Player Matchup

Sobek
Sobek
SIxnkz
Sobek
Level 64
God Stats
3W - 1L
1,775 SR
Queue Stats
245W - 288L
1,363 Elo+
Party 3
Bakasura
Bakasura
SirBanTheUndead
Bakasura
Level 49
God Stats
12W - 17L
1,331 SR
Queue Stats
377W - 502L
1,281 Elo+
Party 2
Rama
Rama
TGODHUMMELS
Rama
Level 42
God Stats
10W - 14L
1,129 SR
Queue Stats
338W - 449L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
corpralhicks45
Morgan Le Fay
Level 101
God Stats
15W - 20L
1,361 SR
Queue Stats
246W - 280L
1,364 Elo+
Party 3
Khepri
Khepri
urbz15
Khepri
Level 63
God Stats
6W - 6L
1,640 SR
Queue Stats
294W - 311L
1,368 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,336 Elo+

VS

Team Averages
Level 47
1,150 SR
1,039 Elo+
Fenrir
Fenrir
ANAAAL
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,130 Elo+
Solo
Rama
Rama
COPDT77
Rama
Level 55
God Stats
0W - 5L
973 SR
Queue Stats
0W - 13L
1,009 Elo+
Party 1
Zhong Kui
Zhong Kui
Eldarak
Zhong Kui
Level 58
God Stats
0W - 6L
1,173 SR
Queue Stats
0W - 14L
1,015 Elo+
Party 1
Fafnir
Fafnir
Hachedur
Fafnir
Level 49
God Stats
0W - 7L
991 SR
Queue Stats
0W - 13L
1,009 Elo+
Party 1
Agni
Agni
WANOU7
Agni
Level 12
God Stats
0W - 6L
1,114 SR
Queue Stats
0W - 12L
1,032 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
SIxnkz
Sobek
9
1 / 0 / 1
5,582
507
2,117
6,416
5,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
11
6 / 2 / 0
6,536
594
4,538
7,057
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 5
6,427
584
8,929
2,910
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
corpralhicks45
Morgan Le Fay
11
5 / 0 / 1
6,528
593
5,062
4,629
2,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
urbz15
Khepri
10
2 / 0 / 8
6,392
581
2,311
4,802
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANAAAL
Fenrir
6
0 / 6 / 0
4,309
392
2,885
7,072
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
COPDT77
Rama
6
0 / 6 / 0
4,242
386
1,423
7,240
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Eldarak
Zhong Kui
9
1 / 2 / 1
5,732
521
3,360
4,544
2,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Hachedur
Fafnir
7
0 / 3 / 0
4,876
443
2,510
7,047
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
WANOU7
Agni
8
0 / 3 / 0
4,773
434
899
4,276
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
2
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANAAAL
Fenrir
0
6
0
0
L
Rama
COPDT77
Rama
0
6
0
0
L
Zhong Kui
Eldarak
Zhong Kui
1
2
1
0.75
L
Fafnir
Hachedur
Fafnir
0
3
0
0
W
Sobek
SIxnkz
Sobek
1
0
1
1.5
W
Bakasura
6
2
0
3
W
6
0
5
8.5
L
Agni
WANOU7
Agni
0
3
0
0
W
Morgan Le Fay
corpralhicks45
Morgan Le Fay
5
0
1
5.5
W
Khepri
urbz15
Khepri
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
11,077
25,814
Taken
30,179
15,448
Mitigated
13,098
11,649
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANAAAL
Fenrir
2,885
686
0
347
7,072
1,856
0
2,227
4,845
0
12,538
L
Rama
COPDT77
Rama
1,423
1,246
0
656
7,240
1,529
0
1,528
5,642
0
12,881
L
Zhong Kui
Eldarak
Zhong Kui
3,360
426
0
1,570
4,544
2,797
647
2,320
2,199
21,482
0
L
Fafnir
Hachedur
Fafnir
2,510
536
0
860
7,047
5,883
0
1,313
5,734
7,490
0
W
Sobek
SIxnkz
Sobek
2,117
204
0
2,565
6,416
5,624
0
2,168
4,248
16,766
0
W
Bakasura
4,538
3,146
0
2,873
7,057
2,995
0
1,568
5,489
0
31,779
W
8,929
7,788
0
1,525
2,910
945
799
725
2,185
0
35,693
L
Agni
WANOU7
Agni
899
223
0
75
4,276
1,033
484
2,102
2,163
16,455
0
W
Morgan Le Fay
corpralhicks45
Morgan Le Fay
5,062
946
0
3,036
4,629
2,030
446
627
4,002
35,227
0
W
Khepri
urbz15
Khepri
2,311
333
104
1,546
4,802
3,854
39
1,681
3,121
11,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
23,932
245
Minions Killed
124
0
Camps Cleared
0
1,013,552
Distance Traveled
921,250
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,309
392
18
2
0
195,286
5
L
Rama
4,242
386
26
2
0
174,566
0
L
Zhong Kui
5,732
521
39
4
0
173,433
0
L
Fafnir
4,876
443
10
1
0
189,337
0
W
Sobek
5,582
507
36
3
0
208,080
1
W
Bakasura
6,536
594
81
7
0
245,368
1
W
Rama
6,427
584
57
5
0
178,314
2
L
Agni
4,773
434
31
3
0
188,628
0
W
Morgan Le Fay
6,528
593
58
5
0
194,628
4
W
Khepri
6,392
581
13
1
0
187,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role