Player Matchup

Sol
Sol
Co1dFuSion30
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 1
Cerberus
Cerberus
DarthPCP77
Cerberus
Level 139
God Stats
0W - 1L
1,474 SR
Queue Stats
21W - 28L
1,328 Elo+
Party 1
Izanami
Izanami
UnlockingToad
Izanami
Level 60
God Stats
3W - 10L
1,423 SR
Queue Stats
5W - 16L
1,214 Elo+
Party 1
Osiris
Osiris
unlockingfrog
Osiris
Level 126
God Stats
0W - 4L
1,428 SR
Queue Stats
28W - 48L
1,224 Elo+
Party 1
Team Averages
Level 85
1,456 SR
1,244 Elo+

VS

Team Averages
Level 102
1,629 SR
1,404 Elo+
Chaac
Chaac
Francisco Jr689
Chaac
Level 106
God Stats
1W - 1L
1,608 SR
Queue Stats
50W - 74L
1,424 Elo+
Solo
Da Ji
Da Ji
MattG2909
Da Ji
Level 109
God Stats
1W - 1L
1,537 SR
Queue Stats
17W - 24L
1,345 Elo+
Solo
Sol
Sol
QThe-necRomancer
Sol
Level 97
God Stats
1W - 0L
1,523 SR
Queue Stats
3W - 9L
1,309 Elo+
Solo
Freya
Freya
TrollToll87
Freya
Level 96
God Stats
1W - 0L
1,847 SR
Queue Stats
27W - 36L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,294
810
2,098
5,198
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
DarthPCP77
Cerberus
10
1 / 6 / 0
6,523
725
4,195
12,444
10,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 3 / 0
7,258
806
3,297
6,900
2,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 0
7,077
786
3,190
7,988
8,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,590
954
9,183
12,232
9,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
MattG2909
Da Ji
13
5 / 0 / 3
8,351
928
7,681
3,765
1,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 5
8,498
944
6,242
6,289
1,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 0
8,104
900
3,033
4,908
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
13
13
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Cerberus
DarthPCP77
Cerberus
1
6
0
0.17
W
4
2
5
3.25
W
Da Ji
MattG2909
Da Ji
5
0
3
6.5
W
2
1
5
4.5
W
2
2
0
1
L
Izanami
1
3
0
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
26,139
32,530
Taken
27,194
23,258
Mitigated
14,650
4,283
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,098
638
0
744
5,198
1,772
0
1,021
4,083
18,644
2,791
L
Cerberus
DarthPCP77
Cerberus
4,195
838
123
2,162
12,444
10,761
0
3,774
8,321
9,134
0
W
9,183
2,849
144
3,530
12,232
9,482
196
2,749
9,483
0
26,867
W
Da Ji
MattG2909
Da Ji
7,681
1,505
0
1,771
3,765
1,361
1,004
1,115
2,650
0
15,778
W
6,242
2,514
0
2,156
6,289
1,913
4,674
976
5,313
34,272
0
W
3,033
1,264
0
1,366
4,908
1,894
1,394
1,591
3,317
20,645
0
L
Izanami
3,297
1,596
0
1,120
6,900
2,228
1,830
1,800
4,853
0
28,699
L
3,190
1,127
0
134
7,988
8,497
0
3,177
4,763
0
20,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
33,543
165
Minions Killed
159
7
Camps Cleared
8
573,133
Distance Traveled
696,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,294
810
45
5
1
142,386
0
L
Cerberus
6,523
725
22
2
1
136,710
0
W
Chaac
8,590
954
33
4
2
174,560
1
W
Da Ji
8,351
928
16
2
2
191,104
1
W
Sol
8,498
944
63
7
1
166,612
0
W
Freya
8,104
900
47
5
3
164,086
0
L
Izanami
7,258
806
66
7
2
133,781
0
L
Osiris
7,077
786
32
4
3
160,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role