Player Matchup

Ravana
Ravana
Platinum IV
DTFMICHAEL
Ravana
Platinum IV
Level 129
God Stats
1W - 0L
1,843 SR
Queue Stats
58W - 57L
1,664 MMR
Party 3
Merlin
Merlin
Platinum V
DutchNV
Merlin
Platinum V
Level 155
God Stats
9W - 10L
1,585 SR
Queue Stats
88W - 80L
1,937 MMR
Solo
Izanami
Izanami
Platinum I
JordansUp_
Izanami
Platinum I
Level 105
God Stats
3W - 2L
1,447 SR
Queue Stats
160W - 167L
1,910 MMR
Party 3
Bellona
Bellona
Platinum II
Pimp_Master_Guru
Bellona
Platinum II
Level 116
God Stats
6W - 5L
1,695 SR
Queue Stats
241W - 223L
1,796 MMR
Solo
Jormungandr
Jormungandr
Platinum I
dafiantonio
Jormungandr
Platinum I
Level 158
God Stats
3W - 3L
1,451 SR
Queue Stats
305W - 307L
1,805 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,604 SR
1,822 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,582 SR
1,823 MMR
Vamana
Vamana
Platinum IV
FinnedJupe
Vamana
Platinum IV
Level 129
God Stats
1W - 2L
1,557 SR
Queue Stats
345W - 341L
1,805 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
GALSTRON9306
Nu Wa
Platinum II
Level 157
God Stats
43W - 34L
1,645 SR
Queue Stats
168W - 145L
1,973 MMR
Party 2
Awilix
Awilix
Platinum II
ToxicTerrapin
Awilix
Platinum II
Level 152
God Stats
55W - 61L
1,561 SR
Queue Stats
158W - 168L
1,777 MMR
Party 1
Fafnir
Fafnir
Platinum III
oviiralo
Fafnir
Platinum III
Level 129
God Stats
17W - 17L
1,555 SR
Queue Stats
377W - 374L
1,760 MMR
Party 1
Ullr
Ullr
Platinum V
xherreraa
Ullr
Platinum V
Level 127
God Stats
74W - 75L
1,590 SR
Queue Stats
156W - 144L
1,800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DTFMICHAEL
Ravana
14
4 / 3 / 5
9,088
568
7,218
9,014
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
DutchNV
Merlin
15
3 / 1 / 4
9,219
576
10,681
6,962
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JordansUp_
Izanami
16
4 / 1 / 5
9,772
611
6,930
7,430
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 1 / 1
10,719
670
8,119
11,579
13,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
dafiantonio
Jormungandr
15
4 / 1 / 8
8,975
561
8,482
10,542
10,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ArtemisTiamatGilgameshPersephoneAthena

VS

Bans
Morgan Le FayCu ChulainnSobekKaliTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FinnedJupe
Vamana
12
1 / 3 / 0
7,496
469
4,550
10,245
6,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 2
7,790
487
5,869
8,661
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 7 / 1
8,397
525
8,685
12,251
3,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
oviiralo
Fafnir
11
1 / 2 / 2
7,177
449
3,236
14,760
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
16
1 / 3 / 0
8,927
558
3,913
8,728
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
DTFMICHAEL
Ravana
4
3
5
2.17
W
Merlin
DutchNV
Merlin
3
1
4
5
L
Vamana
FinnedJupe
Vamana
1
3
0
0.33
L
1
4
2
0.5
W
Izanami
JordansUp_
Izanami
4
1
5
6.5
W
4
1
1
4.5
L
3
7
1
0.5
W
Jormungandr
dafiantonio
Jormungandr
4
1
8
8
L
Fafnir
oviiralo
Fafnir
1
2
2
1
L
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
26,253
45,527
Taken
54,645
32,352
Mitigated
25,927
9,745
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DTFMICHAEL
Ravana
7,218
2,413
0
2,091
9,014
4,774
0
1,727
7,287
0
58,709
W
Merlin
DutchNV
Merlin
10,681
724
0
500
6,962
2,153
928
2,491
4,471
66,220
0
L
Vamana
FinnedJupe
Vamana
4,550
1,408
0
3,728
10,245
6,264
0
215
10,030
4,813
29,732
L
5,869
1,143
0
1,731
8,661
2,846
0
6,871
1,351
51,472
0
W
Izanami
JordansUp_
Izanami
6,930
5,001
0
2,222
7,430
2,271
26
1,126
6,304
0
74,936
W
8,119
2,698
0
3,827
11,579
13,120
154
1,744
9,835
0
74,325
L
8,685
3,415
0
1,051
12,251
3,649
0
3,862
8,231
0
54,776
W
Jormungandr
dafiantonio
Jormungandr
8,482
3,435
45
1,060
10,542
10,034
0
3,462
7,080
49,152
0
L
Fafnir
oviiralo
Fafnir
3,236
863
0
4,496
14,760
10,629
0
5,966
8,556
13,771
0
L
Ullr
3,913
1,000
0
1,132
8,728
2,539
419
1,414
7,314
0
68,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,773
Gold Earned
39,787
599
Minions Killed
444
0
Camps Cleared
0
1,612,310
Distance Traveled
1,495,798
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,088
568
94
6
0
318,948
1
W
Merlin
9,219
576
130
8
0
316,577
4
L
Vamana
7,496
469
75
5
0
224,713
2
L
Nu Wa
7,790
487
118
7
0
286,168
0
W
Izanami
9,772
611
142
9
0
326,802
3
W
Bellona
10,719
670
157
10
0
339,551
2
L
Awilix
8,397
525
91
6
0
358,506
5
W
Jormungandr
8,975
561
76
5
0
310,432
3
L
Fafnir
7,177
449
13
1
0
326,189
4
L
Ullr
8,927
558
147
9
0
300,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role