Player Matchup

Hel
Hel
DimosPhronimos78
Hel
Level 101
God Stats
0W - 1L
1,380 SR
Queue Stats
82W - 113L
1,368 Elo+
Party 1
Hachiman
Hachiman
Getball78
Hachiman
Level 45
God Stats
11W - 9L
1,557 SR
Queue Stats
125W - 155L
1,347 Elo+
Party 1
Thor
Thor
valentinogagio
Thor
Level 28
God Stats
8W - 15L
1,467 SR
Queue Stats
16W - 23L
1,296 Elo+
Party 1
Team Averages
Level 58
1,468 SR
1,337 Elo+

VS

Team Averages
Level 42
1,554 SR
1,360 Elo+
Cthulhu
Cthulhu
FliPchiKen28
Cthulhu
Level 44
God Stats
6W - 1L
1,537 SR
Queue Stats
41W - 51L
1,320 Elo+
Party 2
Anhur
Anhur
agente_ru
Anhur
Level 67
God Stats
10W - 10L
1,626 SR
Queue Stats
136W - 102L
1,523 Elo+
Party 2
Anubis
Anubis
diabloloco661
Anubis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 7L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
11,640
647
12,798
17,418
13,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Getball78
Hachiman
16
7 / 4 / 6
12,697
705
22,433
17,352
6,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 6 / 8
11,292
627
6,136
14,945
5,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FliPchiKen28
Cthulhu
15
2 / 3 / 12
12,002
667
15,895
19,417
26,932
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
agente_ru
Anhur
18
12 / 5 / 4
14,492
805
16,794
18,249
7,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 5 / 8
11,147
619
5,063
13,687
7,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
13
Kills
16
16
Deaths
13
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
6
10
1.17
W
Cthulhu
FliPchiKen28
Cthulhu
2
3
12
2.67
L
Hachiman
Getball78
Hachiman
7
4
6
2.5
W
Anhur
agente_ru
Anhur
12
5
4
2.8
W
2
5
8
1.2
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,367
Damage
37,752
49,715
Taken
51,353
26,367
Mitigated
41,596
16,296
Healing
11,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,798
2,768
6,206
6,816
17,418
13,968
247
8,998
8,420
39,815
0
W
Cthulhu
FliPchiKen28
Cthulhu
15,895
468
739
2,803
19,417
26,932
495
5,694
13,723
42,493
0
L
Hachiman
Getball78
Hachiman
22,433
10,944
809
1,325
17,352
6,585
1,369
7,259
10,093
0
58,693
W
Anhur
agente_ru
Anhur
16,794
6,502
0
3,652
18,249
7,435
956
5,006
13,243
0
70,452
W
5,063
1,402
0
4,371
13,687
7,229
960
2,495
11,192
30,708
0
L
6,136
533
585
555
14,945
5,814
1,176
5,416
9,529
0
14,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
37,641
154
Minions Killed
213
5
Camps Cleared
10
886,347
Distance Traveled
909,824
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,640
647
65
4
4
297,888
5
W
Cthulhu
12,002
667
33
2
1
349,419
1
L
Hachiman
12,697
705
72
4
1
286,735
1
W
Anhur
14,492
805
111
6
9
301,165
1
W
Anubis
11,147
619
69
4
0
259,240
0
L
Thor
11,292
627
17
1
0
301,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role