Player Matchup

Cthulhu
Cthulhu
Keep_Cash103
Cthulhu
Level 108
God Stats
26W - 10L
1,949 SR
Queue Stats
184W - 147L
1,508 Elo+
Party 1
Charybdis
Charybdis
Links1-2-3_
Charybdis
Level 98
God Stats
1W - 0L
1,679 SR
Queue Stats
69W - 75L
1,486 Elo+
Party 1
Anubis
Anubis
pineappleskies
Anubis
Level 26
God Stats
5W - 6L
1,431 SR
Queue Stats
9W - 28L
1,211 Elo+
Solo
Team Averages
Level 77
1,686 SR
1,402 Elo+

VS

Team Averages
Level 41
1,452 SR
1,499 Elo+
The Morrigan
The Morrigan
DirtyDeacons
The Morrigan
Level 109
God Stats
11W - 14L
1,344 SR
Queue Stats
180W - 199L
1,496 Elo+
Solo
Poseidon
Poseidon
MightyMidge014
Poseidon
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XenoDragonLord
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Keep_Cash103
Cthulhu
15
5 / 1 / 15
11,909
744
9,281
15,907
14,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Links1-2-3_
Charybdis
16
19 / 2 / 7
12,949
809
14,705
8,635
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 13
11,464
717
8,616
11,129
5,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DirtyDeacons
The Morrigan
14
1 / 0 / 3
10,319
645
8,189
5,144
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
13
3 / 13 / 2
10,647
665
9,040
15,769
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
XenoDragonLord
Ah Muzen Cab
10
0 / 16 / 2
8,383
524
6,540
19,433
9,273
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
29
Kills
4
5
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DirtyDeacons
The Morrigan
1
0
3
2.5
W
Cthulhu
Keep_Cash103
Cthulhu
5
1
15
12.5
W
Charybdis
Links1-2-3_
Charybdis
19
2
7
11.25
L
Poseidon
3
13
2
0.31
L
Ah Muzen Cab
XenoDragonLord
Ah Muzen Cab
0
16
2
0.06
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,602
Damage
23,769
35,671
Taken
40,346
23,170
Mitigated
18,651
7,849
Healing
3,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DirtyDeacons
The Morrigan
8,189
453
0
2,174
5,144
4,575
0
2,723
2,421
32,524
1,459
W
Cthulhu
Keep_Cash103
Cthulhu
9,281
378
635
3,876
15,907
14,548
192
6,378
9,529
38,772
0
W
Charybdis
Links1-2-3_
Charybdis
14,705
6,947
0
203
8,635
3,545
2,160
4,868
3,767
0
51,002
L
Poseidon
9,040
1,519
0
642
15,769
4,803
0
6,784
8,985
27,945
0
L
Ah Muzen Cab
XenoDragonLord
Ah Muzen Cab
6,540
2,901
0
283
19,433
9,273
18
8,909
10,524
49
21,202
W
8,616
0
0
3,135
11,129
5,077
321
5,606
5,523
39,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
29,349
218
Minions Killed
110
9
Camps Cleared
3
812,095
Distance Traveled
701,409
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,319
645
34
2
0
300,305
5
W
Cthulhu
11,909
744
66
4
1
292,612
0
W
Charybdis
12,949
809
86
5
5
258,868
1
L
Poseidon
10,647
665
36
2
2
212,665
0
L
Ah Muzen Cab
8,383
524
40
3
1
188,439
1
W
Anubis
11,464
717
66
4
3
260,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role