Player Matchup

Cthulhu
Cthulhu
DriscoIl
Cthulhu
Level 13
God Stats
11W - 9L
1,574 SR
Queue Stats
21W - 17L
1,502 Elo+
Party 2
Hel
Hel
InaNutChell
Hel
Level 61
God Stats
71W - 86L
1,469 SR
Queue Stats
455W - 546L
1,414 Elo+
Party 2
Nemesis
Nemesis
Marijuice90
Nemesis
Level 88
God Stats
25W - 29L
1,578 SR
Queue Stats
438W - 486L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
ll Tommyy
Erlang Shen
Level 74
God Stats
9W - 1L
1,591 SR
Queue Stats
40W - 24L
1,599 Elo+
Party 2
Neith
Neith
sheldonezio
Neith
Level 59
God Stats
128W - 121L
1,513 SR
Queue Stats
136W - 143L
1,471 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,479 Elo+

VS

Team Averages
Level 90
1,565 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Big_Phatz
Kukulkan
Level 116
God Stats
23W - 21L
1,558 SR
Queue Stats
219W - 213L
1,448 Elo+
Solo
Chang'e
Chang'e
Chochocupcake
Chang'e
Level 67
God Stats
7W - 12L
1,910 SR
Queue Stats
108W - 151L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deathgauntlet666
Tsukuyomi
Level 66
God Stats
1W - 0L
1,311 SR
Queue Stats
19W - 20L
1,398 Elo+
Solo
Amaterasu
Amaterasu
Elpolloloco98
Amaterasu
Level 65
God Stats
33W - 35L
1,546 SR
Queue Stats
115W - 157L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DriscoIl
Cthulhu
20
2 / 5 / 22
14,378
959
16,423
27,856
26,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 3 / 22
14,590
973
17,830
17,819
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Marijuice90
Nemesis
20
5 / 11 / 15
14,467
964
16,826
27,306
9,521
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
ll Tommyy
Erlang Shen
20
15 / 11 / 13
17,486
1,166
33,285
31,221
17,359
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 2 / 16
15,605
1,040
37,856
18,008
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
5 / 4 / 15
15,253
1,017
12,129
15,529
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Big_Phatz
Kukulkan
20
4 / 4 / 19
14,996
1,000
38,555
25,150
12,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
20
5 / 6 / 21
15,016
1,001
21,981
27,446
11,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
20
5 / 15 / 16
14,309
954
20,754
33,224
17,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Elpolloloco98
Amaterasu
20
13 / 4 / 16
17,001
1,133
21,229
25,997
30,319
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
119
33
Kills
32
32
Deaths
33
88
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
15
3.13
W
Kukulkan
Big_Phatz
Kukulkan
4
4
19
3.38
W
Chang'e
5
6
21
2.58
W
Tsukuyomi
5
15
16
0.87
L
Cthulhu
DriscoIl
Cthulhu
2
5
22
2.6
W
Amaterasu
Elpolloloco98
Amaterasu
13
4
16
5.25
L
2
3
22
4.33
L
Nemesis
Marijuice90
Nemesis
5
11
15
1.14
L
Erlang Shen
ll Tommyy
Erlang Shen
15
11
13
1.95
L
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,220
Damage
114,648
122,210
Taken
127,346
65,811
Mitigated
78,473
30,133
Healing
42,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,129
7,872
0
3,134
15,529
6,719
0
3,844
11,589
0
56,587
W
Kukulkan
Big_Phatz
Kukulkan
38,555
3,627
1,076
7,054
25,150
12,597
0
7,165
17,787
83,307
0
W
Chang'e
21,981
4,566
12,232
10,472
27,446
11,471
0
8,523
18,719
52,570
0
W
Tsukuyomi
20,754
6,061
297
2,502
33,224
17,367
0
7,675
25,215
0
33,271
L
Cthulhu
DriscoIl
Cthulhu
16,423
418
1,095
1,188
27,856
26,455
0
17,224
10,632
41,140
0
W
Amaterasu
Elpolloloco98
Amaterasu
21,229
9,037
1,036
4,277
25,997
30,319
0
5,976
19,783
0
36,060
L
17,830
427
7,867
8,481
17,819
6,559
0
9,173
8,646
47,242
0
L
Nemesis
Marijuice90
Nemesis
16,826
7,469
0
3,421
27,306
9,521
0
10,411
16,895
0
40,744
L
Erlang Shen
ll Tommyy
Erlang Shen
33,285
20,691
0
2,811
31,221
17,359
0
15,253
15,968
0
45,580
L
37,856
15,078
418
4,852
18,008
5,917
0
8,475
9,533
0
70,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,526
Gold Earned
76,575
266
Minions Killed
322
7
Camps Cleared
16
1,474,573
Distance Traveled
1,388,154
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,253
1,017
81
5
8
258,349
1
W
Kukulkan
14,996
1,000
116
8
2
267,585
0
W
Chang'e
15,016
1,001
71
5
0
274,653
0
W
Tsukuyomi
14,309
954
26
2
3
270,041
0
L
Cthulhu
14,378
959
39
3
0
279,826
3
W
Amaterasu
17,001
1,133
28
2
3
317,526
0
L
Hel
14,590
973
92
6
0
307,759
0
L
Nemesis
14,467
964
38
3
1
286,492
1
L
Erlang Shen
17,486
1,166
21
1
5
304,068
0
L
Neith
15,605
1,040
76
5
1
296,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role