Player Matchup

Geb
Geb
Diamond IV
HULLemOUT
Geb
Diamond IV
Level 158
God Stats
5W - 3L
1,674 SR
Queue Stats
210W - 198L
2,181 MMR
Solo
Mercury
Mercury
Diamond III
Inca_Emperor
Mercury
Diamond III
Level 138
God Stats
30W - 33L
1,604 SR
Queue Stats
449W - 425L
2,111 MMR
Solo
Odin
Odin
Diamond III
TACITHYDRAV
Odin
Diamond III
Level 156
God Stats
7W - 4L
1,543 SR
Queue Stats
698W - 689L
2,266 MMR
Solo
Zeus
Zeus
Diamond III
TheRealAvatar1
Zeus
Diamond III
Level 149
God Stats
16W - 11L
1,616 SR
Queue Stats
618W - 616L
2,110 MMR
Solo
Artemis
Artemis
Diamond II
savage-kil
Artemis
Diamond II
Level 150
God Stats
4W - 2L
1,783 SR
Queue Stats
398W - 382L
2,268 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,644 SR
2,187 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,615 SR
2,188 MMR
Izanami
Izanami
Diamond V
Miggles2
Izanami
Diamond V
Level 102
God Stats
5W - 5L
1,631 SR
Queue Stats
45W - 34L
2,259 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Tekkadan562x
Kumbhakarna
Diamond III
Level 160
God Stats
3W - 11L
1,402 SR
Queue Stats
611W - 593L
2,215 MMR
Solo
Hun Batz
Hun Batz
Masters
XXIShooterKidXXI
Hun Batz
Masters
Level 156
God Stats
12W - 14L
1,627 SR
Queue Stats
472W - 470L
2,053 MMR
Solo
Anubis
Anubis
Diamond IV
ZorroArtico99
Anubis
Diamond IV
Level 150
God Stats
650W - 477L
1,694 SR
Queue Stats
1,056W - 1,066L
2,151 MMR
Solo
Ra
Ra
Diamond III
ajbogie07
Ra
Diamond III
Level 128
God Stats
28W - 24L
1,720 SR
Queue Stats
361W - 353L
2,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
11,058
503
4,460
14,959
14,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Inca_Emperor
Mercury
20
5 / 1 / 6
13,327
606
10,677
15,098
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 0 / 4
13,847
629
8,612
14,048
11,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
3 / 2 / 3
12,057
548
8,522
4,517
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
savage-kil
Artemis
19
5 / 6 / 1
12,560
571
9,903
18,409
6,111
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Morgan Le FayTiamatAthenaGilgameshKali

VS

Bans
PersephoneZhong KuiSobekLokiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Miggles2
Izanami
13
1 / 6 / 1
9,657
439
6,271
10,503
2,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Tekkadan562x
Kumbhakarna
14
1 / 2 / 2
9,862
448
3,871
10,895
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 0 / 1
11,907
541
11,025
13,061
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 7 / 0
11,726
533
10,601
16,690
14,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 3 / 1
11,911
541
6,395
11,239
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
9
9
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
Mercury
Inca_Emperor
Mercury
5
1
6
8
L
Izanami
Miggles2
Izanami
1
6
1
0.25
W
4
0
4
6
L
Kumbhakarna
Tekkadan562x
Kumbhakarna
1
2
2
1
W
3
2
3
2.25
L
6
0
1
6.5
L
0
7
0
0
L
1
3
1
0.5
W
Artemis
savage-kil
Artemis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,174
Damage
38,163
67,031
Taken
62,388
39,349
Mitigated
37,386
21,639
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,460
1,096
0
4,340
14,959
14,928
1,565
5,028
9,931
19,502
0
W
Mercury
Inca_Emperor
Mercury
10,677
5,507
0
5,306
15,098
5,228
5,913
6,274
8,824
0
120,033
L
Izanami
Miggles2
Izanami
6,271
4,001
0
1,813
10,503
2,719
1,204
1,637
8,866
0
64,096
W
8,612
2,379
0
4,004
14,048
11,716
3,142
7,301
6,747
8,205
74,244
L
Kumbhakarna
Tekkadan562x
Kumbhakarna
3,871
520
0
2,311
10,895
8,842
0
3,968
6,927
19,521
0
W
8,522
812
0
980
4,517
1,366
3,581
1,603
2,914
76,658
0
L
11,025
3,130
0
2,265
13,061
6,099
0
2,724
10,337
0
87,801
L
10,601
781
0
3,392
16,690
14,013
216
2,088
14,602
99,822
0
L
6,395
0
1,168
4,469
11,239
5,713
0
5,001
6,238
102,879
0
W
Artemis
savage-kil
Artemis
9,903
4,576
0
7,009
18,409
6,111
2,149
2,096
16,313
0
94,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,849
Gold Earned
55,063
653
Minions Killed
657
0
Camps Cleared
0
2,152,244
Distance Traveled
1,893,473
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,058
503
16
1
0
458,047
7
W
Mercury
13,327
606
163
7
0
524,265
6
L
Izanami
9,657
439
133
6
0
260,994
0
W
Odin
13,847
629
184
8
0
437,979
0
L
Kumbhakarna
9,862
448
23
1
0
416,498
10
W
Zeus
12,057
548
148
7
0
395,039
11
L
Hun Batz
11,907
541
131
6
0
472,224
3
L
Anubis
11,726
533
181
8
0
309,047
1
L
Ra
11,911
541
189
9
0
434,710
10
W
Artemis
12,560
571
142
6
0
336,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role