Player Matchup

Hachiman
Hachiman
Rodrigovieira200
Hachiman
Level 27
God Stats
2W - 5L
1,338 SR
Queue Stats
44W - 47L
1,270 Elo+
Party 2
Jormungandr
Jormungandr
quenbeatrice2009
Jormungandr
Level 102
God Stats
0W - 2L
1,367 SR
Queue Stats
62W - 86L
1,276 Elo+
Party 2
Scylla
Scylla
zezinha-zezasilv
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,142 Elo+
Party 2
Team Averages
Level 51
1,402 SR
1,229 Elo+

VS

Team Averages
Level 78
1,409 SR
1,372 Elo+
Bacchus
Bacchus
Einareinar1
Bacchus
Level 97
God Stats
11W - 16L
1,491 SR
Queue Stats
117W - 158L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
heaust
Kukulkan
Level 86
God Stats
7W - 13L
1,340 SR
Queue Stats
33W - 39L
1,405 Elo+
Party 1
Hou Yi
Hou Yi
torjus0404
Hou Yi
Level 52
God Stats
4W - 4L
1,395 SR
Queue Stats
17W - 30L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
9,272
515
7,676
16,328
5,873
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
quenbeatrice2009
Jormungandr
13
0 / 5 / 0
9,913
551
6,535
20,203
23,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 8 / 0
8,971
498
1,465
17,998
5,776
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Einareinar1
Bacchus
16
7 / 0 / 10
11,848
658
13,377
11,175
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
heaust
Kukulkan
16
7 / 0 / 8
12,469
693
22,859
7,965
3,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
torjus0404
Hou Yi
15
3 / 0 / 13
11,418
634
9,573
7,212
3,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
18
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Einareinar1
Bacchus
7
0
10
12
L
0
5
0
0
W
Kukulkan
heaust
Kukulkan
7
0
8
11
L
Jormungandr
quenbeatrice2009
Jormungandr
0
5
0
0
W
Hou Yi
torjus0404
Hou Yi
3
0
13
9.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
45,809
54,529
Taken
26,352
35,052
Mitigated
24,067
5,378
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Einareinar1
Bacchus
13,377
930
606
3,678
11,175
16,360
294
3,323
7,852
31,076
0
L
7,676
3,401
0
2,072
16,328
5,873
0
12,594
3,324
0
36,102
W
Kukulkan
heaust
Kukulkan
22,859
1,008
0
731
7,965
3,934
486
3,394
4,571
81,948
0
L
Jormungandr
quenbeatrice2009
Jormungandr
6,535
960
0
2,691
20,203
23,403
0
10,787
8,797
34,927
0
W
Hou Yi
torjus0404
Hou Yi
9,573
5,952
0
2,651
7,212
3,773
2,329
2,219
4,993
0
39,826
L
1,465
0
0
615
17,998
5,776
0
12,131
5,425
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
35,735
151
Minions Killed
218
4
Camps Cleared
10
872,434
Distance Traveled
994,676
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,848
658
25
1
1
334,561
5
L
Hachiman
9,272
515
72
4
2
308,383
0
W
Kukulkan
12,469
693
148
8
7
356,344
5
L
Jormungandr
9,913
551
49
3
1
294,748
4
W
Hou Yi
11,418
634
45
3
2
303,771
1
L
Scylla
8,971
498
30
2
1
269,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role