Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
kaai08
Danzaburou
Level 26
God Stats
28W - 21L
1,738 SR
Queue Stats
80W - 95L
1,497 Elo+
Party 1
Ares
Ares
kfed
Ares
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,391 Elo+

VS

Team Averages
Level 64
1,316 SR
1,371 Elo+
Ymir
Ymir
EchoSimp
Ymir
Level 20
God Stats
2W - 2L
1,675 SR
Queue Stats
15W - 21L
1,292 Elo+
Solo
Danzaburou
Danzaburou
I am fatbo1
Danzaburou
Level 104
God Stats
2W - 5L
1,260 SR
Queue Stats
196W - 254L
1,447 Elo+
Party 2
Scylla
Scylla
shepsterboy123
Scylla
Level 68
God Stats
0W - 1L
1,014 SR
Queue Stats
53W - 102L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
7 / 1 / 3
7,930
793
10,477
5,302
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
kaai08
Danzaburou
10
1 / 1 / 9
6,915
692
7,044
4,300
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
kfed
Ares
10
3 / 0 / 6
7,760
776
3,923
7,755
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 5 / 1
6,444
644
2,893
10,543
4,694
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
I am fatbo1
Danzaburou
10
0 / 3 / 0
5,994
599
5,745
7,251
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 3 / 0
6,061
606
3,635
8,166
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
3
8.5
L
Ymir
1
5
1
0.3
L
Danzaburou
I am fatbo1
Danzaburou
0
3
0
0
W
Danzaburou
kaai08
Danzaburou
1
1
9
5.5
W
Ares
kfed
Ares
3
0
6
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,444
Damage
12,273
17,357
Taken
25,960
10,158
Mitigated
10,362
4,743
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,477
559
0
850
5,302
1,881
280
2,382
2,920
32,470
0
L
Ymir
2,893
555
0
510
10,543
4,694
0
5,636
4,907
10,855
0
L
Danzaburou
I am fatbo1
Danzaburou
5,745
1,840
394
2,117
7,251
2,546
0
4,785
2,466
0
19,051
W
Danzaburou
kaai08
Danzaburou
7,044
2,629
0
1,212
4,300
1,527
410
1,881
2,419
0
23,434
W
Ares
kfed
Ares
3,923
103
261
2,420
7,755
6,750
155
2,455
5,300
8,877
0
L
3,635
307
489
1,978
8,166
3,122
0
4,541
3,625
12,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,605
Gold Earned
18,499
109
Minions Killed
84
3
Camps Cleared
4
508,236
Distance Traveled
475,553
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,930
793
54
5
1
174,321
1
L
Ymir
6,444
644
20
2
2
139,887
2
L
Danzaburou
5,994
599
32
3
2
174,606
1
W
Danzaburou
6,915
692
36
4
1
163,148
0
W
Ares
7,760
776
19
2
1
170,767
0
L
Scylla
6,061
606
32
3
0
161,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role