Player Matchup

Chronos
Chronos
Gold III
MostDarken
Chronos
Gold III
Level 49
God Stats
30W - 25L
1,540 SR
Queue Stats
55W - 63L
1,474 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 49
1,540 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,500 SR
1,448 MMR
Chiron
Chiron
Gold V
EvilFire8350
Chiron
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MostDarken
Chronos
11
0 / 0 / 0
5,938
848
3,477
3,380
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnubisIzanamiHadesNeithZhong Kui

VS

Bans
HeimdallrBellonaGilgameshAh Muzen CabCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 0 / 0
4,982
712
1,374
4,891
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
0
0
0
W
Chronos
MostDarken
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,477
Damage
1,374
3,380
Taken
4,891
1,776
Mitigated
2,298
1,470
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
1,374
270
0
2,623
4,891
2,298
114
3,503
1,388
0
19,844
W
Chronos
MostDarken
Chronos
3,477
1,568
0
1,470
3,380
1,776
501
301
2,866
28,720
3,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,938
Gold Earned
4,982
72
Minions Killed
44
4
Camps Cleared
1
126,007
Distance Traveled
129,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,982
712
44
6
1
129,015
0
W
Chronos
5,938
848
72
10
4
126,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role