Player Matchup

Jing Wei
Jing Wei
Keekzz
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,514 Elo+
Party 2
Artio
Artio
LaneRec0
Artio
Level 16
God Stats
4W - 2L
1,699 SR
Queue Stats
22W - 17L
1,491 Elo+
Party 2
Guan Yu
Guan Yu
inspired0by
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,460 Elo+
Party 1
Ravana
Ravana
АNGRYSTEELL
Ravana
Level 25
God Stats
6W - 7L
1,487 SR
Queue Stats
42W - 46L
1,449 Elo+
Party 1
Olorun
Olorun
РукиНеОтТуда
Olorun
Level 33
God Stats
16W - 19L
1,509 SR
Queue Stats
97W - 96L
1,420 Elo+
Party 1
Team Averages
Level 21
1,539 SR
1,467 Elo+

VS

Team Averages
Level 13
1,474 SR
1,410 Elo+
Loki
Loki
PumperWolf
Loki
Level 22
God Stats
41W - 37L
1,496 SR
Queue Stats
47W - 45L
1,426 Elo+
Party 3
Medusa
Medusa
express1we
Medusa
Level 14
God Stats
2W - 1L
1,847 SR
Queue Stats
10W - 9L
1,511 Elo+
Party 3
Hercules
Hercules
sh4Rd
Hercules
Level 17
God Stats
2W - 7L
1,223 SR
Queue Stats
46W - 45L
1,317 Elo+
Solo
Bellona
Bellona
sshosbeem11
Bellona
Level 3
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 4
Izanami
Izanami
stuckin
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Keekzz
Jing Wei
13
7 / 3 / 8
8,747
583
9,267
11,122
4,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
LaneRec0
Artio
13
2 / 0 / 13
8,862
591
5,062
11,279
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
inspired0by
Guan Yu
12
2 / 5 / 8
7,726
515
5,746
10,316
10,146
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
16
8 / 2 / 3
9,384
626
7,038
8,090
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 5 / 6
9,589
639
11,027
12,369
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 1
8,066
538
10,979
11,497
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
express1we
Medusa
11
2 / 7 / 5
7,461
497
8,215
10,624
2,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
sh4Rd
Hercules
12
2 / 5 / 5
7,705
514
6,294
12,480
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
sshosbeem11
Bellona
8
0 / 3 / 1
5,958
397
1,883
5,414
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
stuckin
Izanami
12
3 / 9 / 5
7,823
522
7,551
11,320
2,761
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
28
Kills
15
15
Deaths
28
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Keekzz
Jing Wei
7
3
8
3.67
W
Artio
LaneRec0
Artio
2
0
13
8.5
L
8
4
1
2.13
L
Medusa
express1we
Medusa
2
7
5
0.64
W
Guan Yu
inspired0by
Guan Yu
2
5
8
1.2
L
Hercules
sh4Rd
Hercules
2
5
5
0.9
L
Bellona
sshosbeem11
Bellona
0
3
1
0.17
L
Izanami
stuckin
Izanami
3
9
5
0.61
W
Ravana
8
2
3
4.75
W
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,140
Damage
34,922
53,176
Taken
51,335
38,921
Mitigated
19,974
14,467
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Keekzz
Jing Wei
9,267
8,409
0
1,587
11,122
4,706
4,331
0
11,122
0
46,096
W
Artio
LaneRec0
Artio
5,062
283
798
3,899
11,279
14,690
912
0
11,279
13,757
0
L
10,979
3,915
0
2,846
11,497
3,698
432
4,697
6,800
0
27,327
L
Medusa
express1we
Medusa
8,215
3,326
0
695
10,624
2,669
570
2,406
8,218
0
34,989
W
Guan Yu
inspired0by
Guan Yu
5,746
1,599
235
1,540
10,316
10,146
624
0
10,316
0
25,167
L
Hercules
sh4Rd
Hercules
6,294
2,162
0
3,114
12,480
7,874
0
3,620
8,860
0
51,991
L
Bellona
sshosbeem11
Bellona
1,883
1,095
0
638
5,414
2,972
346
743
4,671
0
12,552
L
Izanami
stuckin
Izanami
7,551
4,868
0
1,193
11,320
2,761
1,366
3,474
7,846
0
31,873
W
Ravana
7,038
1,600
0
1,396
8,090
3,620
785
0
8,090
0
52,926
W
11,027
5,635
537
4,475
12,369
5,759
4,681
0
12,369
42,602
5,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,308
Gold Earned
37,013
296
Minions Killed
281
0
Camps Cleared
0
1,454,908
Distance Traveled
1,180,193
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,747
583
73
5
0
297,423
1
W
Artio
8,862
591
21
1
0
330,652
8
L
Loki
8,066
538
36
2
0
296,453
0
L
Medusa
7,461
497
60
4
0
255,194
0
W
Guan Yu
7,726
515
39
3
0
249,501
7
L
Hercules
7,705
514
92
6
0
271,777
2
L
Bellona
5,958
397
29
2
0
141,942
1
L
Izanami
7,823
522
64
4
0
214,827
0
W
Ravana
9,384
626
85
6
0
322,043
3
W
Olorun
9,589
639
78
5
0
255,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role