Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ClassicPKM
Heimdallr
Level 120
God Stats
2W - 1L
1,465 SR
Queue Stats
56W - 56L
1,473 Elo+
Solo
Hercules
Hercules
NO HANDS MASTER
Hercules
Level 121
God Stats
8W - 5L
1,543 SR
Queue Stats
168W - 173L
1,463 Elo+
Party 2
Discordia
Discordia
WeeSuck
Discordia
Level 160
God Stats
14W - 12L
1,602 SR
Queue Stats
799W - 836L
1,410 Elo+
Solo
Rama
Rama
lI Cristina Il
Rama
Level 106
God Stats
4W - 1L
1,513 SR
Queue Stats
107W - 137L
1,407 Elo+
Party 2
Team Averages
Level 123
1,525 SR
1,451 Elo+

VS

Team Averages
Level 43
1,547 SR
1,402 Elo+
Gilgamesh
Gilgamesh
KingVic28
Gilgamesh
Level 28
God Stats
0W - 2L
1,511 SR
Queue Stats
144W - 143L
1,466 Elo+
Solo
Bacchus
Bacchus
Larokos
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Sylvanus
Sylvanus
Naldaen
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 197L
1,356 Elo+
Party 1
Fenrir
Fenrir
Nytefell
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,414 Elo+
Party 1
Tiamat
Tiamat
table4too
Tiamat
Level 58
God Stats
1W - 3L
1,724 SR
Queue Stats
117W - 74L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 5 / 12
12,286
878
10,688
14,929
12,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ClassicPKM
Heimdallr
16
4 / 9 / 9
10,772
769
12,838
16,385
6,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
19
9 / 4 / 7
12,045
860
9,145
23,606
15,340
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
WeeSuck
Discordia
19
4 / 4 / 13
11,927
852
13,754
10,704
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
5 / 5 / 9
11,633
831
12,018
12,010
4,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingVic28
Gilgamesh
20
9 / 5 / 13
11,647
832
19,448
16,195
10,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Larokos
Bacchus
6
0 / 4 / 2
7,208
515
0
4,099
1,603
Sylvanus
Naldaen
Sylvanus
17
0 / 5 / 21
10,303
736
8,785
20,737
22,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Nytefell
Fenrir
17
5 / 7 / 9
10,078
720
14,235
15,469
12,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
table4too
Tiamat
20
12 / 6 / 7
12,418
887
17,254
13,045
10,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
27
Kills
26
27
Deaths
27
50
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
5
12
2.2
W
Heimdallr
ClassicPKM
Heimdallr
4
9
9
0.94
L
Gilgamesh
KingVic28
Gilgamesh
9
5
13
3.1
L
Bacchus
Larokos
Bacchus
0
4
2
0.25
W
Hercules
9
4
7
3.13
L
Sylvanus
Naldaen
Sylvanus
0
5
21
2.1
L
Fenrir
Nytefell
Fenrir
5
7
9
1.36
W
Discordia
WeeSuck
Discordia
4
4
13
2.63
W
5
5
9
1.9
L
Tiamat
table4too
Tiamat
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,443
Damage
59,722
77,634
Taken
69,545
43,613
Mitigated
56,238
24,711
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,688
631
4,347
4,823
14,929
12,087
856
3,326
11,603
30,929
0
W
Heimdallr
ClassicPKM
Heimdallr
12,838
5,851
703
1,619
16,385
6,983
1,129
6,073
10,312
0
22,934
L
Gilgamesh
KingVic28
Gilgamesh
19,448
7,080
1,169
3,963
16,195
10,034
1,578
5,142
10,737
0
38,866
L
Bacchus
Larokos
Bacchus
0
0
0
0
4,099
1,603
0
3,073
1,026
0
0
W
Hercules
9,145
1,500
1,028
7,727
23,606
15,340
345
8,704
14,902
0
21,213
L
Sylvanus
Naldaen
Sylvanus
8,785
1,355
5,166
4,672
20,737
22,008
290
6,772
13,457
13,400
0
L
Fenrir
Nytefell
Fenrir
14,235
1,961
850
1,535
15,469
12,105
73
5,254
10,009
0
19,883
W
Discordia
WeeSuck
Discordia
13,754
1,221
1,010
1,634
10,704
4,416
1,880
3,337
7,367
29,530
0
W
12,018
7,158
826
994
12,010
4,787
1,201
4,599
7,411
0
27,983
L
Tiamat
table4too
Tiamat
17,254
1,827
0
1,830
13,045
10,488
1,005
3,010
9,874
43,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,663
Gold Earned
51,654
163
Minions Killed
100
0
Camps Cleared
0
1,205,068
Distance Traveled
1,082,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,286
878
44
3
0
257,670
0
W
Heimdallr
10,772
769
26
2
0
212,274
0
L
Gilgamesh
11,647
832
27
2
0
304,394
0
L
Bacchus
7,208
515
0
0
0
1,050
0
W
Hercules
12,045
860
17
1
0
266,669
0
L
Sylvanus
10,303
736
6
0
0
276,701
0
L
Fenrir
10,078
720
11
1
0
263,070
0
W
Discordia
11,927
852
34
2
0
254,774
1
W
Rama
11,633
831
42
3
0
213,681
0
L
Tiamat
12,418
887
56
4
0
237,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role