Player Matchup

Bakasura
Bakasura
Denomico
Bakasura
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,548 Elo+
Party 1
Medusa
Medusa
OPTMateo
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hercules
Hercules
OingoBrother
Hercules
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 25L
1,477 Elo+
Party 1
Hel
Hel
TripleScorp
Hel
Level 14
God Stats
6W - 10L
1,500 SR
Queue Stats
95W - 77L
1,407 Elo+
Solo
Skadi
Skadi
qtCino
Skadi
Level 17
God Stats
3W - 10L
1,222 SR
Queue Stats
76W - 70L
1,428 Elo+
Party 1
Team Averages
Level 14
1,444 SR
1,472 Elo+

VS

Team Averages
Level 14
1,357 SR
1,191 Elo+
Charybdis
Charybdis
Arvin10
Charybdis
Level 18
God Stats
3W - 8L
1,211 SR
Queue Stats
105W - 150L
1,316 Elo+
Party 2
Awilix
Awilix
Hakin01
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,559 Elo+
Solo
Ymir
Ymir
azedtsefat
Ymir
Level 10
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 39L
1,239 Elo+
Party 2
Olorun
Olorun
rezarjb1342
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
920 Elo+
Party 2
Chernobog
Chernobog
taha7545
Chernobog
Level 5
God Stats
3W - 9L
1,074 SR
Queue Stats
5W - 19L
920 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Denomico
Bakasura
20
11 / 3 / 12
12,725
1,157
17,485
14,131
6,033
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
OPTMateo
Medusa
20
21 / 4 / 14
14,369
1,306
44,818
13,886
5,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
OingoBrother
Hercules
20
3 / 5 / 34
12,621
1,147
18,891
22,163
26,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 2 / 30
12,415
1,129
10,481
11,496
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
qtCino
Skadi
20
11 / 5 / 20
13,499
1,227
26,543
12,262
3,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arvin10
Charybdis
17
0 / 9 / 9
10,418
947
8,659
28,476
13,681
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Hakin01
Awilix
18
17 / 12 / 1
15,322
1,393
31,951
23,277
13,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 9 / 11
11,632
1,057
15,285
33,580
45,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
1 / 9 / 8
10,835
985
8,406
20,575
9,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
taha7545
Chernobog
17
0 / 10 / 5
10,035
912
3,993
21,362
11,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
53
49
Kills
19
19
Deaths
49
110
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arvin10
Charybdis
0
9
9
0.5
W
Bakasura
Denomico
Bakasura
11
3
12
5.67
L
Awilix
Hakin01
Awilix
17
12
1
1.46
W
Medusa
OPTMateo
Medusa
21
4
14
7
W
Hercules
OingoBrother
Hercules
3
5
34
4
W
3
2
30
9
L
1
9
11
0.72
W
Skadi
qtCino
Skadi
11
5
20
4.2
L
Olorun
1
9
8
0.56
L
Chernobog
taha7545
Chernobog
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,218
Damage
68,294
73,938
Taken
127,270
50,263
Mitigated
93,968
29,352
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arvin10
Charybdis
8,659
2,877
0
863
28,476
13,681
0
1,728
26,302
0
18,579
W
Bakasura
Denomico
Bakasura
17,485
12,059
0
2,493
14,131
6,033
0
5,472
8,659
0
26,631
L
Awilix
Hakin01
Awilix
31,951
15,135
0
1,124
23,277
13,419
0
2,648
20,070
0
41,889
W
Medusa
OPTMateo
Medusa
44,818
21,217
0
3,075
13,886
5,577
0
3,499
10,387
0
74,070
W
Hercules
OingoBrother
Hercules
18,891
4,767
0
7,031
22,163
26,283
0
9,883
12,280
0
22,329
W
10,481
1,931
8,800
6,034
11,496
8,387
0
2,894
8,602
19,690
0
L
15,285
3,507
0
2,097
33,580
45,112
0
3,268
29,592
32,887
0
W
Skadi
qtCino
Skadi
26,543
15,125
0
1,919
12,262
3,983
0
1,943
10,319
0
43,651
L
Olorun
8,406
7,126
275
2,534
20,575
9,984
0
1,701
18,288
35,946
0
L
Chernobog
taha7545
Chernobog
3,993
2,767
0
710
21,362
11,772
0
1,136
19,043
0
14,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,629
Gold Earned
58,242
169
Minions Killed
153
9
Camps Cleared
2
1,094,601
Distance Traveled
990,386
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,418
947
23
2
0
204,655
0
W
Bakasura
12,725
1,157
39
4
5
248,705
0
L
Awilix
15,322
1,393
25
2
1
238,913
0
W
Medusa
14,369
1,306
60
5
0
203,403
0
W
Hercules
12,621
1,147
8
1
1
200,830
0
W
Hel
12,415
1,129
22
2
1
253,756
0
L
Ymir
11,632
1,057
39
4
0
195,754
0
W
Skadi
13,499
1,227
40
4
2
187,907
0
L
Olorun
10,835
985
50
5
1
175,146
0
L
Chernobog
10,035
912
16
1
0
175,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role