Player Matchup

Chaac
Chaac
Phillsy
Chaac
Level 100
God Stats
7W - 10L
1,531 SR
Queue Stats
755W - 791L
1,398 Elo+
Party 2
Ra
Ra
ROCKETUNIVERSE02
Ra
Level 27
God Stats
18W - 15L
1,496 SR
Queue Stats
76W - 84L
1,423 Elo+
Party 3
Ymir
Ymir
Sir-Simp-A-Lot
Ymir
Level 57
God Stats
101W - 133L
1,463 SR
Queue Stats
347W - 400L
1,321 Elo+
Party 2
Fenrir
Fenrir
iCaMoN_PurceTx
Fenrir
Level 106
God Stats
2W - 1L
1,696 SR
Queue Stats
342W - 343L
1,445 Elo+
Party 3
Charybdis
Charybdis
templarum3960
Charybdis
Level 106
God Stats
3W - 1L
1,555 SR
Queue Stats
335W - 342L
1,442 Elo+
Party 3
Team Averages
Level 79
1,548 SR
1,406 Elo+

VS

Team Averages
Level 62
1,499 SR
1,389 Elo+
Khepri
Khepri
DeniseTs61_
Khepri
Level 28
God Stats
5W - 11L
1,727 SR
Queue Stats
99W - 140L
1,346 Elo+
Party 1
Amaterasu
Amaterasu
GinaTheeStallion
Amaterasu
Level 35
God Stats
2W - 2L
1,403 SR
Queue Stats
93W - 130L
1,378 Elo+
Party 1
Hel
Hel
iTz_xCoRe
Hel
Level 121
God Stats
4W - 6L
1,455 SR
Queue Stats
117W - 140L
1,468 Elo+
Party 1
Skadi
Skadi
xINinjaIx
Skadi
Level 65
God Stats
3W - 4L
1,560 SR
Queue Stats
120W - 154L
1,381 Elo+
Party 1
Thanatos
Thanatos
xISharingan
Thanatos
Level 60
God Stats
2W - 5L
1,351 SR
Queue Stats
37W - 46L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Phillsy
Chaac
14
8 / 0 / 3
8,307
639
9,843
6,545
6,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 2 / 5
8,094
623
7,039
7,535
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 8
7,084
545
2,550
6,692
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
10 / 4 / 7
8,423
648
11,292
13,067
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
templarum3960
Charybdis
11
3 / 3 / 10
7,208
554
4,610
8,300
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 5 / 7
5,984
460
2,157
10,089
6,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
9
0 / 6 / 0
5,007
385
1,559
8,148
3,137
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

12
4 / 5 / 0
7,224
556
8,478
8,973
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
xINinjaIx
Skadi
11
4 / 7 / 2
7,120
548
9,033
11,951
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
xISharingan
Thanatos
10
2 / 5 / 3
6,482
499
5,761
9,695
3,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
28
Kills
10
10
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
7
0.7
L
Amaterasu
0
6
0
0
W
Chaac
Phillsy
Chaac
8
0
3
9.5
W
6
2
5
4.25
W
1
1
8
5
W
10
4
7
3.38
L
4
5
0
0.8
W
Charybdis
templarum3960
Charybdis
3
3
10
2.67
L
Skadi
xINinjaIx
Skadi
4
7
2
0.71
L
Thanatos
xISharingan
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
26,988
42,139
Taken
48,856
22,515
Mitigated
20,099
15,603
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,157
479
0
210
10,089
6,992
0
2,849
7,191
12,861
0
L
Amaterasu
1,559
885
448
1,461
8,148
3,137
560
748
6,865
0
10,958
W
Chaac
Phillsy
Chaac
9,843
825
0
3,474
6,545
6,018
0
1,679
4,792
2,196
34,777
W
7,039
342
2,248
4,475
7,535
2,646
499
2,615
4,754
46,593
0
W
2,550
497
0
524
6,692
2,328
0
2,269
4,215
41,218
0
W
11,292
3,759
0
3,206
13,067
9,407
0
2,094
10,828
0
31,315
L
8,478
293
585
2,744
8,973
3,225
112
4,028
4,945
37,837
0
W
Charybdis
templarum3960
Charybdis
4,610
1,989
0
1,676
8,300
2,116
1,148
1,600
6,633
0
29,537
L
Skadi
xINinjaIx
Skadi
9,033
4,020
0
1,243
11,951
3,626
658
450
11,452
0
42,143
L
Thanatos
xISharingan
Thanatos
5,761
1,203
385
4,861
9,695
3,119
0
1,778
7,660
0
25,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
31,817
345
Minions Killed
239
0
Camps Cleared
0
1,166,846
Distance Traveled
1,170,337
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,984
460
19
1
0
246,221
0
L
Amaterasu
5,007
385
23
2
0
227,456
0
W
Chaac
8,307
639
78
6
0
249,834
0
W
Ra
8,094
623
86
7
0
210,932
0
W
Ymir
7,084
545
79
6
0
246,197
0
W
Fenrir
8,423
648
48
4
0
242,746
2
L
Hel
7,224
556
65
5
0
229,000
1
W
Charybdis
7,208
554
54
4
0
217,137
0
L
Skadi
7,120
548
83
6
0
215,285
2
L
Thanatos
6,482
499
49
4
0
252,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role