - 3L
1,486 SR
Queue Stats
98W - 115L
1,328 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,280 Elo+

VS

Team Averages
Level 17
1,385 SR
1,321 Elo+
Cupid
Cupid
GasPackExpress
Cupid
Level 17
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 17L
1,340 Elo+
Solo
Bellona
Bellona
MrWaffles72
Bellona
Level 6
God Stats
2W - 2L
1,159 SR
Queue Stats
3W - 3L
1,293 Elo+
Solo
Izanami
Izanami
Phantom_5ohh
Izanami
Level 28
God Stats
23W - 25L
1,404 SR
Queue Stats
206W - 243L
1,396 Elo+
Solo
Artemis
Artemis
citrolaak6
Artemis
Level 25
God Stats
39W - 41L
1,571 SR
Queue Stats
122W - 149L
1,342 Elo+
Solo
Jormungandr
Jormungandr
jaboi26
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATAK_go
Fenrir
20
5 / 9 / 7
15,666
448
15,177
28,589
19,366
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Ahmad6923
Guan Yu
2
0 / 1 / 0
8,656
247
0
722
263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Jarvisisgod449
Sun Wukong
18
4 / 8 / 8
12,716
363
15,833
36,930
27,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
5 / 5 / 5
14,955
427
21,161
23,110
9,185
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
pisgrael93
Yemoja
20
17 / 5 / 5
18,834
538
31,608
36,704
18,885
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
11,654
333
739
10,786
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
MrWaffles72
Bellona
16
2 / 18 / 2
13,168
376
7,793
35,642
21,839
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
Phantom_5ohh
Izanami
20
9 / 3 / 5
18,495
528
31,093
27,801
12,108
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
citrolaak6
Artemis
20
11 / 10 / 3
22,017
629
44,545
38,783
16,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jaboi26
Jormungandr
20
4 / 2 / 9
17,075
488
17,684
32,076
42,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
31
Kills
26
28
Deaths
38
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ATAK_go
Fenrir
5
9
7
0.94
L
Guan Yu
Ahmad6923
Guan Yu
0
1
0
0
W
0
5
0
0
L
Sun Wukong
Jarvisisgod449
Sun Wukong
4
8
8
1
W
Bellona
MrWaffles72
Bellona
2
18
2
0.17
W
Izanami
Phantom_5ohh
Izanami
9
3
5
3.83
L
Neith
5
5
5
1.5
W
Artemis
citrolaak6
Artemis
11
10
3
1.25
W
Jormungandr
jaboi26
Jormungandr
4
2
9
4.25
L
Yemoja
pisgrael93
Yemoja
17
5
5
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,779
Damage
101,854
126,055
Taken
145,088
75,555
Mitigated
97,630
37,642
Healing
34,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ATAK_go
Fenrir
15,177
5,668
309
3,382
28,589
19,366
1,741
2,309
26,239
0
73,766
L
Guan Yu
Ahmad6923
Guan Yu
0
0
0
0
722
263
0
0
722
0
0
W
739
110
287
642
10,786
4,530
1,329
279
10,507
0
21,622
L
Sun Wukong
Jarvisisgod449
Sun Wukong
15,833
4,795
1,396
7,835
36,930
27,856
300
4,348
31,997
60
40,019
W
Bellona
MrWaffles72
Bellona
7,793
2,021
0
1,606
35,642
21,839
704
5,279
30,363
0
81,574
W
Izanami
Phantom_5ohh
Izanami
31,093
21,387
0
14,110
27,801
12,108
5,192
6,140
21,661
0
166,363
L
Neith
21,161
10,267
0
2,148
23,110
9,185
2,921
5,022
18,088
0
103,407
W
Artemis
citrolaak6
Artemis
44,545
30,818
0
17,685
38,783
16,969
9,599
9,293
29,490
0
213,562
W
Jormungandr
jaboi26
Jormungandr
17,684
4,422
0
0
32,076
42,184
1,720
10,617
21,459
92,794
0
L
Yemoja
pisgrael93
Yemoja
31,608
13,116
5,132
17,440
36,704
18,885
2,810
5,197
31,325
121,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,827
Gold Earned
82,409
497
Minions Killed
789
0
Camps Cleared
0
2,188,503
Distance Traveled
2,606,638
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,666
448
131
4
0
517,457
0
L
Guan Yu
8,656
247
0
0
0
19,274
0
W
Cupid
11,654
333
48
1
0
419,076
3
L
Sun Wukong
12,716
363
24
1
0
583,993
1
W
Bellona
13,168
376
93
3
0
524,096
0
W
Izanami
18,495
528
229
7
0
612,489
4
L
Neith
14,955
427
173
5
0
553,587
3
W
Artemis
22,017
629
302
9
0
442,197
0
W
Jormungandr
17,075
488
117
3
0
608,780
0
L
Yemoja
18,834
538
169
5
0
514,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role