Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
JJCD_83
Terra
Gold V
Level 158
God Stats
13W - 23L
1,383 SR
Queue Stats
634W - 641L
1,466 MMR
Solo
Fenrir
Fenrir
Bronze III
RGN German
Fenrir
Bronze III
Level 88
God Stats
0W - 1L
1,808 SR
Queue Stats
4W - 7L
1,424 MMR
Party 1
Nu Wa
Nu Wa
Silver II
RGNSnow
Nu Wa
Silver II
Level 109
God Stats
0W - 1L
1,512 SR
Queue Stats
10W - 18L
1,561 MMR
Party 1
Cupid
Cupid
Gold III
Shiroisgood
Cupid
Gold III
Level 153
God Stats
0W - 1L
1,712 SR
Queue Stats
66W - 69L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,583 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,593 SR
1,474 MMR
Awilix
Awilix
Gold III
ADRAILV69
Awilix
Gold III
Level 117
God Stats
3W - 1L
1,819 SR
Queue Stats
93W - 92L
1,515 MMR
Party 2
Chiron
Chiron
Gold II
BrooklynOG92
Chiron
Gold II
Level 160
God Stats
100W - 80L
1,562 SR
Queue Stats
1,106W - 1,098L
1,476 MMR
Solo
Bellona
Bellona
Gold I
NeighborH66dNip
Bellona
Gold I
Level 156
God Stats
18W - 5L
1,767 SR
Queue Stats
110W - 110L
1,441 MMR
Solo
Athena
Athena
Gold V
SoulXDanielXD
Athena
Gold V
Level 109
God Stats
9W - 8L
1,631 SR
Queue Stats
57W - 55L
1,438 MMR
Party 2
Vulcan
Vulcan
Gold I
killa_ninja720
Vulcan
Gold I
Level 140
God Stats
1W - 1L
1,188 SR
Queue Stats
279W - 253L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 3 / 0
4,991
499
1,092
4,198
1,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
JJCD_83
Terra
6
0 / 3 / 0
4,396
440
1,157
8,221
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
RGN German
Fenrir
6
0 / 2 / 0
4,277
428
658
4,457
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
RGNSnow
Nu Wa
7
0 / 4 / 0
4,398
440
3,019
5,050
1,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
4,518
452
3,645
4,924
1,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
AphroditeMorgan Le FayHadesGilgameshMedusa

VS

Bans
ArtemisArachneHou YiLokiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ADRAILV69
Awilix
11
5 / 0 / 4
6,374
637
2,947
5,042
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
9
1 / 1 / 5
5,376
538
6,932
6,719
1,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 1
6,503
650
3,029
6,116
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
3 / 0 / 3
5,734
573
3,080
6,746
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 3
6,348
635
2,749
2,746
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
13
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
Awilix
ADRAILV69
Awilix
5
0
4
7
W
Chiron
1
1
5
3.5
L
Terra
JJCD_83
Terra
0
3
0
0
W
3
0
1
3.5
L
Fenrir
RGN German
Fenrir
0
2
0
0
L
Nu Wa
RGNSnow
Nu Wa
0
4
0
0
L
1
1
0
1
W
3
0
3
4.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,571
Damage
18,737
26,850
Taken
27,369
7,853
Mitigated
11,812
6,548
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,092
148
0
443
4,198
1,573
0
0
4,198
0
23,524
W
Awilix
ADRAILV69
Awilix
2,947
1,085
0
2,740
5,042
1,636
552
631
4,411
0
30,322
W
Chiron
6,932
3,125
584
3,112
6,719
1,642
946
1,100
5,619
0
33,306
L
Terra
JJCD_83
Terra
1,157
121
474
1,991
8,221
2,978
0
2,106
6,115
9,615
0
W
3,029
1,546
0
3,426
6,116
3,263
20
248
5,662
0
30,850
L
Fenrir
RGN German
Fenrir
658
136
0
623
4,457
1,073
0
303
4,142
0
17,020
L
Nu Wa
RGNSnow
Nu Wa
3,019
840
0
1,330
5,050
1,202
0
2,524
2,374
21,060
0
L
3,645
2,425
810
877
4,924
1,027
0
732
4,192
0
20,750
W
3,080
856
399
3,146
6,746
4,459
213
1,049
5,697
16,887
0
W
2,749
1,005
0
913
2,746
812
0
1,148
1,598
39,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,580
Gold Earned
30,335
193
Minions Killed
330
0
Camps Cleared
0
807,807
Distance Traveled
979,705
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,991
499
68
7
0
186,236
2
W
Awilix
6,374
637
77
8
0
222,496
2
W
Chiron
5,376
538
58
6
0
179,713
2
L
Terra
4,396
440
13
1
0
198,724
7
W
Bellona
6,503
650
70
7
0
162,335
0
L
Fenrir
4,277
428
41
4
0
124,005
0
L
Nu Wa
4,398
440
35
4
0
138,051
3
L
Cupid
4,518
452
36
4
0
160,791
2
W
Athena
5,734
573
32
3
0
206,342
1
W
Vulcan
6,348
635
93
9
0
208,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role