Player Matchup

Hercules
Hercules
Alexhs2
Hercules
Level 28
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DonSatovera
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Thanatos
Thanatos
GankMaster69
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Izanami
Izanami
SyrenX101
Izanami
Level 27
God Stats
11W - 15L
1,599 SR
Queue Stats
132W - 128L
1,486 Elo+
Solo
Poseidon
Poseidon
theomniimpotent
Poseidon
Level 3
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 2L
1,395 Elo+
Party 1
Team Averages
Level 14
1,541 SR
1,438 Elo+

VS

Team Averages
Level 23
1,484 SR
1,515 Elo+
Amaterasu
Amaterasu
BigStickEnergy
Amaterasu
Level 24
God Stats
3W - 4L
1,421 SR
Queue Stats
94W - 129L
1,424 Elo+
Party 3
Neith
Neith
Paranoidownd
Neith
Level 28
God Stats
7W - 5L
1,524 SR
Queue Stats
123W - 94L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
TeknoMonky
Gilgamesh
Level 17
God Stats
6W - 2L
1,698 SR
Queue Stats
145W - 158L
1,456 Elo+
Party 3
Discordia
Discordia
Zerope
Discordia
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 47L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
lolsuckss
Aphrodite
Level 27
God Stats
10W - 12L
1,279 SR
Queue Stats
118W - 106L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexhs2
Hercules
11
2 / 1 / 2
6,823
487
4,482
8,055
3,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DonSatovera
Cthulhu
9
0 / 4 / 0
5,462
390
4,333
7,295
4,441
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
GankMaster69
Thanatos
11
4 / 5 / 2
7,180
513
5,216
10,928
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SyrenX101
Izanami
8
0 / 7 / 0
5,302
379
1,438
8,571
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
11
0 / 4 / 0
6,739
481
3,989
7,933
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigStickEnergy
Amaterasu
12
1 / 2 / 4
6,863
490
2,472
8,292
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
11 / 0 / 6
8,482
606
12,839
6,110
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TeknoMonky
Gilgamesh
12
2 / 3 / 5
7,364
526
4,835
9,033
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Zerope
Discordia
12
2 / 1 / 7
7,516
537
5,762
5,518
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
lolsuckss
Aphrodite
13
4 / 0 / 11
8,497
607
2,616
5,118
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
20
21
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alexhs2
Hercules
2
1
2
3
W
Amaterasu
BigStickEnergy
Amaterasu
1
2
4
1.5
L
Cthulhu
DonSatovera
Cthulhu
0
4
0
0
L
Thanatos
GankMaster69
Thanatos
4
5
2
1
W
11
0
6
14
L
Izanami
SyrenX101
Izanami
0
7
0
0
W
Gilgamesh
TeknoMonky
Gilgamesh
2
3
5
1.5
W
Discordia
Zerope
Discordia
2
1
7
5.5
W
Aphrodite
lolsuckss
Aphrodite
4
0
11
9.5
L
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,458
Damage
28,524
42,782
Taken
34,071
16,384
Mitigated
14,239
13,152
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alexhs2
Hercules
4,482
901
0
4,487
8,055
3,600
285
94
7,917
0
19,974
W
Amaterasu
BigStickEnergy
Amaterasu
2,472
548
0
4,201
8,292
4,222
409
538
7,754
0
19,162
L
Cthulhu
DonSatovera
Cthulhu
4,333
0
0
474
7,295
4,441
0
1,064
6,208
15,985
0
L
Thanatos
GankMaster69
Thanatos
5,216
1,547
0
6,542
10,928
4,290
519
2,482
8,174
0
41,855
W
12,839
6,347
0
1,120
6,110
2,133
1,209
3,454
2,627
0
57,230
L
Izanami
SyrenX101
Izanami
1,438
318
117
853
8,571
1,936
0
1,577
6,994
0
19,502
W
Gilgamesh
TeknoMonky
Gilgamesh
4,835
2,051
0
1,274
9,033
2,941
0
506
8,503
0
49,169
W
Discordia
Zerope
Discordia
5,762
188
0
1,021
5,518
1,488
352
1,333
3,971
38,443
0
W
Aphrodite
lolsuckss
Aphrodite
2,616
791
2,616
3,998
5,118
3,455
515
2,184
2,894
19,446
0
L
Poseidon
3,989
293
0
679
7,933
2,117
725
2,442
5,111
43,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
38,722
264
Minions Killed
345
0
Camps Cleared
0
1,315,005
Distance Traveled
1,416,642
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,823
487
31
2
0
276,011
3
W
Amaterasu
6,863
490
39
3
0
265,541
2
L
Cthulhu
5,462
390
20
1
0
285,925
4
L
Thanatos
7,180
513
71
5
0
280,791
4
W
Neith
8,482
606
98
7
0
278,949
4
L
Izanami
5,302
379
41
3
0
221,557
1
W
Gilgamesh
7,364
526
84
6
0
277,409
7
W
Discordia
7,516
537
78
6
0
274,982
8
W
Aphrodite
8,497
607
46
3
0
319,761
4
L
Poseidon
6,739
481
101
7
0
250,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role