Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
JVZIN777
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 3
Neith
Neith
Negresco231
Neith
Level 16
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 3
Arachne
Arachne
Rp LionX
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 3
Athena
Athena
The3rd_neliel
Athena
Level 36
God Stats
0W - 6L
1,500 SR
Queue Stats
442W - 544L
1,338 Elo+
Solo
Team Averages
Level 61
1,501 SR
1,328 Elo+

VS

Team Averages
Level 54
1,518 SR
1,455 Elo+
Nu Wa
Nu Wa
Chewwy_22
Nu Wa
Level 62
God Stats
18W - 14L
1,500 SR
Queue Stats
76W - 71L
1,489 Elo+
Party 2
Chiron
Chiron
God_of_Virginity
Chiron
Level 28
God Stats
5W - 2L
1,461 SR
Queue Stats
137W - 142L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
JDNV27
Gilgamesh
Level 41
God Stats
3W - 3L
1,461 SR
Queue Stats
116W - 132L
1,400 Elo+
Solo
Tyr
Tyr
Jwilliamson_ovo
Tyr
Level 49
God Stats
10W - 3L
1,503 SR
Queue Stats
22W - 23L
1,443 Elo+
Party 2
Bakasura
Bakasura
TheDivineShadow-
Bakasura
Level 88
God Stats
7W - 6L
1,667 SR
Queue Stats
479W - 500L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
4 / 0 / 3
11,569
551
14,203
15,345
11,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JVZIN777
Guan Yu
15
0 / 5 / 2
9,358
446
5,252
14,207
13,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 10 / 2
7,777
370
4,485
13,932
4,913
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Rp LionX
Arachne
16
6 / 6 / 1
10,992
523
8,371
17,116
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 3
8,435
402
4,940
20,646
20,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chewwy_22
Nu Wa
18
1 / 3 / 3
11,816
563
8,773
8,168
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 4 / 6
11,458
546
21,287
16,894
6,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
JDNV27
Gilgamesh
20
3 / 2 / 3
12,393
590
12,292
16,612
11,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 0 / 8
9,565
455
6,052
8,915
7,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
7 / 4 / 3
11,907
567
7,172
17,156
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
26
26
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
0
3
5.5
W
Nu Wa
Chewwy_22
Nu Wa
1
3
3
0.83
W
9
4
6
3
W
Gilgamesh
JDNV27
Gilgamesh
3
2
3
2.25
L
Guan Yu
JVZIN777
Guan Yu
0
5
2
0.2
W
6
0
8
10
L
1
10
2
0.2
L
Arachne
Rp LionX
Arachne
6
6
1
1.08
L
1
5
3
0.5
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
55,576
81,246
Taken
67,745
57,804
Mitigated
37,626
28,345
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,203
762
95
11,238
15,345
11,047
0
4,315
10,379
113,365
0
W
Nu Wa
Chewwy_22
Nu Wa
8,773
2,650
0
1,180
8,168
3,236
622
5,260
2,908
81,717
0
W
21,287
9,716
597
6,150
16,894
6,687
2,058
6,265
10,629
0
89,846
W
Gilgamesh
JDNV27
Gilgamesh
12,292
3,696
0
5,286
16,612
11,802
233
1,118
15,494
0
101,516
L
Guan Yu
JVZIN777
Guan Yu
5,252
597
60
5,632
14,207
13,895
1,502
845
13,046
0
49,052
W
6,052
1,387
182
811
8,915
7,021
636
2,973
5,942
0
23,642
L
4,485
3,954
0
121
13,932
4,913
0
341
13,519
0
30,597
L
Arachne
Rp LionX
Arachne
8,371
4,755
0
7,446
17,116
7,676
395
1,311
15,373
0
63,404
L
4,940
1,139
554
3,199
20,646
20,273
0
1,095
19,344
25,754
0
W
7,172
5,074
0
7,154
17,156
8,880
281
3,606
13,550
0
104,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
57,139
490
Minions Killed
677
0
Camps Cleared
0
1,811,108
Distance Traveled
2,049,106
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,569
551
208
10
0
386,084
2
W
Nu Wa
11,816
563
177
8
0
345,450
1
W
Chiron
11,458
546
133
6
0
342,296
0
W
Gilgamesh
12,393
590
171
8
0
417,553
2
L
Guan Yu
9,358
446
86
4
0
389,764
1
W
Tyr
9,565
455
36
2
0
470,548
2
L
Neith
7,777
370
60
3
0
302,025
0
L
Arachne
10,992
523
95
5
0
378,248
5
L
Athena
8,435
402
41
2
0
354,987
0
W
Bakasura
11,907
567
160
8
0
473,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role