Player Matchup

Heimdallr
Heimdallr
DeiIgnis
Heimdallr
Level 29
God Stats
2W - 3L
1,317 SR
Queue Stats
46W - 56L
1,369 Elo+
Solo
Neith
Neith
HarvesterKM
Neith
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 27L
1,500 Elo+
Party 1
Cerberus
Cerberus
KingZemy
Cerberus
Level 22
God Stats
43W - 26L
1,683 SR
Queue Stats
72W - 59L
1,626 Elo+
Party 1
Scylla
Scylla
kurby1691
Scylla
Level 28
God Stats
0W - 1L
1,821 SR
Queue Stats
5W - 3L
1,467 Elo+
Solo
Hel
Hel
vahnabooru
Hel
Level 16
God Stats
1W - 4L
1,238 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,487 Elo+

VS

Team Averages
Level 47
1,562 SR
1,546 Elo+
Ra
Ra
Anitelea
Ra
Level 6
God Stats
4W - 0L
1,849 SR
Queue Stats
5W - 2L
1,534 Elo+
Party 2
Bellona
Bellona
Krisqg
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,661 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LordJulia
Morgan Le Fay
Level 18
God Stats
8W - 7L
1,302 SR
Queue Stats
159W - 157L
1,566 Elo+
Solo
Cthulhu
Cthulhu
NightRider08
Cthulhu
Level 99
God Stats
5W - 3L
1,504 SR
Queue Stats
43W - 34L
1,505 Elo+
Party 2
Izanami
Izanami
Reagasaur
Izanami
Level 109
God Stats
1W - 0L
1,655 SR
Queue Stats
15W - 12L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeiIgnis
Heimdallr
17
1 / 12 / 6
10,919
910
21,249
27,202
10,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 7 / 6
11,329
944
13,861
19,493
7,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
KingZemy
Cerberus
17
3 / 6 / 7
11,677
973
15,618
28,057
23,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
kurby1691
Scylla
16
0 / 6 / 2
10,145
845
1,282
10,707
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 13 / 7
11,003
917
11,626
22,322
9,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

32

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 17
13,621
1,135
19,798
10,176
4,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Krisqg
Bellona
18
1 / 5 / 18
10,485
874
3,876
13,936
8,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
LordJulia
Morgan Le Fay
20
10 / 1 / 25
13,376
1,115
25,131
12,311
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NightRider08
Cthulhu
20
10 / 1 / 29
13,407
1,117
23,580
20,265
29,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Reagasaur
Izanami
19
7 / 2 / 27
12,696
1,058
27,641
10,521
4,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
159
10
Kills
43
44
Deaths
10
28
Assists
116
Player
Kills
Deaths
Assists
KDA
W
15
1
17
23.5
L
Heimdallr
DeiIgnis
Heimdallr
1
12
6
0.33
L
4
7
6
1
L
Cerberus
KingZemy
Cerberus
3
6
7
1.08
W
Bellona
Krisqg
Bellona
1
5
18
2
W
Morgan Le Fay
LordJulia
Morgan Le Fay
10
1
25
22.5
W
Cthulhu
NightRider08
Cthulhu
10
1
29
24.5
W
Izanami
Reagasaur
Izanami
7
2
27
10.25
L
Scylla
kurby1691
Scylla
0
6
2
0.17
L
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,636
Damage
100,026
107,781
Taken
67,209
55,744
Mitigated
55,077
18,966
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,798
1,225
1,224
3,076
10,176
4,465
0
5,892
4,284
39,197
0
L
Heimdallr
DeiIgnis
Heimdallr
21,249
10,991
0
1,883
27,202
10,605
0
14,940
11,945
0
44,939
L
13,861
6,247
0
661
19,493
7,292
0
12,441
6,637
0
36,765
L
Cerberus
KingZemy
Cerberus
15,618
574
810
4,992
28,057
23,014
0
18,488
9,295
42,638
0
W
Bellona
Krisqg
Bellona
3,876
1,891
0
0
13,936
8,748
0
5,937
7,999
0
5,450
W
Morgan Le Fay
LordJulia
Morgan Le Fay
25,131
4,987
0
1,606
12,311
8,677
0
4,498
7,813
40,209
0
W
Cthulhu
NightRider08
Cthulhu
23,580
1,673
901
1,556
20,265
29,026
0
7,491
12,774
36,846
0
W
Izanami
Reagasaur
Izanami
27,641
15,247
0
0
10,521
4,161
0
4,708
5,813
0
48,096
L
Scylla
kurby1691
Scylla
1,282
415
0
1,445
10,707
5,539
0
5,890
4,681
11,089
0
L
11,626
1,293
4,591
4,584
22,322
9,294
0
15,355
6,714
32,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
63,585
246
Minions Killed
183
8
Camps Cleared
1
938,996
Distance Traveled
1,100,415
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,621
1,135
50
4
0
204,935
0
L
Heimdallr
10,919
910
40
3
4
203,337
0
L
Neith
11,329
944
52
4
0
172,094
1
L
Cerberus
11,677
973
85
7
3
218,524
0
W
Bellona
10,485
874
4
0
0
185,612
0
W
Morgan Le Fay
13,376
1,115
40
3
0
268,487
0
W
Cthulhu
13,407
1,117
34
3
1
259,349
1
W
Izanami
12,696
1,058
55
5
0
182,032
0
L
Scylla
10,145
845
13
1
1
171,927
0
L
Hel
11,003
917
56
5
0
173,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role