Player Matchup

Raijin
Raijin
DunggleDonut
Raijin
Level 4
God Stats
3W - 3L
1,638 SR
Queue Stats
3W - 3L
1,450 Elo+
Party 1
Bacchus
Bacchus
Joman2k
Bacchus
Level 26
God Stats
21W - 12L
1,553 SR
Queue Stats
119W - 91L
1,476 Elo+
Party 1
Neith
Neith
thestrangemoose
Neith
Level 5
God Stats
3W - 1L
1,496 SR
Queue Stats
109W - 48L
1,450 Elo+
Party 1
Team Averages
Level 12
1,563 SR
1,459 Elo+

VS

Team Averages
Level 49
1,410 SR
1,431 Elo+
Izanami
Izanami
KasZtaRex
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
KentavrIg
Neith
Level 102
God Stats
33W - 54L
1,459 SR
Queue Stats
42W - 69L
1,310 Elo+
Solo
Hades
Hades
Stormmatt
Hades
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 27L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
10 / 2 / 9
10,957
783
15,181
12,281
5,671
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Joman2k
Bacchus
14
5 / 1 / 16
11,131
795
8,729
12,250
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 14
10,260
733
9,004
6,294
2,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KasZtaRex
Izanami
11
0 / 6 / 2
7,982
570
3,745
10,439
3,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
KentavrIg
Neith
11
0 / 10 / 3
7,899
564
9,654
13,542
4,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Stormmatt
Hades
12
3 / 5 / 0
8,790
628
10,139
14,861
9,437
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
21
Kills
3
3
Deaths
21
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
2
9
7.25
W
Bacchus
Joman2k
Bacchus
5
1
16
13
L
Izanami
KasZtaRex
Izanami
0
6
2
0.17
L
Neith
KentavrIg
Neith
0
10
3
0.15
L
Hades
Stormmatt
Hades
3
5
0
0.6
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,914
Damage
23,538
30,825
Taken
38,842
25,321
Mitigated
16,953
8,708
Healing
6,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,181
1,605
0
2,825
12,281
5,671
118
3,712
8,569
40,562
0
W
Bacchus
Joman2k
Bacchus
8,729
1,070
0
2,959
12,250
17,123
304
3,508
8,742
17,424
0
L
Izanami
KasZtaRex
Izanami
3,745
2,293
0
1,624
10,439
3,064
0
7,540
2,899
0
20,658
L
Neith
KentavrIg
Neith
9,654
3,831
335
2,011
13,542
4,452
699
9,145
4,397
0
30,309
L
Hades
Stormmatt
Hades
10,139
1,605
54
2,927
14,861
9,437
0
8,001
6,860
37,319
0
W
9,004
4,281
0
2,924
6,294
2,527
1,315
3,314
2,980
0
34,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
24,671
136
Minions Killed
152
5
Camps Cleared
7
795,988
Distance Traveled
621,496
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,957
783
50
4
3
260,486
4
W
Bacchus
11,131
795
11
1
0
303,194
1
L
Izanami
7,982
570
46
3
1
198,486
0
L
Neith
7,899
564
41
3
1
181,929
3
L
Hades
8,790
628
65
5
5
241,081
5
W
Neith
10,260
733
75
5
2
232,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role