Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Douevencare
Gilgamesh
Level 28
God Stats
27W - 2L
1,994 SR
Queue Stats
211W - 25L
1,919 Elo+
Party 1
Artio
Artio
robotninjaattack
Artio
Level 158
God Stats
7W - 1L
1,350 SR
Queue Stats
340W - 153L
1,766 Elo+
Party 1
Team Averages
Level 112
1,615 SR
1,729 Elo+

VS

Team Averages
Level 36
1,514 SR
1,503 Elo+
Sylvanus
Sylvanus
Cbiggy3692
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,571 Elo+
Solo
Kukulkan
Kukulkan
TroupeTrumpet
Kukulkan
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 157L
1,457 Elo+
Solo
Medusa
Medusa
arantes 10
Medusa
Level 29
God Stats
101W - 123L
1,541 SR
Queue Stats
161W - 242L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
8 / 0 / 1
8,623
862
10,887
6,697
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Douevencare
Gilgamesh
9
0 / 0 / 6
6,569
657
3,542
6,819
3,941
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 7
7,539
754
3,202
8,960
7,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cbiggy3692
Sylvanus
9
0 / 1 / 2
5,925
593
3,000
5,539
3,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
TroupeTrumpet
Kukulkan
11
2 / 5 / 0
6,540
654
6,109
8,877
3,596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
arantes 10
Medusa
8
0 / 3 / 1
5,657
566
2,063
4,835
1,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
1
8.5
L
Sylvanus
Cbiggy3692
Sylvanus
0
1
2
1
W
Gilgamesh
Douevencare
Gilgamesh
0
0
6
3
L
Kukulkan
TroupeTrumpet
Kukulkan
2
5
0
0.4
L
Medusa
arantes 10
Medusa
0
3
1
0.17
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
11,172
22,476
Taken
19,251
14,451
Mitigated
9,122
9,581
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,887
4,934
0
3,192
6,697
2,597
1,961
3,120
3,577
0
45,428
L
Sylvanus
Cbiggy3692
Sylvanus
3,000
614
700
1,407
5,539
3,848
0
1,536
4,003
5,971
0
W
Gilgamesh
Douevencare
Gilgamesh
3,542
919
0
903
6,819
3,941
623
1,828
4,991
0
10,628
L
Kukulkan
TroupeTrumpet
Kukulkan
6,109
526
0
80
8,877
3,596
0
1,380
7,497
29,156
0
L
Medusa
arantes 10
Medusa
2,063
577
0
266
4,835
1,678
0
619
4,216
0
11,044
W
3,202
119
1,760
3,726
8,960
7,913
139
4,537
4,423
9,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,731
Gold Earned
18,122
100
Minions Killed
94
4
Camps Cleared
4
561,062
Distance Traveled
424,884
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,623
862
70
7
2
174,391
3
L
Sylvanus
5,925
593
7
1
0
144,114
1
W
Gilgamesh
6,569
657
14
1
1
192,560
0
L
Kukulkan
6,540
654
71
7
3
162,593
3
L
Medusa
5,657
566
16
2
1
118,177
1
W
Artio
7,539
754
16
2
1
194,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role