Player Matchup

Nemesis
Nemesis
Bilbochickste
Nemesis
Level 80
God Stats
18W - 15L
1,531 SR
Queue Stats
341W - 371L
1,402 Elo+
Party 2
Apollo
Apollo
FloppyFist
Apollo
Level 69
God Stats
36W - 33L
1,512 SR
Queue Stats
125W - 149L
1,435 Elo+
Party 2
Mulan
Mulan
MasTerSpriTTy
Mulan
Level 24
God Stats
6W - 10L
1,427 SR
Queue Stats
119W - 127L
1,380 Elo+
Party 2
Scylla
Scylla
Soninho1300
Scylla
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 69L
1,461 Elo+
Party 4
Ares
Ares
safyra22
Ares
Level 157
God Stats
7W - 6L
1,551 SR
Queue Stats
277W - 275L
1,476 Elo+
Party 4
Team Averages
Level 74
1,504 SR
1,431 Elo+

VS

Team Averages
Level 44
1,612 SR
1,369 Elo+
Camazotz
Camazotz
 
Camazotz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GalaxyPenguin24
Anubis
Level 25
God Stats
3W - 0L
1,979 SR
Queue Stats
10W - 18L
1,353 Elo+
Party 1
Ares
Ares
N14tr0
Ares
Level 13
God Stats
3W - 6L
1,427 SR
Queue Stats
5W - 15L
1,215 Elo+
Party 3
Bellona
Bellona
Nasenbärmischung
Bellona
Level 73
God Stats
1W - 2L
1,265 SR
Queue Stats
7W - 17L
1,215 Elo+
Party 3
Chiron
Chiron
Stenosaurus
Chiron
Level 40
God Stats
10W - 4L
1,890 SR
Queue Stats
205W - 176L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 2 / 3
6,149
512
3,420
8,219
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
FloppyFist
Apollo
9
1 / 2 / 0
5,474
456
4,881
6,727
1,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,264
522
3,762
10,427
3,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
12
1 / 3 / 4
6,867
572
3,378
6,757
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
10
3 / 2 / 2
6,697
558
4,461
11,719
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 1 / 2
7,863
655
6,501
9,053
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 3
7,065
589
6,759
9,309
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
N14tr0
Ares
10
0 / 1 / 4
5,828
486
1,585
6,498
3,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 2 / 1
7,615
635
6,350
10,325
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
12
3 / 0 / 1
6,898
575
8,152
5,426
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
15
15
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
1
2
6
L
Nemesis
1
2
3
1.25
L
Apollo
FloppyFist
Apollo
1
2
0
0.5
W
2
4
3
0.88
L
1
6
2
0.33
W
Ares
N14tr0
Ares
0
1
4
2
W
5
2
1
2.75
L
Scylla
1
3
4
1
W
Chiron
3
0
1
3.5
L
Ares
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,902
Damage
29,347
43,849
Taken
40,611
17,962
Mitigated
21,570
7,467
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,501
2,587
0
6,309
9,053
2,843
0
1,795
7,258
0
43,744
L
Nemesis
3,420
1,973
0
993
8,219
2,739
0
2,032
6,187
0
35,653
L
Apollo
FloppyFist
Apollo
4,881
2,279
0
1,556
6,727
1,855
735
1,286
5,441
0
22,859
W
6,759
374
0
3,667
9,309
5,050
180
2,740
6,569
39,598
0
L
3,762
964
0
1,980
10,427
3,838
0
1,526
8,901
0
25,553
W
Ares
N14tr0
Ares
1,585
95
0
1,130
6,498
3,786
150
1,958
4,540
9,915
0
W
6,350
2,378
0
3,414
10,325
7,900
962
627
9,698
2,233
35,383
L
Scylla
3,378
508
0
1,197
6,757
2,061
0
1,835
4,922
36,466
0
W
Chiron
8,152
3,035
405
2,278
5,426
1,991
332
719
4,707
0
46,126
L
Ares
4,461
150
0
1,741
11,719
7,469
0
1,754
9,965
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
35,269
272
Minions Killed
349
0
Camps Cleared
0
1,103,772
Distance Traveled
1,190,613
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,863
655
95
8
0
279,989
4
L
Nemesis
6,149
512
65
5
0
250,150
2
L
Apollo
5,474
456
37
3
0
214,324
0
W
Anubis
7,065
589
78
7
0
209,146
0
L
Mulan
6,264
522
59
5
0
205,491
3
W
Ares
5,828
486
20
2
0
240,935
3
W
Bellona
7,615
635
70
6
0
217,061
0
L
Scylla
6,867
572
87
7
0
209,573
3
W
Chiron
6,898
575
86
7
0
243,482
2
L
Ares
6,697
558
24
2
0
224,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role