Player Matchup

Kuzenbo
Kuzenbo
Bond_Loki
Kuzenbo
Level 52
God Stats
0W - 1L
1,773 SR
Queue Stats
64W - 63L
1,461 Elo+
Party 3
Artemis
Artemis
Hiikups
Artemis
Level 128
God Stats
1W - 3L
1,600 SR
Queue Stats
53W - 57L
1,458 Elo+
Party 3
Gilgamesh
Gilgamesh
Josephuph
Gilgamesh
Level 68
God Stats
2W - 6L
1,469 SR
Queue Stats
127W - 147L
1,447 Elo+
Party 2
Odin
Odin
Sayixn
Odin
Level 58
God Stats
2W - 3L
1,561 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Kali
Kali
electrox5x
Kali
Level 104
God Stats
1W - 2L
1,427 SR
Queue Stats
225W - 232L
1,447 Elo+
Party 2
Team Averages
Level 82
1,566 SR
1,445 Elo+

VS

Team Averages
Level 86
1,604 SR
1,521 Elo+
Sol
Sol
Connor_Colgan
Sol
Level 115
God Stats
5W - 1L
1,932 SR
Queue Stats
233W - 205L
1,525 Elo+
Party 1
Set
Set
GiveMeNameBacc
Set
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,505 Elo+
Party 1
Ymir
Ymir
Icedmoonwhale
Ymir
Level 86
God Stats
1W - 3L
1,146 SR
Queue Stats
340W - 329L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
Pineapple_weight
Sun Wukong
Level 68
God Stats
18W - 9L
1,785 SR
Queue Stats
169W - 139L
1,516 Elo+
Party 1
Agni
Agni
You_Do_To_Much
Agni
Level 94
God Stats
51W - 31L
1,659 SR
Queue Stats
245W - 210L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bond_Loki
Kuzenbo
10
1 / 2 / 5
6,878
491
3,039
7,854
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Hiikups
Artemis
13
3 / 3 / 1
7,579
541
6,691
8,474
2,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Josephuph
Gilgamesh
12
2 / 4 / 0
7,475
534
11,599
12,468
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
Sayixn
Odin
8
0 / 2 / 1
5,600
400
1,001
8,529
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 7 / 3
7,078
506
7,317
11,110
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,279
591
7,252
7,394
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
8 / 2 / 3
8,494
607
6,218
9,211
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 6
6,449
461
3,094
11,977
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Pineapple_weight
Sun Wukong
13
3 / 2 / 3
8,003
572
6,743
12,839
7,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 1
8,165
583
10,881
8,794
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
18
18
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bond_Loki
Kuzenbo
1
2
5
1.75
W
3
1
1
3.5
W
8
2
3
4.75
L
Artemis
Hiikups
Artemis
3
3
1
1.17
W
0
2
6
1.5
L
Gilgamesh
Josephuph
Gilgamesh
2
4
0
0.5
W
Sun Wukong
Pineapple_weight
Sun Wukong
3
2
3
2.25
L
Odin
Sayixn
Odin
0
2
1
0.25
W
4
1
1
4.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
34,188
48,435
Taken
50,215
29,333
Mitigated
27,572
10,484
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bond_Loki
Kuzenbo
3,039
931
0
1,356
7,854
9,525
0
4,473
3,381
11,844
0
W
7,252
2,656
0
4,630
7,394
2,880
922
1,177
6,217
58,275
7,276
W
6,218
2,800
0
4,699
9,211
4,368
0
54
9,157
0
49,783
L
Artemis
Hiikups
Artemis
6,691
2,733
0
2,436
8,474
2,993
352
4,470
4,004
0
52,140
W
3,094
436
0
2,279
11,977
9,595
50
1,243
10,734
17,852
0
L
Gilgamesh
Josephuph
Gilgamesh
11,599
3,389
0
3,391
12,468
7,593
0
686
11,782
989
46,295
W
Sun Wukong
Pineapple_weight
Sun Wukong
6,743
2,379
0
6,191
12,839
7,664
742
199
12,640
0
44,569
L
Odin
Sayixn
Odin
1,001
281
0
43
8,529
4,621
282
6,743
1,786
0
13,083
W
10,881
529
0
2,583
8,794
3,065
1,186
929
7,865
61,969
0
L
7,317
3,278
387
2,871
11,110
4,601
0
3,855
7,255
0
24,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
39,390
260
Minions Killed
466
0
Camps Cleared
0
1,288,131
Distance Traveled
1,332,213
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,878
491
16
1
0
246,704
2
W
Sol
8,279
591
139
10
0
245,756
2
W
Set
8,494
607
90
6
0
301,489
0
L
Artemis
7,579
541
87
6
0
241,905
3
W
Ymir
6,449
461
33
2
0
243,031
1
L
Gilgamesh
7,475
534
85
6
0
269,286
0
W
Sun Wukong
8,003
572
96
7
0
258,606
3
L
Odin
5,600
400
29
2
0
288,246
0
W
Agni
8,165
583
108
8
0
283,331
2
L
Kali
7,078
506
43
3
0
241,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role