Player Matchup

Janus
Janus
Dr ToastyPhD
Janus
Level 97
God Stats
4W - 7L
1,375 SR
Queue Stats
20W - 26L
1,397 Elo+
Solo
Chaac
Chaac
StanleyIbkus
Chaac
Level 107
God Stats
5W - 4L
1,476 SR
Queue Stats
33W - 57L
1,312 Elo+
Party 2
Hou Yi
Hou Yi
xAHMx TOUCHUDIE
Hou Yi
Level 25
God Stats
2W - 1L
1,438 SR
Queue Stats
34W - 36L
1,308 Elo+
Party 2
Team Averages
Level 76
1,430 SR
1,339 Elo+

VS

Team Averages
Level 34
1,317 SR
1,285 Elo+
Fenrir
Fenrir
F4KExXxMoDz
Fenrir
Level 49
God Stats
0W - 2L
1,364 SR
Queue Stats
107W - 121L
1,343 Elo+
Party 1
Odin
Odin
byOrbyz
Odin
Level 25
God Stats
0W - 6L
1,124 SR
Queue Stats
81W - 122L
1,251 Elo+
Party 1
Artemis
Artemis
joshuaawhitee
Artemis
Level 27
God Stats
1W - 2L
1,461 SR
Queue Stats
71W - 107L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 10
9,701
882
10,366
7,475
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
7 / 2 / 11
9,149
832
6,372
11,719
8,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 2 / 13
8,897
809
10,772
8,536
2,272
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 8 / 1
7,283
662
6,200
12,365
4,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
byOrbyz
Odin
9
2 / 6 / 1
7,390
672
4,355
12,108
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
11
3 / 8 / 2
8,382
762
8,854
11,232
3,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
6
6
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
Fenrir
1
8
1
0.19
W
7
2
11
6.25
L
Odin
byOrbyz
Odin
2
6
1
0.42
L
Artemis
3
8
2
0.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
19,409
27,730
Taken
35,705
12,727
Mitigated
13,568
5,602
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,366
682
66
1,994
7,475
1,852
792
729
6,499
37,448
0
L
Fenrir
6,200
2,051
0
1,078
12,365
4,327
0
3,340
8,827
0
16,202
W
6,372
1,025
0
1,978
11,719
8,603
920
316
11,204
4,070
13,837
L
Odin
byOrbyz
Odin
4,355
1,454
0
860
12,108
5,499
7
4,529
7,327
0
13,129
L
Artemis
8,854
3,898
0
1,822
11,232
3,742
0
3,107
7,977
0
18,467
W
10,772
6,523
242
1,322
8,536
2,272
1,173
115
8,258
0
27,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
23,055
120
Minions Killed
59
5
Camps Cleared
1
644,049
Distance Traveled
531,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,701
882
72
7
5
218,258
0
L
Fenrir
7,283
662
18
2
0
187,678
0
W
Chaac
9,149
832
8
1
0
241,529
1
L
Odin
7,390
672
9
1
0
172,907
0
L
Artemis
8,382
762
32
3
1
171,231
0
W
Hou Yi
8,897
809
40
4
0
184,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role